Here is a list of all documented functions with links to the class documentation for each member:
- s -
- S() : cgv::media::hls_color_interface< color< T, cm, am > >, cgv::media::hls_color_interface< color< T, HLS, am > >
- safe_normalize() : cgv::math::fvec< T, N >, cgv::math::vec< T >
- save() : cgv::gui::text_editor, cgv::render::gl::gl_implicit_surface_drawable_base
- save_boxes() : vr_test
- save_images() : cgv::render::gl::image_drawable
- scalar_part() : cgv::math::qem< T >
- scale() : cgv::media::axis_aligned_box< T, N >
- scan_codecs() : cgv::media::video::abst_video_writer, cgv::media::video::video_writer
- scan_devices() : gamepad::gamepad_driver
- scan_displays() : cgv::os::display
- scan_vr_kits() : vr::vr_driver, vr_emulator
- schedule_one_shot() : cgv::gui::trigger
- schedule_recuring() : cgv::gui::trigger
- seek_image() : cgv::media::image::abst_image_reader, cgv::media::image::image_reader
- select() : cgv::base::action, cgv::base::base_method_action< X >, cgv::base::find_action< X >
- select_child() : cgv::gui::gui_group
- selection_change_cb() : cgv::gui::provider
- self_reflect() : cgv::app::navigator, cgv::app::overlay, cgv::base::base, cgv::gui::base_provider, cgv::gui::base_provider_generator, cgv::gui::key_control< T >, cgv::render::context_config, cgv::render::render_config, cgv::render::shader_config, vr_emulator, vr_view_interactor
- self_reflect_member() : cgv::reflect::reflection_handler
- send_block() : cgv::os::queued_output_thread
- send_data() : cgv::os::socket
- send_line() : cgv::os::socket
- send_signal() : cgv::os::condition_mutex
- send_signal_with_lock() : cgv::os::condition_mutex
- seperate_view_drawn() : vr_view_interactor
- set() : cgv::base::base, cgv::data::component_format, cgv::data::data_view, cgv::math::fvec< T, N >, cgv::math::qem< T >, cgv::math::quaternion< T >, cgv::math::vec< T >, cgv::type::info::type_access< T >, cgv::type::variant< T >
- set_action() : cgv::gui::key_event, cgv::gui::mouse_event
- set_active() : cgv::base::traverse_policy
- set_alignment() : cgv::app::overlay, cgv::data::data_format
- set_alpha_test() : cgv::render::textured_material
- set_ambient_texture_name() : cgv::media::illum::obj_material
- set_and_update_member() : cgv::gui::subprovider
- set_attribute() : cgv::render::shader_program
- set_attribute_array() : cgv::render::attribute_array_binding
- set_attribute_array_manager() : cgv::render::renderer
- set_attribute_maximum() : cgv::plot::axis_config
- set_attribute_minimum() : cgv::plot::axis_config
- set_attribute_range() : cgv::plot::axis_config
- set_auto_show() : cgv::app::color_selector
- set_b_entry() : cgv::math::sparse_les
- set_back_to_front() : cgv::render::gl::gl_depth_peeler
- set_base_path() : cgv::gui::text_editor
- set_bg_accum_alpha() : cgv::render::context
- set_bg_accum_color() : cgv::render::context, cgv::render::gl::gl_context
- set_bg_alpha() : cgv::render::context
- set_bg_clr_idx() : cgv::render::context
- set_bg_color() : cgv::render::context, cgv::render::gl::gl_context
- set_bg_depth() : cgv::render::context, cgv::render::gl::gl_context
- set_bg_stencil() : cgv::render::context, cgv::render::gl::gl_context
- set_bit_depth() : cgv::data::packing_info, cgv::os::display
- set_blend_func() : cgv::render::context, cgv::render::gl::gl_context
- set_blend_func_back_to_front() : cgv::render::context
- set_blend_func_front_to_back() : cgv::render::context
- set_blend_func_separate() : cgv::render::context, cgv::render::gl::gl_context
- set_blend_state() : cgv::render::context, cgv::render::gl::gl_context
- set_blit_vr_view_width() : vr_view_interactor
- set_border_color() : cgv::render::rectangle_renderer, cgv::render::texture
- set_border_color_array() : cgv::render::rectangle_renderer
- set_border_info() : cgv::render::rectangle_renderer
- set_border_info_array() : cgv::render::rectangle_renderer
