|
void | init_cameras (vr::vr_kit *kit_ptr) |
|
void | start_camera () |
|
void | stop_camera () |
|
void | compute_intersections (const vec3 &origin, const vec3 &direction, int ci, const rgb &color) |
| compute intersection points of controller ray with movable boxes
|
|
void | on_status_change (void *kit_handle, int ci, vr::VRStatus old_status, vr::VRStatus new_status) |
| keep track of status changes
|
|
void | on_device_change (void *kit_handle, bool attach) |
| register on device change events
|
|
void | construct_table (float tw, float td, float th, float tW) |
| construct boxes that represent a table of dimensions tw,td,th and leg width tW
|
|
void | construct_room (float w, float d, float h, float W, bool walls, bool ceiling) |
| construct boxes that represent a room of dimensions w,d,h and wall width W
|
|
void | construct_environment (float s, float ew, float ed, float w, float d, float h) |
| construct boxes for environment
|
|
void | construct_movable_boxes (float tw, float td, float th, float tW, size_t nr) |
| construct boxes that represent a table of dimensions tw,td,th and leg width tW
|
|
void | build_scene (float w, float d, float h, float W, float tw, float td, float th, float tW) |
| construct a scene with a table
|
|
std::string | get_type_name () |
|
void | stream_help (std::ostream &os) |
| overload to stream help information to the given output stream
|
|
void | on_set (void *member_ptr) |
| this callback is called when the set_void method has changed a member and can be overloaded in derived class
|
|
bool | handle (cgv::gui::event &e) |
| overload and implement this method to handle events
|
|
bool | init (cgv::render::context &ctx) |
| this method is called after creation or recreation of the context, return whether all necessary functionality is supported
|
|
void | clear (cgv::render::context &ctx) |
| clear all objects living in the context like textures or display lists
|
|
void | init_frame (cgv::render::context &ctx) |
| this method is called in one pass over all drawables before the draw method
|
|
void | draw (cgv::render::context &ctx) |
| overload to draw the content of this drawable
|
|
void | finish_draw (cgv::render::context &ctx) |
| this method is called when the current drawable is left in a tree traversal that calls the draw method
|
|
void | create_gui () |
| you must overload this for gui creation
|
|
bool | save_boxes (const std::string fn, const std::vector< box3 > &boxes, const std::vector< rgb > &box_colors, const std::vector< vec3 > &box_translations, const std::vector< quat > &box_rotations) |
| stores configuration of the movable boxes inside a file
|
|
bool | load_boxes (const std::string fn, std::vector< box3 > &boxes, std::vector< rgb > &box_colors, std::vector< vec3 > &box_translations, std::vector< quat > &box_rotations) |
| loads boxes stored by the save_boxes method from a file
|
|
| node (const std::string &name="") |
| construct from name
|
|
node_ptr | get_parent () const |
| return the parent node
|
|
base_ptr | get_root () const |
| return the root node by traversing parents until no more parent is available
|
|
void | set_parent (node_ptr _parent) |
| set a new parent node
|
|
node_ptr | get_node () |
| cast upward to node
|
|
const_node_ptr | get_node_const () |
| cast upward to const node
|
|
std::string | get_type_name () const |
| overload to return the type name of this object
|
|
| named (const std::string &name="") |
| construct from name
|
|
const std::string & | get_name () const |
| return the parent node
|
|
void | set_name (const std::string &_name) |
| set a new parent node
|
|
named_ptr | get_named () |
| cast upward to named
|
|
const_named_ptr | get_named_const () |
| cast upward to const named
|
|
virtual std::string | get_default_options () const |
| overload to provide default options for registration
|
|
std::string | get_name_or_type_name () const |
| determine name of instance by checking cgv::base::named interface and in failure fallback to get_type_name()
|
|
virtual void | on_register () |
| overload to handle register events that is sent after the instance has been registered
|
|
virtual void | unregister () |
| overload to handle unregistration of instances
|
|
virtual bool | on_exit_request () |
| overload to handle the appication exit request, return true if exiting is allowed and false otherwise
|
|
virtual void | stream_stats (std::ostream &) |
| overload to show the content of this object
|
|
virtual data::ref_ptr< group, true > | get_group () |
| perform downcast to group
|
|
virtual data::ref_ptr< const named, true > | get_named_const () const |
| perform downcast to const named
|
|
virtual data::ref_ptr< const node, true > | get_node_const () const |
| perform downcast to const node
|
|
virtual data::ref_ptr< const group, true > | get_group_const () const |
| perform downcast to const group
|
|
template<class T > |
data::ref_ptr< T, true > | cast () |
| cast to arbitrary class, but use the casts to named, node and group from the interface
|
|
template<class T > |
data::ref_ptr< const T, true > | cast_const () |
| const cast to arbitrary class, but use the casts to named, node and group from the interface
|
|
template<class T > |
T * | get_interface () |
| use dynamic type cast to check for the given interface
|
|
template<class T > |
const T * | get_const_interface () const |
| use dynamic type cast to check for the given interface
|
|
virtual void | update () |
| this virtual update allows for example to ask a view to update the viewed value. The default implementation is empty.
