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cgv::render::texture Class Reference

the texture class encapsulates all functionality independent of the rendering api. More...

#include <texture.h>

Inheritance diagram for cgv::render::texture:
cgv::render::texture_base cgv::data::data_format cgv::render::render_component cgv::data::component_format cgv::data::packing_info

Public Member Functions

methods that can be called without context
 texture (const std::string &description="uint8[R,G,B,A]", TextureFilter _mag_filter=TF_LINEAR, TextureFilter _min_filter=TF_LINEAR, TextureWrap _wrap_s=TW_CLAMP_TO_EDGE, TextureWrap _wrap_t=TW_CLAMP_TO_EDGE, TextureWrap _wrap_r=TW_CLAMP_TO_EDGE)
 construct from description string (which defaults to rgba format) and most commonly used texture parameters.
 
 ~texture ()
 destruct texture, the destructor can be called without context if the destruct method has been called or no creation has taken place
 
bool set_data_format (const std::string &description)
 change the data format and clear internal format
 
void set_component_format (const component_format &cf)
 change component format and clear internal format
 
void set_component_format (const std::string &description)
 change component format and clear internal format
 
void set_wrap_s (TextureWrap _wrap_s)
 set the texture wrap behaviour in s direction
 
void set_wrap_t (TextureWrap _wrap_t)
 set the texture wrap behaviour in t direction
 
void set_wrap_r (TextureWrap _wrap_r)
 set the texture wrap behaviour in r direction
 
TextureWrap get_wrap_s () const
 return the texture wrap behaviour in s direction
 
TextureWrap get_wrap_t () const
 return the texture wrap behaviour in t direction
 
TextureWrap get_wrap_r () const
 return the texture wrap behaviour in r direction
 
void set_border_color (const float *rgba)
 set the border color
 
void set_border_color (float r, float g, float b, float a=1.0f)
 set the border color
 
void set_min_filter (TextureFilter _min_filter, float _anisotropy=2.0f)
 set the minification filters, if minification is set to TF_ANISOTROP, the second floating point parameter specifies the degree of anisotropy
 
TextureFilter get_min_filter () const
 return the minification filter
 
float get_anisotropy () const
 return the currently set anisotropy
 
void set_mag_filter (TextureFilter _mag_filter)
 set the magnification filter
 
TextureFilter get_mag_filter () const
 return the magnification filter
 
void set_priority (float _priority)
 set priority with which texture is kept in GPU memory
 
float get_priority () const
 return the priority with which texture is kept in GPU memory
 
void set_compare_mode (bool use_compare_function)
 set the texture compare mode and function
 
bool get_compare_mode () const
 get the texture compare mode and function
 
void set_compare_function (CompareFunction compare_function)
 set the texture compare function
 
CompareFunction get_compare_function () const
 get the texture compare function
 
bool mipmaps_created () const
 check whether mipmaps have been created
 
void set_nr_multi_samples (unsigned _nr_samples)
 set the number of multi samples for textures of type TT_MULTISAMPLE_2D and TT_MULTISAMPLE_2D_ARRAY
 
unsigned get_nr_multi_samples () const
 return number of multi samples for textures of type TT_MULTISAMPLE_2D and TT_MULTISAMPLE_2D_ARRAY
 
bool use_fixed_sample_locations () const
 whether multi sampling uses fixed sample locations
 
void set_fixed_sample_locations (bool use)
 set whether multi sampling uses fixed sample locations
 
void ensure_state (const context &ctx) const
 ensure the the texture state is synchronized with the GPU settings
 
bool is_enabled () const
 check whether textue is enabled
 
int get_tex_unit () const
 return the currently used texture unit and -1 for current
 
methods that change the current gpu context
bool enable (const context &ctx, int tex_unit=-1)
 enable this texture in the given texture unit, -1 corresponds to the current unit.
 
bool disable (const context &ctx)
 disable texture and restore state from before last enable call
 
bool bind_as_image (const context &ctx, int tex_unit, int level=0, bool bind_array=false, int layer=0, AccessType access=AT_WRITE_ONLY)
 Binds this texture as an image texture to the given texture unit.
 