- set_box() : cgv::render::box_renderer, cgv::render::box_wire_renderer
- set_box_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::slab_renderer
- set_buffer_mask() : cgv::render::context, cgv::render::gl::gl_context
- set_bump_scale() : cgv::media::illum::obj_material, cgv::media::illum::textured_surface_material
- set_bump_texture_name() : cgv::media::illum::obj_material
- set_button() : cgv::gui::mouse_event
- set_button_state() : cgv::gui::mouse_event
- set_calibration_transformation() : vr::vr_driver
- set_callback_handler() : cgv::gui::text_editor, cgv::media::mesh::streaming_mesh< T >
- set_char() : cgv::gui::key_event
- set_code() : cgv::render::shader_code
- set_codec() : cgv::media::video::abst_video_writer, cgv::media::video::video_writer
- set_col() : cgv::math::fmat< T, N, M >, cgv::math::mat< T >
- set_color() : cgv::media::abst_color_storage, cgv::media::color_storage< C >, cgv::media::colored_model, cgv::render::context, cgv::render::gl::gl_context, cgv::render::renderer
- set_color_array() : cgv::render::renderer
- set_color_mask() : cgv::render::context, cgv::render::gl::gl_context
- set_colors() : cgv::plot::plot3d_config, cgv::plot::plot_base_config
- set_compare_function() : cgv::render::texture
- set_compare_mode() : cgv::render::texture
- set_component_alignment() : cgv::data::packing_info
- set_component_format() : cgv::data::component_format, cgv::data::data_format, cgv::media::volume::volume, cgv::render::texture
- set_component_names() : cgv::data::component_format
- set_component_type() : cgv::data::component_format, cgv::media::volume::volume
- set_components() : cgv::data::component_format
- set_composed_attribute_array() : cgv::render::renderer
- set_configuration() : cgv::os::display
- set_const_attributes() : cgv::render::rectangle_render_data< ColorType >, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >
- set_context() : cgv::render::drawable
- set_control_property() : cgv::gui::provider
- set_controller_input_config() : vr::vr_kit
- set_cull_state() : cgv::render::context, cgv::render::gl::gl_context
- set_current_gamma() : cgv::render::context
- set_current_lights() : cgv::render::context
- set_current_material() : cgv::render::context
- set_current_view() : cgv::render::context
- set_cursor() : cgv::render::context
- set_data_format() : cgv::data::data_format, cgv::render::texture
- set_debug_render_passes() : cgv::render::context
- set_default_light_source() : cgv::render::context
- set_default_path() : cgv::gui::directory_helper, cgv::gui::file_helper
- set_default_render_pass_flags() : cgv::render::context
- set_default_result_begin() : cgv::base::action
- set_default_result_end() : cgv::base::action
- set_default_results() : cgv::base::action
- set_default_view() : cgv::render::clipped_view
- set_defines() : cgv::render::shader_code
- set_depth() : cgv::data::data_format
- set_depth_bias() : cgv::render::gl::gl_depth_peeler
- set_depth_func() : cgv::render::context, cgv::render::gl::gl_context
- set_depth_mask() : cgv::render::context, cgv::render::gl::gl_context
- set_depth_offset() : cgv::render::line_renderer, cgv::render::rectangle_renderer
- set_depth_offset_array() : cgv::render::line_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer
- set_depth_range() : cgv::render::context, cgv::render::gl::gl_context
- set_depth_test_state() : cgv::render::context, cgv::render::gl::gl_context
- set_depth_texture() : cgv::render::volume_renderer
- set_device_scan_interval() : cgv::gui::gamepad_server, cgv::gui::vr_server
- set_device_state() : gamepad::gamepad_driver
- set_device_vibration() : gamepad::gamepad_driver
- set_diffuse_texture_name() : cgv::media::illum::obj_material
- set_dimensions() : cgv::data::data_format
- set_direction_array() : cgv::render::arrow_renderer
- set_directory_name() : cgv::gui::directory_helper
- set_dnd_text() : cgv::gui::mouse_event
- set_domain() : cgv::plot::plot_base