|
|
virtual void * | get_user_data () const |
| this virtual method allows to pass application specific data for internal purposes
|
|
virtual bool | self_reflect (cgv::reflect::reflection_handler &) |
| used for simple self reflection
|
|
virtual std::string | get_property_declarations () |
| return a semicolon separated list of property declarations
|
|
virtual bool | set_void (const std::string &property, const std::string &value_type, const void *value_ptr) |
| abstract interface for the setter of a dynamic property.
|
|
virtual bool | get_void (const std::string &property, const std::string &value_type, void *value_ptr) |
| abstract interface for the getter of a dynamic property.
|
|
virtual bool | call_void (const std::string &method, const std::vector< std::string > ¶m_value_types, const std::vector< const void * > ¶m_value_ptrs, const std::string &result_type="", void *result_value_ptr=0) |
| abstract interface to call an action
|
|
void | set (const std::string &property, const char *value) |
| specialization of set method to support const char* as strings
|
|
template<typename T > |
void | set (const std::string &property, const T &value) |
| set a property of the element to the given value and perform standard conversions if necessary.
|
|
template<typename T > |
T | get (const std::string &property) |
| query a property of the element and perform standard conversions if necessary.
|
|
void | multi_set (const std::string &property_assignments, bool report_error=true) |
| set several properties
|
|
bool | is_property (const std::string &property_name, std::string *type_name=0) |
| check if the given name specifies a property.
|
|
void * | find_member_ptr (const std::string &property_name, std::string *type_name=0) |
| find a member pointer by name.
|
|
int | get_ref_count () const |
| read access to current count
|
|
| drawable () |
| default construction
|
|
void | hide () |
| hide the drawable
|
|
void | show () |
| show the drawable
|
|
bool | is_visible () const |
| check whether the drawable is visible
|
|
context * | get_context () const |
| access the current context. The context will be available latestly in the init method but not in the contructor.
|
|
void | set_context (context *_ctx) |
| set the current focus context, this should only be called by the context itself
|
|
view * | find_view_as_node (size_t view_idx=0) const |
| convenience function to find the view control in the current hierarchy
|
|
bool | get_world_location (int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const |
| use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y)
|
|
void | post_redraw () |
| posts a redraw event to the current context if one is available
|
|
void | force_redraw () |
| forces a redraw right now. This cannot be called from init, init_frame, draw, finish_draw, finish_frame and clear
|
|
virtual void | resize (unsigned int w, unsigned int h) |
| callback to announce resizing of the output window
|
|
virtual void | finish_frame (context &) |
| this method is called in one pass over all drawables after drawing
|
|
virtual void | after_finish (context &) |
| this method is called in one pass over all drawables after finish frame
|
|
| traverse_policy (int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) |
| construct default traverse policy that visits everything
|
|
int | get_policy () const |
| return the policy without the stop on success flag
|
|
bool | stop_on_success () const |
| return whether to stop on success
|
|
bool | stop_on_failure () const |
| return whether to stop on failure
|
|
void | set_policy (int _policy) |
| set a new policy, always add stop on success flag if needed
|
|
int | get_focused_child () const |
| return the focused child or -1 if none is focused
|
|
void | set_focused_child (int _focused_child) |
| set the focused child
|
|
bool | get_active () const |
| return whether the current node is active
|
|
void | set_active (bool _active) |
| set the active flag of the current node
|
|
Public Member Functions inherited from cgv::gui::event_handler |
| event_handler () |
| default construction
|
|
bool | grab_focus () |
| grab the focus in all parent nodes
|
|
bool | add_key_control (const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr()) |
| add a key control for the given property with the given options.
|
|
void | remove_element (cgv::base::base_ptr) |
| remove a single element from the gui
|
|
void | remove_all_elements () |
| this method removes all elements from the gui and can be used in a method that rebuilds the complete gui
|
|
cgv::base::base_ptr | find_element (const std::string &name) |
| find a gui element by name in the current group, return empty pointer if not found
|
|
template<typename T > |
data::ref_ptr< view< T > > | find_view (const T &value, int *idx_ptr=0) |
| find a view of a given class member
|
|
template<typename T > |
data::ref_ptr< control< T > > | find_control (T &value, int *idx_ptr=0) |
| find a control of a given class member
|
|
control_ptr | find_control_void (void *value_ptr, int *idx_ptr) |
| access to control of untyped member pointer
|
|
view_ptr | find_view_void (void *value_ptr, int *idx_ptr) |
| access to view of untyped member pointer
|
|
template<typename T > |
void | set_control_property (T &value, const std::string &property_name, const std::string &property_value) |
| Set the property value of all controls of a given class member.
|
|
gui_group_ptr | get_parent_group () const |
| use the parent group to append to be managed elements that should be destroyed in a post_recreate_gui event
|
|
view_ptr | add_view_void (const std::string &label, const void *value_ptr, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align) |
| add a newly created view to the group
|
|
control_ptr | add_control_void (const std::string &label, void *value_ptr, abst_control_provider *acp, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align, void *user_data) |
| add a newly created control to the group
|
|
| provider () |
| default construction
|
|
| ~provider () |
| ensure to remove posted recreation callbacks
|
|
virtual std::string | get_gui_name () const |
| Derive a name for this instance that can be used in the gui as heading.
|
|
virtual std::string | get_parent_type () const |
| Returns the group type that should be used by the class embedding the gui of the provider.
|
|
virtual bool | ensure_selected_in_tab_group_parent () |
| ensure that my UI is selected in the parent group in case this is a tab group, otherwise return false
|
|
virtual void | update_member (void *member_ptr) |
| call this to update all views and controls of a member
|
|
virtual void | update_all_members () |
| call this to update all views and controls of all member
|
|
virtual std::string | get_menu_path () const |
| return a path in the main menu to select the gui
|
|
virtual shortcut | get_shortcut () const |
| return a shortcut to activate the gui without menu navigation
|
|
virtual void | recreate_gui () |
| Recreate the gui of this instance right now.
|
|
virtual void | post_recreate_gui () |
| delayed recreation of gui
|
|
void | align (const std::string &_align) |
| send pure alignment information
|
|
std::string | concat_enum_def (const std::vector< std::string > &names, const std::string &additional_first_name="", const std::string &additional_last_name="") |
| add a new group to the given parent group, not supported yet
|
|
gui_group_ptr | add_object_gui (cgv::base::base_ptr object, const std::string &label, const std::string &group_type, const std::string &options, const std::string &align) |
|
void | integrate_object_gui (cgv::base::base_ptr object) |
| call this in create_gui() function to integrate gui of another provider object by setting the parent group and parent provider of the other object
|
|
void | inline_object_gui (cgv::base::base_ptr object) |
| integrate (if not explicitly done before) and inline the gui of another object that must be derived from provider
|
|
gui_group_ptr | add_group (const std::string &label, const std::string &group_type, const std::string &options="", const std::string &align="\n") |
| add a newly created subgroup to the group
|
|
cgv::base::base_ptr | add_decorator (const std::string &label, const std::string &decorator_type, const std::string &options="", const std::string &align="\n") |
| add a newly created decorator to the group
|
|
button_ptr | add_button (const std::string &label, const std::string &options="", const std::string &align="\n") |
| use the current gui driver to append a new button with the given label
|
|
template<typename T > |
data::ref_ptr< view< T > > | add_view (const std::string &label, const T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| use this to add a new view to the gui with a given value type, gui type and init options
|
|
template<typename T > |
data::ref_ptr< control< T > > | add_control (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| use this to add a new control to the gui with a given value type, gui type and init options
|
|
template<typename T > |
data::ref_ptr< control< T > > | add_control (const std::string &label, control_provider< T > *provider, const std::string &gui_type="", const std::string &options="", const std::string &align="\n", void *user_data=0) |
| use this to add a new control to the gui, where the control is implemented with a control provider class
|
|
template<typename T > |
data::ref_ptr< control< T > > | add_member_control (cgv::base::base *base_ptr, const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| add control with callback to cgv::base::on_set method on cgv::gui::control::value_change
|
|
bool | add_tree_node (const std::string &label, bool &toggle, int level, const std::string &a="\n", gui_group_ptr ggp=gui_group_ptr()) |
| add a collapsable node to the gui (deprecated)
|
|
template<typename T > |
bool | begin_tree_node (const std::string &label, const T &value, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) |
| Begin a sub tree of a tree structured gui.
|
|
template<typename T > |
void | end_tree_node (const T &value) |
| template specialization that allows to specify value reference plus node_instance by using the result of the function with_instance(value,idx) for the value argument finish a sub tree begun with begin_tree_node
|
|
template<typename T > |
bool | is_tree_node_visible (const T &value) const |
| return whether the sub tree attached to a value is visible
|
|
template<typename T > |
void | set_tree_node_visibility (const T &value, bool is_visible) |
| set the visibility status of sub tree attached to a value. This calls the post_recreate method if needed.
|
|
bool | begin_tree_node_void (const std::string &label, const void *value_ptr, int index=-1, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) |
| void version of the templated functions
|
|
void | end_tree_node_void (const void *value_ptr, int index=-1) |
|
bool | is_tree_node_visible_void (const void *value_ptr, int index) const |
|
void | set_tree_node_visibility_void (const void *value_ptr, int index, bool is_visible) |
|
template<typename T > |
bool | add_gui (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="") |
| Add a composed gui of the given gui_type for the given value.
|
|