- Public Member Functions inherited from cgv::render::texture_base
 texture_base (TextureType _tt=TT_UNDEF)
 initialize members
 
- Public Member Functions inherited from cgv::render::render_component
 render_component ()
 initialize members
 
virtual bool is_created () const
 return whether component has been created
 
void put_id_void (void *ptr) const
 copy the rendering api specific id the component to the memory location of the given pointer.
 
template<typename T >
void put_id (T &id) const
 cast the refence to rendering api specific representation of component id to the specified type
 
- Public Member Functions inherited from cgv::data::data_format
 data_format ()
 construct an undefined data format
 
 data_format (const std::string &description)
 construct from description string, see set_data_format for docu
 
bool set_data_format (const std::string &description)
 Set data format from description string, which adds information to the description string of the component format and has the following syntax.
 
 data_format (size_t _width, cgv::type::info::TypeId _component_type, const std::string &_component_name_list, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 1d data format from width and the information needed to construct a component info
 
 data_format (size_t _width, cgv::type::info::TypeId _component_type, ComponentFormat _cf, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 1d data format from width and the information needed to construct a component info
 
 data_format (size_t _width, size_t _height, cgv::type::info::TypeId _component_type, const std::string &_component_name_list, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 2d data format from width and height
 
 data_format (size_t _width, size_t _height, cgv::type::info::TypeId _component_type, ComponentFormat _cf, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 2d data format from width and height
 
 data_format (size_t _width, size_t _height, size_t _depth, cgv::type::info::TypeId _component_type, const std::string &_component_name_list, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 3d data format from width, height and depth
 
 data_format (size_t _width, size_t _height, size_t _depth, cgv::type::info::TypeId _component_type, ComponentFormat _cf, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 3d data format from width, height and depth
 
 data_format (size_t _width, size_t _height, size_t _depth, size_t _count, cgv::type::info::TypeId _component_type, const std::string &_component_name_list, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 4d data format from width, height, depth and count
 
 data_format (size_t _width, size_t _height, size_t _depth, size_t _count, cgv::type::info::TypeId _component_type, ComponentFormat _cf, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct a 4d data format from width, height, depth and count
 
void set_dimensions (size_t _d0, size_t _d1=-1, size_t _d2=-1, size_t _d3=-1)
 set the dimensions to the given values
 
unsigned get_nr_dimensions () const
 return the number of dimensions of the data set
 
void set_nr_dimensions (unsigned _d)
 set the number of dimensions of the data set
 
size_t get_resolution (unsigned i) const
 return the resolution in the i-th dimension, or 0 if not defined
 
size_t get_width () const
 return the resolution in the first dimension, or 1 if not defined
 
size_t get_height () const
 return the resolution in the second dimension, or 1 if not defined
 
size_t get_depth () const
 return the resolution in the third dimension, or 1 if not defined
 
size_t get_nr_time_steps () const
 return the resolution in the highest dimension, or 1 if not defined
 
size_t get_nr_entries () const
 return the total number of data entries
 
size_t get_nr_bytes () const
 return the total number of bytes necessary to store the data
 
void set_resolution (unsigned i, size_t resolution)
 set the resolution in the i-th dimension, add dimensions if necessary
 
void set_width (size_t _width)
 set the resolution in the first dimension, add dimensions if necessary
 
void set_height (size_t _height)
 set the resolution in the second dimension, add dimensions if necessary
 
void set_depth (size_t _depth)
 set the resolution in the third dimension, add dimensions if necessary
 
void set_nr_time_steps (size_t _nr_time_steps)
 set the resolution in the last dimension, add dimensions if necessary
 
unsigned get_entry_alignment () const
 return the alignment of entries
 
unsigned get_alignment (unsigned i) const
 return the alignment of a given dimension, where the alignment of the last dimension is always 1 and cannot be changed.
 
void set_entry_alignment (unsigned _a)
 set the alignment of entries
 
void set_alignment (unsigned i, unsigned _a)
 set the alignment of a given dimension, add dimensions if necessary.
 
unsigned get_layout_dimension (unsigned dim) const
 return the layout dimension of a given dimension
 
void set_layout_dimension (unsigned dim, unsigned layout_dim)
 set the layout dimension of a given dimension, add dimensions if necessary
 
const component_formatget_component_format () const
 return the component_format info by simple conversion of the this pointer
 
void set_component_format (const component_format &cf)
 set component_format by simply assigning to a converted this pointer
 
bool operator== (const data_format &df) const
 comparison between component formats
 
bool operator!= (const data_format &df) const
 comparison between component formats
 
- Public Member Functions inherited from cgv::data::component_format
 component_format (const std::string &description)
 construct from description string, see set_component_format for docu
 
bool set_component_format (const std::string &description)
 set component format from description string, which has the following syntax.
 
void set_components (const std::string &_components)
 comma separated list of component descriptors, for example "R,G,B"
 
 component_format (cgv::type::info::TypeId _component_type=cgv::type::info::TypeId::TI_UNDEF, const std::string &_component_name_list="", unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct component format from component type, comma or colon separated list of component names, component alignment and bit depths for packed formats
 
 component_format (cgv::type::info::TypeId _component_type, ComponentFormat cf, unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct component format from component type, standard component format, component alignment and bit depths for packed formats
 
void set_integer_interpretation (ComponentIntegerInterpretation cii)
 set the integer interpretation
 