- set_domain3() : cgv::plot::plot_base
- set_domain_config_ptr() : cgv::plot::plot_base
- set_driver_calibration_matrix() : vr::vr_calibration_base
- set_driver_state() : gamepad::gamepad_driver
- set_dx() : cgv::gui::mouse_event
- set_dy() : cgv::gui::mouse_event
- set_element_array() : cgv::render::attribute_array_binding
- set_emission_texture_name() : cgv::media::illum::obj_material
- set_end_point_array() : cgv::render::arrow_renderer
- set_entry_alignment() : cgv::data::data_format
- set_event_type_flags() : cgv::gui::gamepad_server, cgv::gui::vr_server, vr_view_interactor
- set_extent() : cgv::plot::plot_base, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer, cgv::render::slab_renderer
- set_extent_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer, cgv::render::slab_renderer
- set_extent_scaling() : cgv::plot::plot_base
- set_extern_data() : cgv::math::mat< T >, cgv::math::vec< T >
- set_eye_distance() : cgv::render::stereo_view
- set_eye_keep_extent() : cgv::render::view
- set_eye_keep_view_angle() : cgv::render::view
- set_file_name() : cgv::gui::file_helper
- set_filter() : cgv::gui::text_editor, vr::vr_log
- set_fixed_sample_locations() : cgv::render::texture
- set_flags() : cgv::gui::event
- set_focus() : cgv::gui::application, cgv::gui::gui_driver, cgv::render::view
- set_focused_child() : cgv::base::traverse_policy
- set_format() : cgv::data::data_view_base
- set_from_string() : cgv::reflect::abst_enum_reflection_traits, cgv::reflect::abst_reflection_traits
- set_front_to_back() : cgv::render::gl::gl_depth_peeler
- set_gain() : cgv::audio::OALSource
- set_gamma() : cgv::render::context
- set_gamma3() : cgv::render::context
- set_geometry_shader_info() : cgv::render::shader_program
- set_global_attribute_array() : cgv::render::attribute_array_binding
- set_global_element_array() : cgv::render::attribute_array_binding
- set_gradient_texture() : cgv::render::volume_renderer
- set_group_colors() : cgv::render::group_renderer
- set_group_index_array() : cgv::render::group_renderer
- set_group_rotations() : cgv::render::group_renderer
- set_group_translations() : cgv::render::group_renderer
- set_height() : cgv::data::data_format, cgv::plot::plot_base, cgv::render::frame_buffer
- set_hot_spot() : cgv::render::gl::gl_cursor
- set_HRTF() : cgv::audio::OALContext
- set_image_file_name() : cgv::media::illum::textured_surface_material
- set_index() : vr::vr_driver
- set_indices() : cgv::render::renderer
- set_integer_interpretation() : cgv::data::component_format
- set_key() : cgv::gui::key_event, cgv::gui::shortcut
- set_kind() : cgv::gui::event
- set_label_font() : cgv::plot::plot_base
- set_last_error() : cgv::os::socket
- set_layout_dimension() : cgv::data::data_format
- set_light_source() : cgv::render::context
- set_light_uniform() : cgv::render::shader_program
- set_line_width() : cgv::render::line_renderer
- set_line_width_array() : cgv::render::line_renderer
- set_log_config() : cgv::plot::axis_config
- set_log_minimum() : cgv::plot::axis_config
- set_log_scale() : cgv::plot::axis_config
- set_looping() : cgv::audio::OALSource
- set_mag_filter() : cgv::render::texture
- set_mapping_uniforms() : cgv::plot::plot_base
- set_margin() : cgv::app::overlay
- set_mat_entry() : cgv::math::sparse_les
- set_material() : cgv::render::context, cgv::render::gl::gl_context
- set_material_uniform() : cgv::render::shader_program
- set_min_filter() : cgv::render::texture
- set_mode() : cgv::os::display
- set_modelview_matrix() : cgv::render::context, cgv::render::gl::gl_context
- set_modifiers() : cgv::gui::event, cgv::gui::shortcut
- set_name() : cgv::base::named, cgv::media::illum::obj_material, cgv::media::illum::textured_surface_material
- set_new_value() : cgv::gui::control< T >
- set_normal() : cgv::math::quaternion< T >, cgv::render::line_renderer, cgv::render::surface_renderer
- set_normal_array() : cgv::render::line_renderer, cgv::render::surface_renderer
- set_normal_scale() : cgv::render::normal_renderer
- set_nr_dimensions() : cgv::data::data_format
- set_nr_display_cycles() : cgv::render::performance_monitor
- set_nr_instances() : cgv::render::mesh_render_info
- set_nr_multi_samples() : cgv::render::render_buffer, cgv::render::texture
- set_nr_time_steps() : cgv::data::data_format
- set_opacities() : cgv::plot::plot_base_config
- set_opacity() : cgv::media::illum::obj_material
- set_opacity_texture_name() : cgv::media::illum::obj_material
- set_options() : cgv::signal::bool_combiner
- set_orientation() : cgv::audio::OALListener, cgv::plot::plot_base
- set_orientation_array() : cgv::render::ellipsoid_renderer
- set_out_of_date() : cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >
- set_packing() : cgv::data::packing_info
- set_packing_info() : cgv::data::component_format
- set_parallax_zero_scale() : cgv::render::stereo_view
- set_parent() : cgv::base::node, cgv::gui::provider
- set_pitch() : cgv::audio::OALSource
- set_placement() : cgv::render::performance_monitor
- set_plot_uniforms() : cgv::plot::plot_base
- set_points() : cgv::render::clod_point_renderer
- set_policy() : cgv::base::traverse_policy
- set_position() : cgv::audio::OALListener, cgv::audio::OALSource, cgv::os::display, cgv::render::renderer
- set_position_array() : cgv::render::renderer
- set_position_is_center() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer, cgv::render::slab_renderer
- set_priority() : cgv::render::texture
- set_prog() : cgv::render::clod_point_renderer, cgv::render::renderer
- set_projection_matrix() : cgv::render::context, cgv::render::gl::gl_context
- set_provider_parent() : cgv::gui::gui_group
- set_ptr() : cgv::data::const_data_view, cgv::data::data_view
- set_rectangle() : cgv::render::rectangle_renderer
- set_rectangle_array() : cgv::render::rectangle_renderer
- set_ref_count() : cgv::data::ref_counted
- set_reflection_handler() : cgv::reflect::set_reflection_handler
- set_refresh_rate() : cgv::os::display
- set_render_style() : cgv::render::renderer
- set_resolution() : cgv::data::data_format, cgv::os::display
- set_rotation() : cgv::render::rectangle_renderer
- set_rotation_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer, cgv::render::slab_renderer
- set_row() : cgv::math::fmat< T, N, M >, cgv::math::mat< T >
- set_samples_out_of_date() : cgv::plot::plot_base
- set_samples_per_row() : cgv::plot::plot3d
- set_scene_extent() : cgv::render::clipped_view
- set_secondary_color() : cgv::render::box_renderer, cgv::render::rectangle_renderer
- set_secondary_color_array() : cgv::render::box_renderer, cgv::render::rectangle_renderer
- set_seed() : cgv::math::random
- set_sep() : cgv::utils::tokenizer
- set_sep_merge() : cgv::utils::tokenizer
- set_signature() : cgv::base::method_action< X, T1 >, cgv::base::method_action_2< X, T1, T2 >
- set_signed() : cgv::data::packing_info
- set_size() : cgv::app::overlay, cgv::render::frame_buffer, cgv::render::managed_frame_buffer, vr::gl_vr_display
- set_sizes() : cgv::plot::plot_base_config
- set_skip() : cgv::utils::tokenizer
- set_specular_texture_name() : cgv::media::illum::obj_material
- set_sphere_array() : cgv::render::cone_renderer, cgv::render::sphere_renderer
- set_sRGBA_textures() : cgv::media::illum::textured_surface_material
- set_step_frame() : cgv::render::gl::gl_cursor
- set_step_period() : cgv::render::gl::gl_cursor
- set_strategy() : cgv::base::traverser
- set_stretch() : cgv::app::overlay
- set_style() : cgv::gui::text_editor
- set_sub_plot_attribute() : cgv::plot::plot_base
- set_sub_plot_colors() : cgv::plot::plot_base
- set_texcoord() : cgv::render::surface_renderer
- set_texcoord_array() : cgv::render::surface_renderer
- set_text() : cgv::gui::text_editor
- set_text_styles() : cgv::gui::text_editor
- set_texture_index_array() : cgv::render::slab_renderer
- set_textured_material() : cgv::render::context
- set_textured_material_uniform() : cgv::render::shader_program
- set_textured_rectangle() : cgv::render::rectangle_renderer
- set_textured_rectangle_array() : cgv::render::rectangle_renderer
- set_time() : cgv::gui::event
- set_title() : cgv::gui::directory_helper, cgv::gui::file_helper
- set_toggle_keys() : cgv::gui::event
- set_transfer_function_texture() : cgv::render::volume_renderer
- set_translation() : cgv::render::rectangle_renderer
- set_translation_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer, cgv::render::slab_renderer
- set_tree_node_visibility() : cgv::gui::provider
- set_type() : cgv::gui::choice_event, cgv::media::illum::light_source
- set_uniform() : cgv::render::shader_program
- set_uniform_array() : cgv::render::shader_program
- set_unsigned() : cgv::data::packing_info
- set_value() : cgv::gui::control_provider< T >, cgv::media::mesh::dc_slice_info< T >, cgv::media::mesh::slice_info< T >
- set_velocity() : cgv::audio::OALListener, cgv::audio::OALSource
- set_vertex_attrib_locations() : cgv::render::shader_code
- set_vibration() : vr::vr_kit, vr_emulated_kit
- set_view_dir() : cgv::render::view
- set_view_ptr() : cgv::plot::plot_base
- set_view_up_dir() : cgv::render::view
- set_viewport() : cgv::render::context, cgv::render::gl::gl_context
- set_visibility() : cgv::app::overlay
- set_visit_order() : cgv::base::traverser
- set_void() : cgv::base::base, cgv::base::base_generator, cgv::base::console, cgv::base::factory, cgv::gui::key_control< T >, cgv::gui::key_control< bool >, cgv::gui::layout, cgv::gui::layout_table, cgv::media::image::image_reader, cgv::media::image::image_writer, cgv::media::video::video_reader, cgv::media::video::video_writer
- set_volume_texture() : cgv::render::volume_renderer
- set_width() : cgv::data::data_format, cgv::plot::plot_base, cgv::render::frame_buffer
- set_wrap_r() : cgv::render::texture
- set_wrap_s() : cgv::render::texture
- set_wrap_t() : cgv::render::texture
- set_ws() : cgv::utils::tokenizer
- set_x() : cgv::gui::mouse_event
- set_y() : cgv::gui::mouse_event
- set_y_extent_at_focus() : cgv::render::view
- set_y_view_angle() : cgv::render::view
- set_z_far() : cgv::render::clipped_view
- set_z_near() : cgv::render::clipped_view
- SetQueryName() : cgv::xml::FindElementByNameVisitor
- shader_code() : cgv::render::shader_code
- shader_config() : cgv::render::shader_config
- shader_program() : cgv::render::shader_program
- shader_program_base() : cgv::render::shader_program_base
- shape_mesh() : cgv::media::mesh::adaptive_skinned_mesh< T >
- shell_location_side() : cgv::media::mesh::convex_polyhedron_base
- show() : cgv::gui::text_editor, cgv::gui::window, cgv::render::drawable
- show_all_displays() : cgv::os::display
- show_display_modes() : cgv::os::display
- show_stats() : cgv::media::mesh::obj_loader_generic< T >
- shows() : cgv::gui::abst_control, cgv::gui::abst_view, cgv::gui::view< T >
- sign() : cgv::math::fvec< T, N >
- simple_mesh() : cgv::media::mesh::simple_mesh< T >
- simple_mesh_base() : cgv::media::mesh::simple_mesh_base
- single_method_action() : cgv::base::single_method_action< X, R, T1 >
- single_method_action_2() : cgv::base::single_method_action_2< X, R, T1, T2 >
- size() : cgv::data::dynamic_priority_queue< T >, cgv::data::quadtree< T >::node, cgv::math::diag_mat< T >, cgv::math::fvec< T, N >, cgv::math::interval< T >, cgv::math::mat< T >, cgv::math::perm_mat, cgv::math::tri_diag_mat< T >, cgv::math::vec< T >, cgv::reflect::abst_reflection_traits, cgv::reflect::reflection_traits_impl< T, B, base_is_abst >, cgv::reflect::reflection_traits_impl< T, B, true >, cgv::render::clod_point_buffer_manager, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::utils::big_binary_file, cgv::utils::token
- size_of_element_container() : cgv::data::dynamic_priority_queue< T >
- skip() : cgv::utils::token
- skip_whitespaces() : cgv::utils::tokenizer
- skip_ws_check_empty() : cgv::utils::tokenizer
- slab_render_style() : cgv::render::slab_render_style
- slab_renderer() : cgv::render::slab_renderer
- sleep() : cgv::gui::gui_driver
- snub() : cgv::media::mesh::simple_mesh< T >
- socket() : cgv::os::socket
- socket_client() : cgv::os::socket_client
- socket_server() : cgv::os::socket_server
- solid_tris_begin() : stl_reader::StlMesh< TNumber, TIndex >
- solid_tris_end() : stl_reader::StlMesh< TNumber, TIndex >
- solve() : cgv::math::sparse_les
- sort_faces() : cgv::media::mesh::simple_mesh_base
- sphere() : cgv::media::sphere< T, N >
- sphere_render_style() : cgv::render::sphere_render_style
- spline_tube_render_style() : cgv::render::spline_tube_render_style
- spline_tube_renderer() : cgv::render::spline_tube_renderer
- split_at_plane() : cgv::media::mesh::convex_polyhedron< T, TCDim >
- split_off_from() : cgv::ppp::command_token
- sqr_length() : cgv::math::fvec< T, N >, cgv::math::vec< T >
- sRGB_framebuffer_enabled() : cgv::render::context
- start() : cgv::os::thread, cgv::os::web_server, cgv::os::web_server_thread, vr::vr_camera
- start_face() : cgv::media::mesh::simple_mesh_base
- start_frame() : cgv::render::performance_monitor
- start_task() : cgv::render::performance_monitor
- statistics() : cgv::utils::statistics
- step() : cgv::math::fvec< T, N >, cgv::utils::progression
- step_i() : cgv::data::data_view_impl< D, P >
- step_j() : cgv::data::data_view_impl< D, P >
- step_k() : cgv::data::data_view_impl< D, P >
- step_l() : cgv::data::data_view_impl< D, P >
- stereo_view() : cgv::render::stereo_view
- stick_event() : cgv::gui::stick_event
- StlMesh() : stl_reader::StlMesh< TNumber, TIndex >
- stop() : cgv::audio::OALSource, cgv::gui::trigger, cgv::os::thread, cgv::os::web_server, vr::vr_camera
- stop_on_failure() : cgv::base::traverse_policy
- stop_on_success() : cgv::base::traverse_policy
- store_in_intermediate_positions() : cgv::media::mesh::dynamic_mesh< T >
- store_in_reference_positions() : cgv::media::mesh::dynamic_mesh< T >
- stream_help() : cgv::app::gizmo, cgv::app::navigator, cgv::app::overlay, cgv::gui::event_handler, cgv::gui::key_control< T >, cgv::gui::key_control< bool >, vr_emulator, vr_test, vr_view_interactor
- stream_in() : cgv::gui::choice_event, cgv::gui::event, cgv::gui::key_event, cgv::gui::mouse_event, cgv::gui::pose_event, cgv::gui::shortcut, cgv::gui::stick_event, cgv::gui::throttle_event, cgv::gui::vr_key_event
- stream_out() : cgv::gui::choice_event, cgv::gui::event, cgv::gui::gamepad_key_event, cgv::gui::gamepad_stick_event, cgv::gui::gamepad_throttle_event, cgv::gui::key_event, cgv::gui::mouse_event, cgv::gui::pose_event, cgv::gui::shortcut, cgv::gui::stick_event, cgv::gui::throttle_event, cgv::gui::vr_key_event, cgv::gui::vr_pose_event, cgv::gui::vr_stick_event, cgv::gui::vr_throttle_event
- stream_stats() : cgv::base::base, vr_emulator, vr_view_interactor
- streaming_mesh() : cgv::media::mesh::streaming_mesh< T >
- sub_mat() : cgv::math::diag_mat< T >, cgv::math::mat< T >
- sub_vec() : cgv::math::vec< T >
- submit_frame() : vr::vr_kit, vr_emulated_kit
- supports_font_face() : cgv::media::font::font
- supports_multiple_images() : cgv::media::image::abst_image_reader, cgv::media::image::abst_image_writer, cgv::media::image::image_reader, cgv::media::image::image_writer
- supports_per_line_read() : cgv::media::image::abst_image_reader, cgv::media::image::bmp_reader, cgv::media::image::image_reader
- surface_extraction() : cgv::render::gl::gl_implicit_surface_drawable_base
- surface_material() : cgv::media::illum::surface_material
- surfel_render_style() : cgv::render::surfel_render_style
- swap_columns() : cgv::math::mat< T >
- swap_diagonal_elements() : cgv::math::mat< T >
- swap_rows() : cgv::math::mat< T >
- swap_shells() : cgv::media::mesh::convex_polyhedron< T, TCDim >, cgv::media::mesh::convex_polyhedron_base