Here is a list of all documented functions with links to the class documentation for each member:
- i -
- identity() : cgv::math::diag_mat< T >, cgv::math::fmat< T, N, M >, cgv::math::mat< T >, cgv::math::perm_mat, cgv::math::tri_diag_mat< T >
- im() : cgv::math::quaternion< T >
- image_drawable() : cgv::render::gl::image_drawable
- image_reader() : cgv::media::image::image_reader
- image_writer() : cgv::media::image::image_writer
- implements_action() : cgv::base::action, cgv::base::base_method_action< X >, cgv::base::find_action< X >
- in_render_process() : cgv::render::context
- inc_ref_count() : cgv::data::ref_ptr_tag
- include_axis_to_domain() : cgv::plot::plot_base
- init() : cgv::app::canvas_overlay, cgv::app::color_map_editor, cgv::app::color_map_legend, cgv::app::color_selector, cgv::app::gizmo, cgv::app::navigator, cgv::app::performance_monitor, cgv::app::themed_canvas_overlay, cgv::app::transformation_gizmo, cgv::audio::OALSource, cgv::data::union_find, cgv::plot::plot2d, cgv::plot::plot3d, cgv::plot::plot_base, cgv::render::a_buffer, cgv::render::callback_drawable, cgv::render::drawable, cgv::render::gl::gl_depth_peeler, cgv::render::gl::gl_implicit_surface_drawable_base, cgv::render::gl::gl_time_query, cgv::render::gl::gl_transparent_renderer, cgv::render::gl::image_drawable, cgv::render::line_renderer, cgv::render::rectangle_renderer, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::renderer, cgv::render::volume_renderer, cgv::utils::progression, cgv::utils::statistics, vr_emulator, vr_test
- init_fbos() : vr::gl_vr_display
- init_frame() : cgv::app::color_map_editor, cgv::app::color_map_legend, cgv::app::color_selector, cgv::app::navigator, cgv::app::performance_monitor, cgv::render::a_buffer, cgv::render::callback_drawable, cgv::render::drawable, cgv::render::gl::gl_depth_peeler, cgv::render::gl::gl_transparent_renderer, cgv::render::gl::mesh_drawable, vr_emulator, vr_test, vr_view_interactor
- init_noise_texture() : cgv::render::volume_renderer
- init_tasks() : cgv::render::performance_monitor
- initialize() : vr::vr_camera
- initiate_render_pass_recursion() : cgv::render::multi_pass_drawable
- initiate_terminal_render_pass() : cgv::render::multi_pass_drawable
- inline_object_gui() : cgv::gui::provider
- insert() : cgv::data::dynamic_priority_queue< T >, cgv::math::fibo_heap< key_type, value_type, max_degrees >, cgv::ppp::variant
- insert_child() : cgv::base::group
- inside() : cgv::media::axis_aligned_box< T, N >
- integrate_object_gui() : cgv::gui::provider
- intersect() : cgv::math::interval< T >, cgv::media::axis_aligned_box< T, N >
- intersection() : cgv::math::interval< T >
- interval() : cgv::math::interval< T >
- invalidate() : cgv::media::axis_aligned_box< T, N >
- inverse() : cgv::math::quaternion< T >, cgv::math::rigid_transform< T >
- inverse_rotate() : cgv::math::quaternion< T >
- invert() : cgv::math::quaternion< T >
- invert_distortion_model() : cgv::math::distorted_pinhole< T >
- invert_t() : cgv::render::gl::gl_depth_peeler
- is() : cgv::utils::pointer_test
- is_active() : cgv::os::display
- is_array_enabled() : cgv::render::attribute_array_binding
- is_array_kind() : cgv::reflect::reflection_handler
- is_bool() : cgv::ppp::variant
- is_bound() : cgv::render::mesh_render_info
- is_calibration_transformation_enabled() : vr::vr_driver
- is_color_buffer() : cgv::render::render_buffer
- is_combination_with_and() : cgv::signal::bool_combiner
- is_compiled() : cgv::render::shader_code
- is_complete() : cgv::render::frame_buffer
- is_constructed() : cgv::render::mesh_render_info
- is_created() : cgv::render::context, cgv::render::gl::gl_cursor, cgv::render::render_buffer, cgv::render::render_component, cgv::render::vertex_buffer
- is_creative() : cgv::data::ascii_read_reflection_handler, cgv::data::binary_read_reflection_handler, cgv::reflect::reflection_handler, cgv::reflect::set_reflection_handler
- is_current() : cgv::render::context
- is_data_pending() : cgv::os::socket
- is_depth_buffer() : cgv::render::render_buffer
- is_directed() : cgv::math::adjacency_list< v_type >
- is_double() : cgv::ppp::variant
- is_empty() : cgv::ppp::command_token
- is_enabled() : cgv::render::performance_monitor, cgv::render::shader_program, cgv::render::texture
- is_enum_type() : cgv::reflect::abst_reflection_traits, cgv::reflect::reflection_traits_impl< T, B, base_is_abst >, cgv::reflect::reflection_traits_impl< T, B, true >
- is_evaluation_short_circuit() : cgv::signal::bool_combiner
- is_face_location_on_one_side() : cgv::media::mesh::convex_polyhedron_base
- is_face_location_split() : cgv::media::mesh::convex_polyhedron_base
- is_format_supported() : cgv::media::image::abst_image_writer, cgv::media::image::bmp_writer, cgv::media::image::image_writer
- is_frame_flipped() : vr::vr_camera
- is_front_to_back() : cgv::render::gl::gl_depth_peeler
- is_func() : cgv::ppp::variant
- is_global_array_enabled() : cgv::render::attribute_array_binding
- is_hit() : cgv::app::canvas_overlay, cgv::app::overlay
- is_initialized() : cgv::render::gl::gl_depth_peeler, cgv::render::gl::gl_time_query
- is_installed() : vr::vr_driver, vr_emulator
- is_int() : cgv::ppp::variant
- is_light_source_enabled() : cgv::render::context
- is_linked() : cgv::render::shader_program
- is_list() : cgv::ppp::variant
- is_looping() : cgv::audio::OALSource
- is_managed_object() : cgv::gui::gui_group
- is_map() : cgv::ppp::variant
- is_mirror() : cgv::os::display
- is_modified() : cgv::gui::text_editor
- is_multi_buffer() : cgv::render::render_buffer
- is_name() : cgv::ppp::variant
- is_no_error() : cgv::audio::OALContext
- is_nr_expressions_fix() : cgv::ppp::command_token
- is_open() : cgv::utils::big_binary_file
- is_open_child_group() : cgv::gui::gui_group
- is_packing() : cgv::data::packing_info
- is_parallel() : cgv::render::view
- is_playing() : cgv::audio::OALSource
- is_primary() : cgv::os::display
- is_property() : cgv::base::base
- is_recuring() : cgv::gui::trigger
- is_reference() : cgv::ppp::variant
- is_removable() : cgv::os::display
- is_running() : cgv::os::thread
- is_save_action() : cgv::gui::directory_helper, cgv::gui::file_helper
- is_scheduled() : cgv::gui::trigger
- is_selected() : cgv::gui::gui_group
- is_shader_file_cache_enabled() : cgv::render::context
- is_singleton_factory() : cgv::base::factory
- is_square() : cgv::math::diag_mat< T >, cgv::math::fmat< T, N, M >, cgv::math::mat< T >, cgv::math::tri_diag_mat< T >
- is_stereo_buffer_supported() : cgv::render::context
- is_str() : cgv::ppp::variant
- is_tree_node_visible() : cgv::gui::provider
- is_undefined() : cgv::ppp::variant
- is_valid() : cgv::media::axis_aligned_box< T, N >
- is_valid_face_location() : cgv::media::mesh::convex_polyhedron_base
- is_viewport_splitting_enabled() : cgv::render::view
- is_visible() : cgv::gui::text_editor, cgv::render::drawable
- isBetter() : cgv::data::dynamic_priority_queue< T >