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std::string | get_type_name () const override |
| overload to return the type name of this object. By default the type interface is queried over get_type.
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bool | init (cgv::render::context &) override=0 |
| this method is called after creation or recreation of the context, return whether all necessary functionality is supported
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void | clear (cgv::render::context &) override=0 |
| clear all objects living in the context like textures or display lists
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void | finish_frame (cgv::render::context &) override |
| this method is called in one pass over all drawables after drawing
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bool | handle (cgv::gui::event &e) override |
| overload and implement this method to handle events
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void | stream_help (std::ostream &os) override |
| overload to stream help information to the given output stream
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GizmoOrientation | get_orientation () const |
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void | set_orientation (GizmoOrientation orientation) |
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vec3 | get_position () const |
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void | set_position (const vec3 &position) |
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quat | get_rotation () const |
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void | set_rotation (const quat &rotation) |
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| node (const std::string &name="") |
| construct from name
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node_ptr | get_parent () const |
| return the parent node
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base_ptr | get_root () const |
| return the root node by traversing parents until no more parent is available
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void | set_parent (node_ptr _parent) |
| set a new parent node
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node_ptr | get_node () |
| cast upward to node
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const_node_ptr | get_node_const () |
| cast upward to const node
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std::string | get_type_name () const |
| overload to return the type name of this object
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| named (const std::string &name="") |
| construct from name
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const std::string & | get_name () const |
| return the parent node
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void | set_name (const std::string &_name) |
| set a new parent node
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named_ptr | get_named () |
| cast upward to named
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const_named_ptr | get_named_const () |
| cast upward to const named
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virtual std::string | get_default_options () const |
| overload to provide default options for registration
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std::string | get_name_or_type_name () const |
| determine name of instance by checking cgv::base::named interface and in failure fallback to get_type_name()
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virtual void | on_register () |
| overload to handle register events that is sent after the instance has been registered
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virtual void | unregister () |
| overload to handle unregistration of instances
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virtual bool | on_exit_request () |
| overload to handle the appication exit request, return true if exiting is allowed and false otherwise
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virtual void | stream_stats (std::ostream &) |
| overload to show the content of this object
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virtual data::ref_ptr< group, true > | get_group () |
| perform downcast to group
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virtual data::ref_ptr< const named, true > | get_named_const () const |
| perform downcast to const named
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virtual data::ref_ptr< const node, true > | get_node_const () const |
| perform downcast to const node
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virtual data::ref_ptr< const group, true > | get_group_const () const |
| perform downcast to const group
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template<class T > |
data::ref_ptr< T, true > | cast () |
| cast to arbitrary class, but use the casts to named, node and group from the interface
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template<class T > |
data::ref_ptr< const T, true > | cast_const () |
| const cast to arbitrary class, but use the casts to named, node and group from the interface
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template<class T > |
T * | get_interface () |
| use dynamic type cast to check for the given interface
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template<class T > |
const T * | get_const_interface () const |
| use dynamic type cast to check for the given interface
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virtual void | update () |
| this virtual update allows for example to ask a view to update the viewed value. The default implementation is empty.
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virtual void * | get_user_data () const |
| this virtual method allows to pass application specific data for internal purposes
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virtual bool | self_reflect (cgv::reflect::reflection_handler &) |
| used for simple self reflection
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virtual std::string | get_property_declarations () |
| return a semicolon separated list of property declarations
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virtual bool | set_void (const std::string &property, const std::string &value_type, const void *value_ptr) |
| abstract interface for the setter of a dynamic property.
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virtual void | on_set (void *member_ptr) |
| this callback is called when the set_void method has changed a member and can be overloaded in derived class
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virtual bool | get_void (const std::string &property, const std::string &value_type, void *value_ptr) |
| abstract interface for the getter of a dynamic property.
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virtual bool | call_void (const std::string &method, const std::vector< std::string > ¶m_value_types, const std::vector< const void * > ¶m_value_ptrs, const std::string &result_type="", void *result_value_ptr=0) |
| abstract interface to call an action
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void | set (const std::string &property, const char *value) |
| specialization of set method to support const char* as strings
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template<typename T > |
void | set (const std::string &property, const T &value) |
| set a property of the element to the given value and perform standard conversions if necessary.
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template<typename T > |
T | get (const std::string &property) |
| query a property of the element and perform standard conversions if necessary.
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void | multi_set (const std::string &property_assignments, bool report_error=true) |
| set several properties
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bool | is_property (const std::string &property_name, std::string *type_name=0) |
| check if the given name specifies a property.
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void * | find_member_ptr (const std::string &property_name, std::string *type_name=0) |
| find a member pointer by name.
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int | get_ref_count () const |
| read access to current count
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Public Member Functions inherited from cgv::gui::event_handler |
| event_handler () |
| default construction
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bool | grab_focus () |
| grab the focus in all parent nodes
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bool | add_key_control (const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr()) |
| add a key control for the given property with the given options.
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| traverse_policy (int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) |
| construct default traverse policy that visits everything
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int | get_policy () const |
| return the policy without the stop on success flag
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bool | stop_on_success () const |
| return whether to stop on success
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bool | stop_on_failure () const |
| return whether to stop on failure
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void | set_policy (int _policy) |
| set a new policy, always add stop on success flag if needed
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int | get_focused_child () const |
| return the focused child or -1 if none is focused
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void | set_focused_child (int _focused_child) |
| set the focused child
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bool | get_active () const |
| return whether the current node is active
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void | set_active (bool _active) |
| set the active flag of the current node
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| drawable () |
| default construction
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void | hide () |
| hide the drawable
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void | show () |
| show the drawable
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bool | is_visible () const |
| check whether the drawable is visible
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context * | get_context () const |
| access the current context. The context will be available latestly in the init method but not in the contructor.
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void | set_context (context *_ctx) |
| set the current focus context, this should only be called by the context itself
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view * | find_view_as_node (size_t view_idx=0) const |
| convenience function to find the view control in the current hierarchy
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bool | get_world_location (int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const |
| use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y)
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void | post_redraw () |
| posts a redraw event to the current context if one is available
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void | force_redraw () |
| forces a redraw right now. This cannot be called from init, init_frame, draw, finish_draw, finish_frame and clear
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virtual void | resize (unsigned int w, unsigned int h) |
| callback to announce resizing of the output window
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virtual void | init_frame (context &) |
| this method is called in one pass over all drawables before the draw method
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virtual void | draw (context &) |
| overload to draw the content of this drawable
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virtual void | finish_draw (context &) |
| this method is called when the current drawable is left in a tree traversal that calls the draw method
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virtual void | after_finish (context &) |
| this method is called in one pass over all drawables after finish frame
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Definition at line 36 of file gizmo.h.