ComponentIntegerInterpretation get_integer_interpretation () const
 return current integer interpretation
 
template<typename T >
get (int ci, const void *ptr) const
 constant access to the i-th component stored at the given location
 
template<typename T >
bool set (int ci, void *ptr, const T &v) const
 write access to the i-th component, return whether write was successful
 
bool empty () const
 return whether the component format is defined
 
void clear ()
 clear the component format
 
const packing_infoget_packing_info () const
 return the packing info by simple conversion of the this pointer
 
void set_packing_info (const packing_info &pi)
 set packing info by simply assigning to a converted this pointer
 
unsigned int get_nr_components () const
 return the number of components
 
unsigned int get_component_index (const std::string &name) const
 return the index of a component given by name or -1 if not found
 
std::string get_component_name (unsigned int i) const
 return the name of the component with index i
 
ComponentFormat get_standard_component_format () const
 return whether the component format is one of the standard formats
 
void set_component_names (const std::string &_component_name_list)
 set component names from a comma or colon separated list of names
 
void set_component_format (ComponentFormat _cf)
 set the component names from a standard component format
 
cgv::type::info::TypeId get_component_type () const
 return the component type
 
void set_component_type (cgv::type::info::TypeId _type_id)
 set the component type
 
unsigned int get_entry_size () const
 return the size of one entry of components in bytes
 
bool operator== (const component_format &cf) const
 comparison between component formats
 
bool operator!= (const component_format &cf) const
 comparison between component formats
 
- Public Member Functions inherited from cgv::data::packing_info
 packing_info (unsigned align=1, unsigned d0=0, unsigned d1=0, unsigned d2=0, unsigned d3=0)
 construct packing information from alignment and bit depths.
 
void clear ()
 clear packing info information
 
unsigned get_bit_depth (unsigned ci) const
 return the bit depth of the ci-th component
 
void set_bit_depth (unsigned ci, unsigned depth)
 set the bit depth of the ci-th component
 
bool is_packing () const
 return whether packing is enabled
 
void set_packing (bool enable=true)
 set the packing flag
 
unsigned int get_component_alignment () const
 return the component alignment in bits in the packed case and in bytes in the unpacked case
 
void set_component_alignment (unsigned a)
 set the component alignment in bits in the packed case and in bytes in the unpacked case
 
int get_signed (unsigned ci, const void *ptr) const
 return the ci-th component of the data entry pointed to by the given pointer of a signed packed component
 
unsigned int get_unsigned (unsigned ci, const void *ptr) const
 return the ci-th component of the data entry pointed to by the given pointer of an unsigned packed component
 
bool set_signed (unsigned ci, void *ptr, int v) const
 set the ci-th component of the data entry pointed to by the given pointer of a signed packed component
 
bool set_unsigned (unsigned ci, void *ptr, unsigned v) const
 set the ci-th component of the data entry pointed to by the given pointer of an unsigned packed component
 
bool operator== (const packing_info &pi) const
 equal comparison
 
bool operator!= (const packing_info &pi) const
 unequal comparison
 

Public Attributes

std::string last_error
 a string that contains the last error
 
- Public Attributes inherited from cgv::render::texture_base
TextureFilter mag_filter
 
TextureFilter min_filter
 
TextureWrap wrap_s
 
TextureWrap wrap_t
 
TextureWrap wrap_r
 
float anisotropy
 
float priority
 
float border_color [4]
 
CompareFunction compare_function
 
bool use_compare_function
 
TextureType tt
 
bool have_mipmaps
 
unsigned nr_multi_samples = 5
 
bool fixed_sample_locations = true
 
- Public Attributes inherited from cgv::render::render_component
void * handle
 
void * internal_format
 
void * user_data
 
const contextctx_ptr
 keep pointer to my context
 
std::string last_error
 a string that contains the last error
 

Protected Member Functions

methods that can be called only with a context
bool complete_create (const context &ctx, bool created)
 
- Protected Member Functions inherited from cgv::data::component_format
void extract_components ()
 extract components from component string
 
- Protected Member Functions inherited from cgv::data::packing_info
bool prepare_bit_operation (unsigned ci, void *ptr, unsigned &off, unsigned &bd, unsigned *&iptr) const
 
bool prepare_bit_operation (unsigned ci, const void *ptr, unsigned &off, unsigned &bd, const unsigned *&iptr) const
 
unsigned int get_bit_offset (unsigned ci) const
 

Protected Attributes

bool state_out_of_date
 
int tex_unit
 
- Protected Attributes inherited from cgv::data::data_format
std::vector< dimension_infodimensions
 store for each dimension resolution and alignment in a dimension_info struct
 
- Protected Attributes inherited from cgv::data::component_format
cgv::type::info::TypeId component_type
 store the type id of the component type
 
ComponentIntegerInterpretation component_interpretation
 interpretation of integer typed components
 
std::string component_string
 store all component names in one string separated with 0-chars
 
std::vector< unsigned short > component_positions
 store the position of each component in the component string
 
- Protected Attributes inherited from cgv::data::packing_info
bool is_packed: 1
 
unsigned bd0: 6
 
unsigned bd1: 6
 
unsigned bd2: 6
 
unsigned bd3: 6
 
unsigned ca: 6
 

methods that can be called only with a context

void find_best_format (const context &ctx, const std::vector< cgv::data::data_view > *palettes=0)
 find the format that matches the one specified in the component format best
 
bool create (const context &ctx, TextureType _tt=TT_UNDEF, unsigned width=-1, unsigned height=-1, unsigned depth=-1)
 create the texture of dimension and resolution specified in the data format base class.
 
bool create_from_image (const context &ctx, const std::string &file_name="", int *image_width_ptr=0, int *image_height_ptr=0, unsigned char *clear_color_ptr=0, int level=-1, int cube_side=-1)
 create the texture from an image file.
 
bool create_from_image (cgv::data::data_format &df, cgv::data::data_view &dv, const context &ctx, const std::string &file_name="", unsigned char *clear_color_ptr=0, int level=-1, int cube_side=-1)
 same as previous method but use the passed data format and data view to store the content of the image.
 
bool create_from_images (const context &ctx, const std::string &file_names, int level=-1)
 Create a cube map from six files specified in the file_names parameter.
 
bool write_to_file (context &ctx, const std::string &file_name, unsigned int z_or_cube_side=-1, float depth_map_gamma=1.0f, const std::string &options="") const
 write the content of the texture to a file. This method needs support for frame buffer objects.
 
bool create_mipmaps (const context &ctx)
 create storage for mipmaps without computing the mipmap contents
 
bool generate_mipmaps (const context &ctx)
 generate mipmaps automatically, only supported if framebuffer objects are supported by the GPU
 
bool create_from_buffer (const context &ctx, int x, int y, int width, int height, int level=-1)
 create texture from the currently set read buffer, where x, y, width and height define the to be used rectangle of the read buffer.
 
bool create (const context &ctx, const cgv::data::const_data_view &data, int level=-1, int cube_side=-1, int num_array_layers=0, const std::vector< cgv::data::data_view > *palettes=0)
 create texture from data view.
 
bool replace (const context &ctx, int x, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0)
 replace a block within a 1d texture with the given data.
 
bool replace (const context &ctx, int x, int y, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0)
 replace a block within a 2d texture with the given data.
 
bool replace (const context &ctx, int x, int y, int z_or_cube_side, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0)
 replace a block within a 3d texture or a side of a cube map with the given data.
 
bool replace_from_buffer (const context &ctx, int x, int y, int x_buffer, int y_buffer, int width, int height, int level=-1)
 replace a block within a 2d texture from the current read buffer.
 
bool replace_from_buffer (const context &ctx, int x, int y, int z_or_cube_side, int x_buffer, int y_buffer, int width, int height, int level)
 replace a block within a 3d texture or a side from a cube map from the current read buffer.
 
bool replace_from_image (const context &ctx, const std::string &file_name, int x, int y, int z_or_cube_side, int level)
 replace within a slice of a volume or a side of a cube map from the given image
 
bool replace_from_image (cgv::data::data_format &df, cgv::data::data_view &dv, const context &ctx, const std::string &file_name, int x, int y, int z_or_cube_side, int level)
 same as previous method but use the passed data format and data view to store the content of the image.
 
bool destruct (const context &ctx)
 destruct the texture and free texture memory and handle
 
static bool deduce_file_names (const std::string &file_names, std::vector< std::string > &deduced_names)
 Helper function that determins the individual file names for a cubemap.
 

Additional Inherited Members

- Static Public Member Functions inherited from cgv::data::component_format
static const std::string & get_last_error ()
 returns an error string after parsing of description string has failed
 
- Static Public Member Functions inherited from cgv::data::packing_info
static size_t align (size_t v, unsigned a)
 return the next integer larger or equal to v which is dividable by a
 
- Static Protected Attributes inherited from cgv::data::component_format
static std::string last_error
 store the last error that appeared during parsing of a description
 

Detailed Description

the texture class encapsulates all functionality independent of the rendering api.

Definition at line 14 of file texture.h.

Constructor & Destructor Documentation

◆ texture()

cgv::render::texture::texture ( const std::string &  description = "uint8[R,G,B,A]",
TextureFilter  _mag_filter = TF_LINEAR,
TextureFilter  _min_filter = TF_LINEAR,
TextureWrap  _wrap_s = TW_CLAMP_TO_EDGE,
TextureWrap  _wrap_t = TW_CLAMP_TO_EDGE,
TextureWrap  _wrap_r = TW_CLAMP_TO_EDGE 
)

construct from description string (which defaults to rgba format) and most commonly used texture parameters.

construct from description string and most commonly used texture parameters.

The description can define a component format as described in cgv::data::component_format::set_component_format() or a data format as described in cgv::data::data_format::set_data_format().

Definition at line 22 of file texture.cxx.

◆ ~texture()

cgv::render::texture::~texture ( )

destruct texture, the destructor can be called without context if the destruct method has been called or no creation has taken place

Definition at line 42 of file texture.cxx.

References cgv::render::render_component::ctx_ptr, destruct(), and cgv::render::context::make_current().

Member Function Documentation

◆ bind_as_image()

bool cgv::render::texture::bind_as_image ( const context ctx,
int  tex_unit,
int  level = 0,
bool  bind_array = false,
int  layer = 0,
AccessType  access = AT_WRITE_ONLY 
)

Binds this texture as an image texture to the given texture unit.

Parameters
ctxThe graphics context.
tex_unitThe texture unit the texture is bound to.
levelThe mipmap level of the texture to bind.
bind_arrayOnly for array textures. If true, the complete texture array is bound and the layer ignored. If false, a single layer as specified by layer is bound.
layerOnly for array textures. The array layer to bind.
accessThe access type: read, write, read and write.
Returns
True if the texture was successfully bound as an image, false otherwise.

Definition at line 761 of file texture.cxx.

References ensure_state(), and cgv::render::render_component::last_error.

◆ complete_create()

bool cgv::render::texture::complete_create ( const context ctx,
bool  created 
)
protected

Definition at line 523 of file texture.cxx.

◆ create() [1/2]

bool cgv::render::texture::create ( const context ctx,
const cgv::data::const_data_view data,
int  level = -1,
int  cube_side = -1,
int  num_array_layers = 0,
const std::vector< cgv::data::data_view > *  palettes = 0 
)

create texture from data view.

Use dimension and resolution of data view but the component format of the texture. If level is not specified or set to -1 mipmaps are generated. If cube_side is specified, and data view is 2D, create one of the six sides of a cubemap. If num_array_layers is not zero a texture array is created. Set num_array_layers to -1 to automatically choose the layer number based on the data view dimensions and size, e.g. a 2D/3D data view creates a 1D/2D array with layer count equal to height/depth. Set num_array_layers to > 0 to manually specify the layer count. This can be used to create a one layer 1D/2D texture array from a 1D/2D data view. Cubemap arrays are currently not suported.

Definition at line 566 of file texture.cxx.

References destruct(), find_best_format(), cgv::data::data_view_base::get_format(), cgv::data::component_format::get_nr_components(), cgv::data::data_format::get_nr_dimensions(), cgv::data::data_format::get_resolution(), cgv::render::render_component::is_created(), replace(), cgv::data::data_format::set_nr_dimensions(), and cgv::data::data_format::set_resolution().

◆ create() [2/2]

bool cgv::render::texture::create ( const context ctx,
TextureType  _tt = TT_UNDEF,
unsigned  width = -1,
unsigned  height = -1,
unsigned  depth = -1 
)

create the texture of dimension and resolution specified in the data format base class.

create the texture of dimension and resolution specified in the data format base class

If no type is given, determine it from the format. If dimensions are given, they overwrite the dimensions in the texture format.

Definition at line 208 of file texture.cxx.

References destruct(), find_best_format(), cgv::render::render_component::is_created(), cgv::data::data_format::set_depth(), cgv::data::data_format::set_height(), and cgv::data::data_format::set_width().

Referenced by cgv::render::build_render_info(), cgv::render::gl::gl_transparent_renderer::create_and_attach_texture(), create_from_image(), cgv::app::color_map_editor::init(), vr_test::init_frame(), cgv::render::a_buffer::init_frame(), cgv::render::gl::gl_depth_peeler::init_frame(), and cgv::render::volume_renderer::init_noise_texture().

◆ create_from_buffer()

bool cgv::render::texture::create_from_buffer ( const context ctx,
int  x,
int  y,
int  width,
int  height,
int  level = -1 
)

create texture from the currently set read buffer, where x, y, width and height define the to be used rectangle of the read buffer.

The dimension and resolution of the texture format are updated automatically. If level is not specified or set to -1 mipmaps are generated.

Definition at line 538 of file texture.cxx.

References destruct(), find_best_format(), cgv::render::render_component::is_created(), replace_from_buffer(), cgv::data::data_format::set_height(), cgv::data::data_format::set_nr_dimensions(), and cgv::data::data_format::set_width().

◆ create_from_image() [1/2]

bool cgv::render::texture::create_from_image ( cgv::data::data_format df,
cgv::data::data_view dv,
const context ctx,
const std::string &  file_name = "",
unsigned char *  clear_color_ptr = 0,
int  level = -1,
int  cube_side = -1 
)

◆ create_from_image() [2/2]

bool cgv::render::texture::create_from_image ( const context ctx,
const std::string &  file_name = "",
int *  image_width_ptr = 0,
int *  image_height_ptr = 0,
unsigned char *  clear_color_ptr = 0,
int  level = -1,
int  cube_side = -1 
)

create the texture from an image file.

create the texture from an image file

If the file_name is not given ask the user interactively for a file name. The image dimensions are written to the optionally passed pointers image_width_ptr and image_height_ptr. In order to support mipmapping, the width and height of the texture must be powers of two. If the clear_color_ptr is given, the texture is automatically extended in size to powers of two. clear_color_ptr points to four bytes that specify a RGBA color used to fill texels that are inserted to ensure dimensions of powers of two. For creation of a side of a cubemap specify the cube_side parameter.

Definition at line 330 of file texture.cxx.

References create_from_image(), cgv::data::data_format::get_height(), and cgv::data::data_format::get_width().

Referenced by create_from_image(), create_from_images(), and cgv::render::textured_material::ensure_textures().

◆ create_from_images()

bool cgv::render::texture::create_from_images ( const context ctx,
const std::string &  file_names,
int  level = -1 
)

Create a cube map from six files specified in the file_names parameter.

The file_names parameter can specify different file names by the use of the wildchar symbol '*' or by curly brackets. When using '*' the files are loaded in alphanumerical order. The image files defining the cubemap sides must be in the order positive x, negative x, positive y, negative y, positive z and negative z. Some examples of specifying file names:

  • "cm_{xp,xn,yp,yn,zp,zn}.png" defines the file names "cm_xp.png", "cm_xn.png", "cm_yp.png", "cm_yn.png", "cm_zp.png" and "cm_zn.png"
  • "cm_*.png" issues a glob command resulting in an alphanumerically ordered file name list. Be aware that the naming of the previous example would result in a wrong ordering of the file names. Mixing of '*' and "{,}" syntax is not allowed. The static method deduce_file_names is used to deduce the individual file names from the file_names parameter and can be used also when the correct path to the cubemap files needs to be found.

Different levels of the mipmap pyramid can be created in separate calls. If the level parameter is not specified or -1, the images are load to level 0 and a mipmap pyramid is built automatically. This method has no support for rescaling to power of two dimensions. If a mipmap is used, the image files should already have power of two dimensions.

Definition at line 410 of file texture.cxx.

References create_from_image(), deduce_file_names(), and destruct().

◆ create_mipmaps()

bool cgv::render::texture::create_mipmaps ( const context ctx)

create storage for mipmaps without computing the mipmap contents

Definition at line 507 of file texture.cxx.

References cgv::render::render_component::is_created(), and cgv::render::render_component::last_error.

◆ deduce_file_names()

bool cgv::render::texture::deduce_file_names ( const std::string &  file_names,
std::vector< std::string > &  deduced_names 
)
static

Helper function that determins the individual file names for a cubemap.

Returns whether the file_names specification was correct. See comment to create_from_images for the syntax of the file_names parameter.

Definition at line 345 of file texture.cxx.

References cgv::utils::tokenizer::set_sep(), cgv::utils::tokenizer::set_ws(), and cgv::utils::to_string().

Referenced by create_from_images().

◆ destruct()

◆ disable()

bool cgv::render::texture::disable ( const context ctx)

◆ enable()

◆ ensure_state()

void cgv::render::texture::ensure_state ( const context ctx) const

ensure the the texture state is synchronized with the GPU settings

Definition at line 198 of file texture.cxx.

Referenced by cgv::render::frame_buffer::attach(), cgv::render::frame_buffer::attach(), bind_as_image(), and enable().

◆ find_best_format()

void cgv::render::texture::find_best_format ( const context ctx,
const std::vector< cgv::data::data_view > *  palettes = 0 
)

find the format that matches the one specified in the component format best

Definition at line 190 of file texture.cxx.

References set_component_format().

Referenced by create(), create(), and create_from_buffer().

◆ generate_mipmaps()

bool cgv::render::texture::generate_mipmaps ( const context ctx)

generate mipmaps automatically, only supported if framebuffer objects are supported by the GPU

Definition at line 518 of file texture.cxx.

References cgv::data::data_format::get_nr_dimensions().

Referenced by vr_test::init_frame().

◆ get_anisotropy()

float cgv::render::texture::get_anisotropy ( ) const

return the currently set anisotropy

Definition at line 133 of file texture.cxx.

◆ get_compare_function()

CompareFunction cgv::render::texture::get_compare_function ( ) const

get the texture compare function

Definition at line 179 of file texture.cxx.

◆ get_compare_mode()

bool cgv::render::texture::get_compare_mode ( ) const

get the texture compare mode and function

Definition at line 166 of file texture.cxx.

◆ get_mag_filter()

TextureFilter cgv::render::texture::get_mag_filter ( ) const

return the magnification filter

Definition at line 144 of file texture.cxx.

◆ get_min_filter()

TextureFilter cgv::render::texture::get_min_filter ( ) const

return the minification filter

Definition at line 128 of file texture.cxx.

◆ get_nr_multi_samples()

unsigned cgv::render::texture::get_nr_multi_samples ( ) const
inline

return number of multi samples for textures of type TT_MULTISAMPLE_2D and TT_MULTISAMPLE_2D_ARRAY

Definition at line 89 of file texture.h.

◆ get_priority()

float cgv::render::texture::get_priority ( ) const

return the priority with which texture is kept in GPU memory

Definition at line 155 of file texture.cxx.

◆ get_tex_unit()

int cgv::render::texture::get_tex_unit ( ) const

return the currently used texture unit and -1 for current

Definition at line 784 of file texture.cxx.

◆ get_wrap_r()

TextureWrap cgv::render::texture::get_wrap_r ( ) const

return the texture wrap behaviour in r direction

Definition at line 105 of file texture.cxx.

◆ get_wrap_s()

TextureWrap cgv::render::texture::get_wrap_s ( ) const

return the texture wrap behaviour in s direction

Definition at line 95 of file texture.cxx.

◆ get_wrap_t()

TextureWrap cgv::render::texture::get_wrap_t ( ) const

return the texture wrap behaviour in t direction

Definition at line 100 of file texture.cxx.

◆ is_enabled()

bool cgv::render::texture::is_enabled ( ) const

check whether textue is enabled

Definition at line 779 of file texture.cxx.

◆ mipmaps_created()

bool cgv::render::texture::mipmaps_created ( ) const

check whether mipmaps have been created

Definition at line 774 of file texture.cxx.

◆ replace() [1/3]

bool cgv::render::texture::replace ( const context ctx,
int  x,
const cgv::data::const_data_view data,
int  level = -1,
const std::vector< cgv::data::data_view > *  palettes = 0 
)

replace a block within a 1d texture with the given data.

If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.

Definition at line 621 of file texture.cxx.

References cgv::data::data_view_base::get_format(), cgv::data::data_format::get_nr_dimensions(), cgv::render::render_component::is_created(), and cgv::render::render_component::last_error.

Referenced by create(), vr_test::init_frame(), and replace_from_image().

◆ replace() [2/3]

bool cgv::render::texture::replace ( const context ctx,
int  x,
int  y,
const cgv::data::const_data_view data,
int  level = -1,
const std::vector< cgv::data::data_view > *  palettes = 0 
)

replace a block within a 2d texture with the given data.

If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.

Definition at line 637 of file texture.cxx.

References cgv::data::data_view_base::get_format(), cgv::data::data_format::get_nr_dimensions(), cgv::render::render_component::is_created(), and cgv::render::render_component::last_error.

◆ replace() [3/3]

bool cgv::render::texture::replace ( const context ctx,
int  x,
int  y,
int  z_or_cube_side,
const cgv::data::const_data_view data,
int  level = -1,
const std::vector< cgv::data::data_view > *  palettes = 0 
)

replace a block within a 3d texture or a side of a cube map with the given data.

If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.

Definition at line 654 of file texture.cxx.

References cgv::render::render_component::is_created(), and cgv::render::render_component::last_error.

◆ replace_from_buffer() [1/2]

bool cgv::render::texture::replace_from_buffer ( const context ctx,
int  x,
int  y,
int  x_buffer,
int  y_buffer,
int  width,
int  height,
int  level = -1 
)

◆ replace_from_buffer() [2/2]

bool cgv::render::texture::replace_from_buffer ( const context ctx,
int  x,
int  y,
int  z_or_cube_side,
int  x_buffer,
int  y_buffer,
int  width,
int  height,
int  level 
)

replace a block within a 3d texture or a side from a cube map from the current read buffer.

replace a block within a 2d texture from the current read buffer.

Definition at line 682 of file texture.cxx.

References cgv::render::render_component::is_created(), and cgv::render::render_component::last_error.

◆ replace_from_image() [1/2]

bool cgv::render::texture::replace_from_image ( cgv::data::data_format df,
cgv::data::data_view dv,
const context ctx,
const std::string &  file_name,
int  x,
int  y,
int  z_or_cube_side,
int  level 
)

same as previous method but use the passed data format and data view to store the content of the image.

Definition at line 706 of file texture.cxx.

References cgv::media::image::image_reader::read_image(), cgv::media::image::image_reader::read_palette(), and replace().

◆ replace_from_image() [2/2]

bool cgv::render::texture::replace_from_image ( const context ctx,
const std::string &  file_name,
int  x,
int  y,
int  z_or_cube_side,
int  level 
)

replace within a slice of a volume or a side of a cube map from the given image

Definition at line 697 of file texture.cxx.

References replace_from_image().

Referenced by replace_from_image().

◆ set_border_color() [1/2]

void cgv::render::texture::set_border_color ( const float *  rgba)
inline

set the border color

Definition at line 58 of file texture.h.

References set_border_color().

Referenced by set_border_color().

◆ set_border_color() [2/2]

void cgv::render::texture::set_border_color ( float  r,
float  g,
float  b,
float  a = 1.0f 
)

set the border color

Definition at line 110 of file texture.cxx.

◆ set_compare_function()

void cgv::render::texture::set_compare_function ( CompareFunction  compare_function)

set the texture compare function

Definition at line 172 of file texture.cxx.

Referenced by cgv::render::gl::gl_depth_peeler::init_frame().

◆ set_compare_mode()

void cgv::render::texture::set_compare_mode ( bool  use_compare_function)

set the texture compare mode and function

Definition at line 160 of file texture.cxx.

Referenced by cgv::render::gl::gl_depth_peeler::init_frame().

◆ set_component_format() [1/2]

void cgv::render::texture::set_component_format ( const component_format cf)

change component format and clear internal format

Definition at line 61 of file texture.cxx.

References cgv::data::data_format::set_component_format().

Referenced by find_best_format(), and cgv::render::gl::set_gl_format().

◆ set_component_format() [2/2]

void cgv::render::texture::set_component_format ( const std::string &  description)

change component format and clear internal format

Definition at line 69 of file texture.cxx.

References cgv::data::component_format::set_component_format().

◆ set_data_format()

bool cgv::render::texture::set_data_format ( const std::string &  description)

change the data format and clear internal format

Definition at line 52 of file texture.cxx.

References cgv::data::data_format::set_data_format().

◆ set_fixed_sample_locations()

void cgv::render::texture::set_fixed_sample_locations ( bool  use)

set whether multi sampling uses fixed sample locations

Definition at line 230 of file texture.cxx.

◆ set_mag_filter()

void cgv::render::texture::set_mag_filter ( TextureFilter  _mag_filter)

◆ set_min_filter()

void cgv::render::texture::set_min_filter ( TextureFilter  _min_filter,
float  _anisotropy = 2.0f 
)

set the minification filters, if minification is set to TF_ANISOTROP, the second floating point parameter specifies the degree of anisotropy

Definition at line 120 of file texture.cxx.

Referenced by cgv::render::a_buffer::a_buffer(), cgv::render::build_render_info(), vr_test::init_frame(), and cgv::render::volume_renderer::volume_renderer().

◆ set_nr_multi_samples()

void cgv::render::texture::set_nr_multi_samples ( unsigned  _nr_samples)

set the number of multi samples for textures of type TT_MULTISAMPLE_2D and TT_MULTISAMPLE_2D_ARRAY

Definition at line 225 of file texture.cxx.

◆ set_priority()

void cgv::render::texture::set_priority ( float  _priority)

set priority with which texture is kept in GPU memory

Definition at line 149 of file texture.cxx.

◆ set_wrap_r()

void cgv::render::texture::set_wrap_r ( TextureWrap  _wrap_r)

set the texture wrap behaviour in r direction

Definition at line 89 of file texture.cxx.

◆ set_wrap_s()

void cgv::render::texture::set_wrap_s ( TextureWrap  _wrap_s)

set the texture wrap behaviour in s direction

Definition at line 77 of file texture.cxx.

Referenced by cgv::render::build_render_info(), cgv::render::textured_material::ensure_textures(), and cgv::render::volume_renderer::volume_renderer().

◆ set_wrap_t()

void cgv::render::texture::set_wrap_t ( TextureWrap  _wrap_t)

set the texture wrap behaviour in t direction

Definition at line 83 of file texture.cxx.

Referenced by cgv::render::build_render_info(), cgv::render::textured_material::ensure_textures(), and cgv::render::volume_renderer::volume_renderer().

◆ use_fixed_sample_locations()

bool cgv::render::texture::use_fixed_sample_locations ( ) const
inline

whether multi sampling uses fixed sample locations

Definition at line 91 of file texture.h.

◆ write_to_file()

Member Data Documentation

◆ last_error

std::string cgv::render::render_component::last_error
mutable

a string that contains the last error

Definition at line 309 of file context.h.

Referenced by write_to_file().

◆ state_out_of_date

bool cgv::render::texture::state_out_of_date
mutableprotected

Definition at line 17 of file texture.h.

◆ tex_unit

int cgv::render::texture::tex_unit
protected

Definition at line 18 of file texture.h.


The documentation for this class was generated from the following files: