cgv
Loading...
Searching...
No Matches
cgv::app::color_map_legend Class Reference
Inheritance diagram for cgv::app::color_map_legend:
cgv::app::themed_canvas_overlay cgv::app::canvas_overlay cgv::gui::theme_observer cgv::app::overlay cgv::base::node cgv::render::drawable cgv::gui::provider cgv::gui::event_handler cgv::base::named cgv::base::traverse_policy cgv::base::traverse_policy cgv::base::base cgv::data::ref_counted cgv::reflect::self_reflection_tag

Classes

struct  layout_attributes
 

Public Types

enum  OrientationOption { OO_HORIZONTAL , OO_VERTICAL }
 
- Public Types inherited from cgv::app::overlay
enum  AlignmentOption {
  AO_FREE , AO_START , AO_CENTER , AO_END ,
  AO_PERCENTUAL
}
 
enum  StretchOption {
  SO_NONE , SO_HORIZONTAL , SO_VERTICAL , SO_BOTH ,
  SO_PERCENTUAL
}
 

Public Member Functions

std::string get_type_name () const override
 overload to return the type name of this object. By default the type interface is queried over get_type.
 
void clear (cgv::render::context &ctx) override
 clear all objects living in the context like textures or display lists
 
void handle_member_change (const cgv::utils::pointer_test &m) override
 implement to handle member changes
 
bool init (cgv::render::context &ctx) override
 this method is called after creation or recreation of the context, return whether all necessary functionality is supported
 
void init_frame (cgv::render::context &ctx) override
 this method is called in one pass over all drawables before the draw method
 
void draw_content (cgv::render::context &ctx) override
 
void set_color_map (cgv::render::context &ctx, const cgv::render::color_map &cm)
 
void set_width (size_t w)
 
void set_height (size_t h)
 
void set_title (const std::string &t)
 
OrientationOption get_orientation () const
 
void set_orientation (OrientationOption orientation)
 
AlignmentOption get_label_alignment () const
 
void set_label_alignment (AlignmentOption alignment)
 
vec2 get_range () const
 
void set_range (vec2 r)
 
vec2 get_display_range () const
 
void set_display_range (vec2 r)
 
void set_invert_color (bool flag)
 
unsigned get_num_ticks ()
 
void set_num_ticks (unsigned n)
 
void set_label_precision (unsigned p)
 
void set_label_auto_precision (bool enabled)
 
void set_label_prune_trailing_zeros (bool enabled)
 
void set_label_integer_mode (bool enabled)
 
void set_show_opacity (bool enabled)
 
- Public Member Functions inherited from cgv::app::themed_canvas_overlay
 themed_canvas_overlay ()
 creates an overlay in the bottom left corner with zero size using a canvas for 2d drawing
 
bool init (cgv::render::context &ctx) override
 this method is called after creation or recreation of the context, return whether all necessary functionality is supported
 
virtual void handle_theme_change (const cgv::gui::theme_info &theme) override
 override in your class to handle theme changes
 
bool get_background_visible () const
 
void set_background_visible (bool flag)
 
- Public Member Functions inherited from cgv::app::canvas_overlay
 canvas_overlay ()
 creates an overlay in the bottom left corner with zero size using a canvas for 2d drawing
 
virtual void on_set (void *member_ptr) override
 default implementation of that calls handle_member_change and afterwards upates the member in the gui and post damage to the canvas overlay
 
void after_finish (cgv::render::context &) override
 draw the content of the canvas overlay
 
void post_damage (bool redraw=true)
 
ivec2 get_local_mouse_pos (ivec2 mouse_pos) const override
 return the mouse position local to the container of this overlay taking the canvas origin into account
 
bool is_hit (const ivec2 &mouse_pos) const override
 Test if the mouse pointer is hovering over this overlay and returns true if this is the case.
 
- Public Member Functions inherited from cgv::app::overlay
virtual bool self_reflect (cgv::reflect::reflection_handler &_rh)
 overload to reflect members of derived classes
 
virtual void stream_help (std::ostream &os)
 overload to stream help information to the given output stream
 
virtual bool handle (cgv::gui::event &e)
 handle incomming events; calls handle_key_events or handle_mouse_events depending on the event type; mouse events will only be handled if the mouse is over the overlay rectangle
 
virtual bool handle_key_event (cgv::gui::key_event &e)
 overload this method to handle key events
 
virtual bool handle_mouse_event (cgv::gui::mouse_event &e, cgv::ivec2 local_mouse_pos)
 overload this method to handle mouse events; local_mouse_pos is the mouse position in the local coordinate space of the overlay rectangle
 
bool blocks_events () const
 return whether this overlay blocks events, i.e. does not pass them to the next event handler
 
void blocks_events (bool flag)
 set whether the overlay blocks events
 
ivec2 get_viewport_size () const
 return the current viewport size
 
cgv::g2d::irect get_rectangle () const
 return the current rectangle area (in screen coordinates) of the overlay taking layout into account
 
cgv::g2d::irect get_local_rectangle () const
 return the current rectangle area of the overlay in local space, i.e. with position set to zero
 
AlignmentOption get_horizontal_alignment () const
 get the horizontal alignment
 
AlignmentOption get_vertical_alignment () const
 get the vertical alignment
 
vec2 get_percentual_offset () const
 get the percentual alignment offset (only valid if get_horizontal_alignment() or get_vertical_alignment() returns AlignmentOption::AO_PERCENTUAL)
 
void set_alignment (AlignmentOption horizontal, AlignmentOption vertical, vec2 percentual_offset=vec2(-1.0f))
 set the alignment options
 
StretchOption get_stretch () const
 get the stretch
 
vec2 get_percentual_size () const
 get the percentual stretch (only valid if get_stretch() returns StretchOption::SO_PERCENTUAL)
 
void set_stretch (StretchOption stretch, vec2 percentual_size=vec2(-1.0f))
 set the stretch option
 
ivec2 get_margin () const
 return the margin as set in the layout parameters
 
void set_margin (const ivec2 &margin)
 set the overlay margin
 
void set_size (const ivec2 &size)
 set the default size of the overlay before stretch gets applied
 
void set_visibility (bool visible)
 set the visibility of the overlay
 
void toggle_visibility ()
 toggle the visibility of the overlay
 
bool ensure_viewport (cgv::render::context &ctx)
 Check whether the viewport size has changed since the last call to this method.
 
bool ensure_layout (cgv::render::context &ctx)
 
bool begin_overlay_gui ()
 begins a tree node if create default tree node is set in the gui options; automatically creates the layout gui
 
void end_overlay_gui ()
 ends the tree node of the overlay gui
 
void create_layout_gui ()
 provides a default gui implementation for private overlay layout members
 
void create_gui ()
 Creates a tree node containing the overlay layout options and the gui as specified by the derived overlay class.
 
- Public Member Functions inherited from cgv::base::node
 node (const std::string &name="")
 construct from name
 
node_ptr get_parent () const
 return the parent node
 
base_ptr get_root () const
 return the root node by traversing parents until no more parent is available
 
void set_parent (node_ptr _parent)
 set a new parent node
 
node_ptr get_node ()
 cast upward to node
 
const_node_ptr get_node_const ()
 cast upward to const node
 
std::string get_type_name () const
 overload to return the type name of this object
 
- Public Member Functions inherited from cgv::base::named
 named (const std::string &name="")
 construct from name
 
const std::string & get_name () const
 return the parent node
 
void set_name (const std::string &_name)
 set a new parent node
 
named_ptr get_named ()
 cast upward to named
 
const_named_ptr get_named_const ()
 cast upward to const named
 
- Public Member Functions inherited from cgv::base::base
virtual std::string get_default_options () const
 overload to provide default options for registration
 
std::string get_name_or_type_name () const
 determine name of instance by checking cgv::base::named interface and in failure fallback to get_type_name()
 
virtual void on_register ()
 overload to handle register events that is sent after the instance has been registered
 
virtual void unregister ()
 overload to handle unregistration of instances
 
virtual bool on_exit_request ()
 overload to handle the appication exit request, return true if exiting is allowed and false otherwise
 
virtual void stream_stats (std::ostream &)
 overload to show the content of this object
 
virtual data::ref_ptr< group, trueget_group ()
 perform downcast to group
 
virtual data::ref_ptr< const named, trueget_named_const () const
 perform downcast to const named
 
virtual data::ref_ptr< const node, trueget_node_const () const
 perform downcast to const node
 
virtual data::ref_ptr< const group, trueget_group_const () const
 perform downcast to const group
 
template<class T >
data::ref_ptr< T, truecast ()
 cast to arbitrary class, but use the casts to named, node and group from the interface
 
template<class T >
data::ref_ptr< const T, truecast_const ()
 const cast to arbitrary class, but use the casts to named, node and group from the interface
 
template<class T >
Tget_interface ()
 use dynamic type cast to check for the given interface
 
template<class T >
const Tget_const_interface () const
 use dynamic type cast to check for the given interface
 
virtual void update ()
 this virtual update allows for example to ask a view to update the viewed value. The default implementation is empty.
 
virtual voidget_user_data () const
 this virtual method allows to pass application specific data for internal purposes
 
virtual std::string get_property_declarations ()
 return a semicolon separated list of property declarations
 
virtual bool set_void (const std::string &property, const std::string &value_type, const void *value_ptr)
 abstract interface for the setter of a dynamic property.
 
virtual bool get_void (const std::string &property, const std::string &value_type, void *value_ptr)
 abstract interface for the getter of a dynamic property.
 
virtual bool call_void (const std::string &method, const std::vector< std::string > &param_value_types, const std::vector< const void * > &param_value_ptrs, const std::string &result_type="", void *result_value_ptr=0)
 abstract interface to call an action
 
void set (const std::string &property, const char *value)
 specialization of set method to support const char* as strings
 
template<typename T >
void set (const std::string &property, const T &value)
 set a property of the element to the given value and perform standard conversions if necessary.
 
template<typename T >
T get (const std::string &property)
 query a property of the element and perform standard conversions if necessary.
 
void multi_set (const std::string &property_assignments, bool report_error=true)
 set several properties
 
bool is_property (const std::string &property_name, std::string *type_name=0)
 check if the given name specifies a property.
 
voidfind_member_ptr (const std::string &property_name, std::string *type_name=0)
 find a member pointer by name.
 
- Public Member Functions inherited from cgv::data::ref_counted
int get_ref_count () const
 read access to current count
 
- Public Member Functions inherited from cgv::render::drawable
 drawable ()
 default construction
 
void hide ()
 hide the drawable
 
void show ()
 show the drawable
 
bool is_visible () const
 check whether the drawable is visible
 
contextget_context () const
 access the current context. The context will be available latestly in the init method but not in the contructor.
 
void set_context (context *_ctx)
 set the current focus context, this should only be called by the context itself
 
viewfind_view_as_node (size_t view_idx=0) const
 convenience function to find the view control in the current hierarchy
 
bool get_world_location (int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const
 use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y)
 
void post_redraw ()
 posts a redraw event to the current context if one is available
 
void force_redraw ()
 forces a redraw right now. This cannot be called from init, init_frame, draw, finish_draw, finish_frame and clear
 
virtual void resize (unsigned int w, unsigned int h)
 callback to announce resizing of the output window
 
virtual void draw (context &)
 overload to draw the content of this drawable
 
virtual void finish_draw (context &)
 this method is called when the current drawable is left in a tree traversal that calls the draw method
 
virtual void finish_frame (context &)
 this method is called in one pass over all drawables after drawing
 
- Public Member Functions inherited from cgv::base::traverse_policy
 traverse_policy (int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1)
 construct default traverse policy that visits everything
 
int get_policy () const
 return the policy without the stop on success flag
 
bool stop_on_success () const
 return whether to stop on success
 
bool stop_on_failure () const
 return whether to stop on failure
 
void set_policy (int _policy)
 set a new policy, always add stop on success flag if needed
 
int get_focused_child () const
 return the focused child or -1 if none is focused
 
void set_focused_child (int _focused_child)
 set the focused child
 
bool get_active () const
 return whether the current node is active
 
void set_active (bool _active)
 set the active flag of the current node
 
- Public Member Functions inherited from cgv::gui::provider
void remove_element (cgv::base::base_ptr)
 remove a single element from the gui
 
void remove_all_elements ()
 this method removes all elements from the gui and can be used in a method that rebuilds the complete gui
 
cgv::base::base_ptr find_element (const std::string &name)
 find a gui element by name in the current group, return empty pointer if not found
 
template<typename T >
data::ref_ptr< view< T > > find_view (const T &value, int *idx_ptr=0)
 find a view of a given class member
 
template<typename T >
data::ref_ptr< control< T > > find_control (T &value, int *idx_ptr=0)
 find a control of a given class member
 
control_ptr find_control_void (void *value_ptr, int *idx_ptr)
 access to control of untyped member pointer
 
view_ptr find_view_void (void *value_ptr, int *idx_ptr)
 access to view of untyped member pointer
 
template<typename T >
void set_control_property (T &value, const std::string &property_name, const std::string &property_value)
 Set the property value of all controls of a given class member.
 
gui_group_ptr get_parent_group () const
 use the parent group to append to be managed elements that should be destroyed in a post_recreate_gui event
 
view_ptr add_view_void (const std::string &label, const void *value_ptr, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align)
 add a newly created view to the group
 
control_ptr add_control_void (const std::string &label, void *value_ptr, abst_control_provider *acp, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align, void *user_data)
 add a newly created control to the group
 
 provider ()
 default construction
 
 ~provider ()
 ensure to remove posted recreation callbacks
 
virtual std::string get_gui_name () const
 Derive a name for this instance that can be used in the gui as heading.
 
virtual std::string get_parent_type () const
 Returns the group type that should be used by the class embedding the gui of the provider.
 
virtual bool ensure_selected_in_tab_group_parent ()
 ensure that my UI is selected in the parent group in case this is a tab group, otherwise return false
 
virtual void update_member (void *member_ptr)
 call this to update all views and controls of a member
 
virtual void update_all_members ()
 call this to update all views and controls of all member
 
virtual std::string get_menu_path () const
 return a path in the main menu to select the gui
 
virtual shortcut get_shortcut () const
 return a shortcut to activate the gui without menu navigation
 
virtual void recreate_gui ()
 Recreate the gui of this instance right now.
 
virtual void post_recreate_gui ()
 delayed recreation of gui
 
void align (const std::string &_align)
 send pure alignment information
 
std::string concat_enum_def (const std::vector< std::string > &names, const std::string &additional_first_name="", const std::string &additional_last_name="")
 add a new group to the given parent group, not supported yet
 
gui_group_ptr add_object_gui (cgv::base::base_ptr object, const std::string &label, const std::string &group_type, const std::string &options, const std::string &align)
 
void integrate_object_gui (cgv::base::base_ptr object)
 call this in create_gui() function to integrate gui of another provider object by setting the parent group and parent provider of the other object
 
void inline_object_gui (cgv::base::base_ptr object)
 integrate (if not explicitly done before) and inline the gui of another object that must be derived from provider
 
gui_group_ptr add_group (const std::string &label, const std::string &group_type, const std::string &options="", const std::string &align="\n")
 add a newly created subgroup to the group
 
cgv::base::base_ptr add_decorator (const std::string &label, const std::string &decorator_type, const std::string &options="", const std::string &align="\n")
 add a newly created decorator to the group
 
button_ptr add_button (const std::string &label, const std::string &options="", const std::string &align="\n")
 use the current gui driver to append a new button with the given label
 
template<typename T >
data::ref_ptr< view< T > > add_view (const std::string &label, const T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n")
 use this to add a new view to the gui with a given value type, gui type and init options
 
template<typename T >
data::ref_ptr< control< T > > add_control (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n")
 use this to add a new control to the gui with a given value type, gui type and init options
 
template<typename T >
data::ref_ptr< control< T > > add_control (const std::string &label, control_provider< T > *provider, const std::string &gui_type="", const std::string &options="", const std::string &align="\n", void *user_data=0)
 use this to add a new control to the gui, where the control is implemented with a control provider class
 
template<typename T >
data::ref_ptr< control< T > > add_member_control (cgv::base::base *base_ptr, const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n")
 add control with callback to cgv::base::on_set method on cgv::gui::control::value_change
 
bool add_tree_node (const std::string &label, bool &toggle, int level, const std::string &a="\n", gui_group_ptr ggp=gui_group_ptr())
 add a collapsable node to the gui (deprecated)
 
template<typename T >
bool begin_tree_node (const std::string &label, const T &value, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr())
 Begin a sub tree of a tree structured gui.
 
template<typename T >
void end_tree_node (const T &value)
 template specialization that allows to specify value reference plus node_instance by using the result of the function with_instance(value,idx) for the value argument finish a sub tree begun with begin_tree_node

 
template<typename T >
bool is_tree_node_visible (const T &value) const
 return whether the sub tree attached to a value is visible
 
template<typename T >
void set_tree_node_visibility (const T &value, bool is_visible)
 set the visibility status of sub tree attached to a value. This calls the post_recreate method if needed.
 
bool begin_tree_node_void (const std::string &label, const void *value_ptr, int index=-1, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr())
 void version of the templated functions
 
void end_tree_node_void (const void *value_ptr, int index=-1)
 
bool is_tree_node_visible_void (const void *value_ptr, int index) const
 
void set_tree_node_visibility_void (const void *value_ptr, int index, bool is_visible)
 
template<typename T >
bool add_gui (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="")
 Add a composed gui of the given gui_type for the given value.
 
- Public Member Functions inherited from cgv::gui::event_handler
 event_handler ()
 default construction
 
bool grab_focus ()
 grab the focus in all parent nodes
 
bool add_key_control (const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr())
 add a key control for the given property with the given options.
 

Protected Member Functions

 DEFINE_GENERIC_RENDER_DATA_CLASS (tick_geometry, 2, vec2, position, vec2, size)
 
void init_styles () override
 
void create_labels (const cgv::render::context &ctx)
 
void create_ticks ()
 
void create_gui_impl () override
 virtual method to implement the derived class gui creation
 
- Protected Member Functions inherited from cgv::app::themed_canvas_overlay
void begin_content (cgv::render::context &ctx, bool clear_frame_buffer=true)
 
void init_container_style (const cgv::gui::theme_info &theme)
 
cgv::g2d::irect get_content_rectangle () const
 return the current rectangle area of the themed_overlay content
 
int padding () const
 
- Protected Member Functions inherited from cgv::app::canvas_overlay
bool ensure_layout (cgv::render::context &ctx)
 
void post_recreate_layout ()
 
void clear_damage ()
 
bool is_damaged () const
 
void begin_content (cgv::render::context &ctx, bool clear_frame_buffer=true)
 
void end_content (cgv::render::context &ctx, bool keep_damage=false)
 
virtual void draw_impl (cgv::render::context &ctx)
 
void register_shader (const std::string &name, const std::string &filename)
 
- Protected Member Functions inherited from cgv::app::overlay
virtual void on_visibility_change ()
 called when the overlay visibility is changed through the default gui
 
virtual void on_layout_change ()
 called when the overlay layout parameters are changed through the default gui
 
void update_layout ()
 update the layout of the overlay container
 
- Protected Member Functions inherited from cgv::base::base
virtual ~base ()
 make destructor virtual and not accessible from outside
 
- Protected Member Functions inherited from cgv::data::ref_counted
 ref_counted ()
 constructor initializes the count to 0
 
void set_ref_count (int c) const
 write access is also const to allow ref counted pointers to const instances
 
- Protected Member Functions inherited from cgv::gui::provider
void set_parent (gui_group_ptr)
 the gui window sets the parent group through this method
 
void update_parent ()
 update the parent group
 
virtual void on_select ()
 called by selection_change_cb whenever the gui of this provider is selected
 
virtual void on_deselect ()
 called by selection_change_cb whenever the gui of this provider is deselected
 
virtual void selection_change_cb (cgv::base::base_ptr new_child, bool selected)
 this is called by the gui group when the selection changes
 

Protected Attributes

struct cgv::app::color_map_legend::layout_attributes layout
 
bool invert_color = false
 
bool flip_texture = false
 
cgv::render::texture tex
 
std::string title
 
vec2 value_range = { 0.0f, 1.0f }
 
vec2 display_range = { 0.0f, 1.0f }
 
unsigned num_ticks = 3
 
AlignmentOption title_align = AO_START
 
struct { 
 
   unsigned   precision = 0 
 
   bool   auto_precision = true 
 
   bool   trailing_zeros = false 
 
   bool   integers = false 
 
label_format 
 
bool show_opacity = true
 
cgv::g2d::shape2d_style border_style
 
cgv::g2d::shape2d_style color_map_style
 
cgv::g2d::shape2d_style tick_style
 
cgv::g2d::grid2d_style background_style
 
cgv::g2d::text2d_style text_style
 
cgv::g2d::msdf_text_geometry labels
 
cgv::g2d::generic_2d_renderer tick_renderer
 
tick_geometry ticks
 
- Protected Attributes inherited from cgv::app::themed_canvas_overlay
bool background_visible_ = true
 whether the background is visible (true by default)
 
- Protected Attributes inherited from cgv::app::canvas_overlay
cgv::g2d::canvas overlay_canvas
 
cgv::g2d::canvas content_canvas
 
- Protected Attributes inherited from cgv::base::node
node_ptr parent
 store a pointer to the parent node
 
- Protected Attributes inherited from cgv::base::named
std::string name
 store the name as a string
 
- Protected Attributes inherited from cgv::base::traverse_policy
TraversePolicy policy
 
bool active
 
int focus
 
- Protected Attributes inherited from cgv::gui::provider
gui_group_ptr parent_group
 driver specific handle for the group gui element managing the gui built in the provider
 
providerparent_provider
 

Additional Inherited Members

- Static Public Member Functions inherited from cgv::gui::provider
template<typename T >
static bool & ref_tree_node_visible_flag (const T &value)
 return a reference to the boolean flag, that tells whether the tree node for the passed value is visible
 
static bool & ref_tree_node_visible_flag_void (const void *value_ptr, int index=-1)
 
- Public Attributes inherited from cgv::app::overlay
gui_options_t gui_options
 options for the GUI creation of this overlay (must be set before GUI creation)
 
- Static Protected Member Functions inherited from cgv::base::base
template<class T >
static data::ref_ptr< T, truecast_dynamic (base *b)
 use dynamic cast for upcast to given class
 

Detailed Description

Definition at line 15 of file color_map_legend.h.

Member Enumeration Documentation

◆ OrientationOption

enum cgv::app::color_map_legend::OrientationOption

Definition at line 17 of file color_map_legend.h.

Constructor & Destructor Documentation

◆ color_map_legend()

cgv::app::color_map_legend::color_map_legend ( )

Definition at line 11 of file color_map_legend.cxx.

Member Function Documentation

◆ clear()

void cgv::app::color_map_legend::clear ( cgv::render::context )
overridevirtual

clear all objects living in the context like textures or display lists

Reimplemented from cgv::app::canvas_overlay.

Definition at line 24 of file color_map_legend.cxx.

References cgv::app::canvas_overlay::clear(), and cgv::render::texture::destruct().

◆ create_gui_impl()

void cgv::app::color_map_legend::create_gui_impl ( )
overrideprotectedvirtual

virtual method to implement the derived class gui creation

Reimplemented from cgv::app::overlay.

Definition at line 159 of file color_map_legend.cxx.

References cgv::gui::provider::add_member_control(), and cgv::app::themed_canvas_overlay::background_visible_.

◆ create_labels()

void cgv::app::color_map_legend::create_labels ( const cgv::render::context ctx)
protected

Definition at line 332 of file color_map_legend.cxx.

◆ create_ticks()

void cgv::app::color_map_legend::create_ticks ( )
protected

Definition at line 403 of file color_map_legend.cxx.

◆ draw_content()

void cgv::app::color_map_legend::draw_content ( cgv::render::context ctx)
overridevirtual

Implements cgv::app::canvas_overlay.

Definition at line 89 of file color_map_legend.cxx.

◆ get_display_range()

vec2 cgv::app::color_map_legend::get_display_range ( ) const
inline

Definition at line 142 of file color_map_legend.h.

◆ get_label_alignment()

AlignmentOption cgv::app::color_map_legend::get_label_alignment ( ) const
inline

Definition at line 136 of file color_map_legend.h.

◆ get_num_ticks()

unsigned cgv::app::color_map_legend::get_num_ticks ( )
inline

Definition at line 147 of file color_map_legend.h.

◆ get_orientation()

OrientationOption cgv::app::color_map_legend::get_orientation ( ) const
inline

Definition at line 133 of file color_map_legend.h.

◆ get_range()

vec2 cgv::app::color_map_legend::get_range ( ) const
inline

Definition at line 139 of file color_map_legend.h.

◆ get_type_name()

std::string cgv::app::color_map_legend::get_type_name ( ) const
inlineoverridevirtual

overload to return the type name of this object. By default the type interface is queried over get_type.

overload to return the type name of this object

Reimplemented from cgv::base::base.

Definition at line 116 of file color_map_legend.h.

◆ handle_member_change()

void cgv::app::color_map_legend::handle_member_change ( const cgv::utils::pointer_test m)
overridevirtual

◆ init()

bool cgv::app::color_map_legend::init ( cgv::render::context )
overridevirtual

this method is called after creation or recreation of the context, return whether all necessary functionality is supported

Reimplemented from cgv::app::canvas_overlay.

Definition at line 60 of file color_map_legend.cxx.

References cgv::app::canvas_overlay::init().

◆ init_frame()

void cgv::app::color_map_legend::init_frame ( cgv::render::context )
overridevirtual

this method is called in one pass over all drawables before the draw method

Reimplemented from cgv::render::drawable.

Definition at line 76 of file color_map_legend.cxx.

References cgv::app::overlay::get_rectangle().

◆ init_styles()

void cgv::app::color_map_legend::init_styles ( )
overrideprotectedvirtual

Reimplemented from cgv::app::themed_canvas_overlay.

Definition at line 298 of file color_map_legend.cxx.

◆ set_color_map()

void cgv::app::color_map_legend::set_color_map ( cgv::render::context ctx,
const cgv::render::color_map cm 
)

Definition at line 178 of file color_map_legend.cxx.

◆ set_display_range()

void cgv::app::color_map_legend::set_display_range ( vec2  r)

Definition at line 258 of file color_map_legend.cxx.

◆ set_height()

void cgv::app::color_map_legend::set_height ( size_t  h)

Definition at line 229 of file color_map_legend.cxx.

◆ set_invert_color()

void cgv::app::color_map_legend::set_invert_color ( bool  flag)

Definition at line 263 of file color_map_legend.cxx.

◆ set_label_alignment()

void cgv::app::color_map_legend::set_label_alignment ( AlignmentOption  alignment)

Definition at line 244 of file color_map_legend.cxx.

◆ set_label_auto_precision()

void cgv::app::color_map_legend::set_label_auto_precision ( bool  enabled)

Definition at line 278 of file color_map_legend.cxx.

◆ set_label_integer_mode()

void cgv::app::color_map_legend::set_label_integer_mode ( bool  enabled)

Definition at line 288 of file color_map_legend.cxx.

◆ set_label_precision()

void cgv::app::color_map_legend::set_label_precision ( unsigned  p)

Definition at line 273 of file color_map_legend.cxx.

◆ set_label_prune_trailing_zeros()

void cgv::app::color_map_legend::set_label_prune_trailing_zeros ( bool  enabled)

Definition at line 283 of file color_map_legend.cxx.

◆ set_num_ticks()

void cgv::app::color_map_legend::set_num_ticks ( unsigned  n)

Definition at line 268 of file color_map_legend.cxx.

◆ set_orientation()

void cgv::app::color_map_legend::set_orientation ( OrientationOption  orientation)

Definition at line 239 of file color_map_legend.cxx.

◆ set_range()

void cgv::app::color_map_legend::set_range ( vec2  r)

Definition at line 249 of file color_map_legend.cxx.

◆ set_show_opacity()

void cgv::app::color_map_legend::set_show_opacity ( bool  enabled)

Definition at line 293 of file color_map_legend.cxx.

◆ set_title()

void cgv::app::color_map_legend::set_title ( const std::string &  t)

Definition at line 234 of file color_map_legend.cxx.

◆ set_width()

void cgv::app::color_map_legend::set_width ( size_t  w)

Definition at line 224 of file color_map_legend.cxx.

Member Data Documentation

◆ auto_precision

bool cgv::app::color_map_legend::auto_precision = true

Definition at line 89 of file color_map_legend.h.

◆ background_style

cgv::g2d::grid2d_style cgv::app::color_map_legend::background_style
protected

Definition at line 98 of file color_map_legend.h.

◆ border_style

cgv::g2d::shape2d_style cgv::app::color_map_legend::border_style
protected

Definition at line 97 of file color_map_legend.h.

◆ color_map_style

cgv::g2d::shape2d_style cgv::app::color_map_legend::color_map_style
protected

Definition at line 97 of file color_map_legend.h.

◆ display_range

vec2 cgv::app::color_map_legend::display_range = { 0.0f, 1.0f }
protected

Definition at line 82 of file color_map_legend.h.

◆ flip_texture

bool cgv::app::color_map_legend::flip_texture = false
protected

Definition at line 76 of file color_map_legend.h.

◆ integers

bool cgv::app::color_map_legend::integers = false

Definition at line 91 of file color_map_legend.h.

◆ invert_color

bool cgv::app::color_map_legend::invert_color = false
protected

Definition at line 75 of file color_map_legend.h.

◆ labels

cgv::g2d::msdf_text_geometry cgv::app::color_map_legend::labels
protected

Definition at line 102 of file color_map_legend.h.

◆ num_ticks

unsigned cgv::app::color_map_legend::num_ticks = 3
protected

Definition at line 83 of file color_map_legend.h.

◆ precision

unsigned cgv::app::color_map_legend::precision = 0

Definition at line 88 of file color_map_legend.h.

◆ show_opacity

bool cgv::app::color_map_legend::show_opacity = true
protected

Definition at line 94 of file color_map_legend.h.

◆ tex

cgv::render::texture cgv::app::color_map_legend::tex
protected

Definition at line 78 of file color_map_legend.h.

◆ text_style

cgv::g2d::text2d_style cgv::app::color_map_legend::text_style
protected

Definition at line 101 of file color_map_legend.h.

◆ tick_renderer

cgv::g2d::generic_2d_renderer cgv::app::color_map_legend::tick_renderer
protected

Definition at line 104 of file color_map_legend.h.

◆ tick_style

cgv::g2d::shape2d_style cgv::app::color_map_legend::tick_style
protected

Definition at line 97 of file color_map_legend.h.

◆ ticks

tick_geometry cgv::app::color_map_legend::ticks
protected

Definition at line 106 of file color_map_legend.h.

◆ title

std::string cgv::app::color_map_legend::title
protected

Definition at line 80 of file color_map_legend.h.

◆ title_align

AlignmentOption cgv::app::color_map_legend::title_align = AO_START
protected

Definition at line 85 of file color_map_legend.h.

◆ trailing_zeros

bool cgv::app::color_map_legend::trailing_zeros = false

Definition at line 90 of file color_map_legend.h.

◆ value_range

vec2 cgv::app::color_map_legend::value_range = { 0.0f, 1.0f }
protected

Definition at line 81 of file color_map_legend.h.


The documentation for this class was generated from the following files: