|
| std::string | get_type_name () const override |
| | overload to return the type name of this object. By default the type interface is queried over get_type.
|
| |
| void | clear (cgv::render::context &ctx) override |
| | clear all objects living in the context like textures or display lists
|
| |
| bool | handle_key_event (cgv::gui::key_event &e) override |
| | overload this method to handle key events
|
| |
| bool | handle_mouse_event (cgv::gui::mouse_event &e, cgv::ivec2 local_mouse_pos) override |
| | overload this method to handle mouse events; local_mouse_pos is the mouse position in the local coordinate space of the overlay rectangle
|
| |
| void | handle_member_change (const cgv::utils::pointer_test &m) override |
| | implement to handle member changes
|
| |
| bool | init (cgv::render::context &ctx) override |
| | this method is called after creation or recreation of the context, return whether all necessary functionality is supported
|
| |
| void | init_frame (cgv::render::context &ctx) override |
| | this method is called in one pass over all drawables before the draw method
|
| |
| void | draw_content (cgv::render::context &ctx) override |
| |
| void | handle_theme_change (const cgv::gui::theme_info &theme) override |
| | override in your class to handle theme changes
|
| |
| bool | get_opacity_support () |
| |
| void | set_opacity_support (bool flag) |
| |
| vec2 | get_range () const |
| |
| void | set_range (vec2 r) |
| |
| cgv::render::color_map * | get_color_map () |
| |
| void | set_color_map (cgv::render::color_map *cm) |
| |
| void | set_histogram_data (const std::vector< unsigned > data) |
| |
| void | set_selected_color (rgb color) |
| |
| void | set_on_change_callback (std::function< void(void)> cb) |
| |
| void | set_on_color_point_select_callback (std::function< void(rgb)> cb) |
| |
| void | set_on_color_point_deselect_callback (std::function< void(void)> cb) |
| |
| | themed_canvas_overlay () |
| | creates an overlay in the bottom left corner with zero size using a canvas for 2d drawing
|
| |
| bool | init (cgv::render::context &ctx) override |
| | this method is called after creation or recreation of the context, return whether all necessary functionality is supported
|
| |
| bool | get_background_visible () const |
| |
| void | set_background_visible (bool flag) |
| |
| | canvas_overlay () |
| | creates an overlay in the bottom left corner with zero size using a canvas for 2d drawing
|
| |
| virtual void | on_set (void *member_ptr) override |
| | default implementation of that calls handle_member_change and afterwards upates the member in the gui and post damage to the canvas overlay
|
| |
| void | after_finish (cgv::render::context &) override |
| | draw the content of the canvas overlay
|
| |
| void | post_damage (bool redraw=true) |
| |
| ivec2 | get_local_mouse_pos (ivec2 mouse_pos) const override |
| | return the mouse position local to the container of this overlay taking the canvas origin into account
|
| |
| bool | is_hit (const ivec2 &mouse_pos) const override |
| | Test if the mouse pointer is hovering over this overlay and returns true if this is the case.
|
| |
| virtual bool | self_reflect (cgv::reflect::reflection_handler &_rh) |
| | overload to reflect members of derived classes
|
| |
| virtual void | stream_help (std::ostream &os) |
| | overload to stream help information to the given output stream
|
| |
| virtual bool | handle (cgv::gui::event &e) |
| | handle incomming events; calls handle_key_events or handle_mouse_events depending on the event type; mouse events will only be handled if the mouse is over the overlay rectangle
|
| |
| bool | blocks_events () const |
| | return whether this overlay blocks events, i.e. does not pass them to the next event handler
|
| |
| void | blocks_events (bool flag) |
| | set whether the overlay blocks events
|
| |
| ivec2 | get_viewport_size () const |
| | return the current viewport size
|
| |
| cgv::g2d::irect | get_rectangle () const |
| | return the current rectangle area (in screen coordinates) of the overlay taking layout into account
|
| |
| cgv::g2d::irect | get_local_rectangle () const |
| | return the current rectangle area of the overlay in local space, i.e. with position set to zero
|
| |
| AlignmentOption | get_horizontal_alignment () const |
| | get the horizontal alignment
|
| |
| AlignmentOption | get_vertical_alignment () const |
| | get the vertical alignment
|
| |
| vec2 | get_percentual_offset () const |
| | get the percentual alignment offset (only valid if get_horizontal_alignment() or get_vertical_alignment() returns AlignmentOption::AO_PERCENTUAL)
|
| |
| void | set_alignment (AlignmentOption horizontal, AlignmentOption vertical, vec2 percentual_offset=vec2(-1.0f)) |
| | set the alignment options
|
| |
| StretchOption | get_stretch () const |
| | get the stretch
|
| |
| vec2 | get_percentual_size () const |
| | get the percentual stretch (only valid if get_stretch() returns StretchOption::SO_PERCENTUAL)
|
| |
| void | set_stretch (StretchOption stretch, vec2 percentual_size=vec2(-1.0f)) |
| | set the stretch option
|
| |
| ivec2 | get_margin () const |
| | return the margin as set in the layout parameters
|
| |
| void | set_margin (const ivec2 &margin) |
| | set the overlay margin
|
| |
| void | set_size (const ivec2 &size) |
| | set the default size of the overlay before stretch gets applied
|
| |
| void | set_visibility (bool visible) |
| | set the visibility of the overlay
|
| |
| void | toggle_visibility () |
| | toggle the visibility of the overlay
|
| |
| bool | ensure_viewport (cgv::render::context &ctx) |
| | Check whether the viewport size has changed since the last call to this method.
|
| |
| bool | ensure_layout (cgv::render::context &ctx) |
| |
| bool | begin_overlay_gui () |
| | begins a tree node if create default tree node is set in the gui options; automatically creates the layout gui
|
| |
| void | end_overlay_gui () |
| | ends the tree node of the overlay gui
|
| |
| void | create_layout_gui () |
| | provides a default gui implementation for private overlay layout members
|
| |
| void | create_gui () |
| | Creates a tree node containing the overlay layout options and the gui as specified by the derived overlay class.
|
| |
| | node (const std::string &name="") |
| | construct from name
|
| |
| node_ptr | get_parent () const |
| | return the parent node
|
| |
| base_ptr | get_root () const |
| | return the root node by traversing parents until no more parent is available
|
| |
| void | set_parent (node_ptr _parent) |
| | set a new parent node
|
| |
| node_ptr | get_node () |
| | cast upward to node
|
| |
| const_node_ptr | get_node_const () |
| | cast upward to const node
|
| |
| std::string | get_type_name () const |
| | overload to return the type name of this object
|
| |
| | named (const std::string &name="") |
| | construct from name
|
| |
| const std::string & | get_name () const |
| | return the parent node
|
| |
| void | set_name (const std::string &_name) |
| | set a new parent node
|
| |
| named_ptr | get_named () |
| | cast upward to named
|
| |
| const_named_ptr | get_named_const () |
| | cast upward to const named
|
| |
| virtual std::string | get_default_options () const |
| | overload to provide default options for registration
|
| |
| std::string | get_name_or_type_name () const |
| | determine name of instance by checking cgv::base::named interface and in failure fallback to get_type_name()
|
| |
| virtual void | on_register () |
| | overload to handle register events that is sent after the instance has been registered
|
| |
| virtual void | unregister () |
| | overload to handle unregistration of instances
|
| |
| virtual bool | on_exit_request () |
| | overload to handle the appication exit request, return true if exiting is allowed and false otherwise
|
| |
| virtual void | stream_stats (std::ostream &) |
| | overload to show the content of this object
|
| |
| virtual data::ref_ptr< group, true > | get_group () |
| | perform downcast to group
|
| |
| virtual data::ref_ptr< const named, true > | get_named_const () const |
| | perform downcast to const named
|
| |
| virtual data::ref_ptr< const node, true > | get_node_const () const |
| | perform downcast to const node
|
| |
| virtual data::ref_ptr< const group, true > | get_group_const () const |
| | perform downcast to const group
|
| |
| template<class T > |
| data::ref_ptr< T, true > | cast () |
| | cast to arbitrary class, but use the casts to named, node and group from the interface
|
| |
| template<class T > |
| data::ref_ptr< const T, true > | cast_const () |
| | const cast to arbitrary class, but use the casts to named, node and group from the interface
|
| |
| template<class T > |
| T * | get_interface () |
| | use dynamic type cast to check for the given interface
|
| |
| template<class T > |
| const T * | get_const_interface () const |
| | use dynamic type cast to check for the given interface
|
| |
| virtual void | update () |
| | this virtual update allows for example to ask a view to update the viewed value. The default implementation is empty.
|
| |
| virtual void * | get_user_data () const |
| | this virtual method allows to pass application specific data for internal purposes
|
| |
| virtual std::string | get_property_declarations () |
| | return a semicolon separated list of property declarations
|
| |
| virtual bool | set_void (const std::string &property, const std::string &value_type, const void *value_ptr) |
| | abstract interface for the setter of a dynamic property.
|
| |
| virtual bool | get_void (const std::string &property, const std::string &value_type, void *value_ptr) |
| | abstract interface for the getter of a dynamic property.
|
| |
| virtual bool | call_void (const std::string &method, const std::vector< std::string > ¶m_value_types, const std::vector< const void * > ¶m_value_ptrs, const std::string &result_type="", void *result_value_ptr=0) |
| | abstract interface to call an action
|
| |
| void | set (const std::string &property, const char *value) |
| | specialization of set method to support const char* as strings
|
| |
| template<typename T > |
| void | set (const std::string &property, const T &value) |
| | set a property of the element to the given value and perform standard conversions if necessary.
|
| |
| template<typename T > |
| T | get (const std::string &property) |
| | query a property of the element and perform standard conversions if necessary.
|
| |
| void | multi_set (const std::string &property_assignments, bool report_error=true) |
| | set several properties
|
| |
| bool | is_property (const std::string &property_name, std::string *type_name=0) |
| | check if the given name specifies a property.
|
| |
| void * | find_member_ptr (const std::string &property_name, std::string *type_name=0) |
| | find a member pointer by name.
|
| |
| int | get_ref_count () const |
| | read access to current count
|
| |
| | drawable () |
| | default construction
|
| |
| void | hide () |
| | hide the drawable
|
| |
| void | show () |
| | show the drawable
|
| |
| bool | is_visible () const |
| | check whether the drawable is visible
|
| |
| context * | get_context () const |
| | access the current context. The context will be available latestly in the init method but not in the contructor.
|
| |
| void | set_context (context *_ctx) |
| | set the current focus context, this should only be called by the context itself
|
| |
| view * | find_view_as_node (size_t view_idx=0) const |
| | convenience function to find the view control in the current hierarchy
|
| |
| bool | get_world_location (int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const |
| | use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y)
|
| |
| void | post_redraw () |
| | posts a redraw event to the current context if one is available
|
| |
| void | force_redraw () |
| | forces a redraw right now. This cannot be called from init, init_frame, draw, finish_draw, finish_frame and clear
|
| |
| virtual void | resize (unsigned int w, unsigned int h) |
| | callback to announce resizing of the output window
|
| |
| virtual void | draw (context &) |
| | overload to draw the content of this drawable
|
| |
| virtual void | finish_draw (context &) |
| | this method is called when the current drawable is left in a tree traversal that calls the draw method
|
| |
| virtual void | finish_frame (context &) |
| | this method is called in one pass over all drawables after drawing
|
| |
| | traverse_policy (int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) |
| | construct default traverse policy that visits everything
|
| |
| int | get_policy () const |
| | return the policy without the stop on success flag
|
| |
| bool | stop_on_success () const |
| | return whether to stop on success
|
| |
| bool | stop_on_failure () const |
| | return whether to stop on failure
|
| |
| void | set_policy (int _policy) |
| | set a new policy, always add stop on success flag if needed
|
| |
| int | get_focused_child () const |
| | return the focused child or -1 if none is focused
|
| |
| void | set_focused_child (int _focused_child) |
| | set the focused child
|
| |
| bool | get_active () const |
| | return whether the current node is active
|
| |
| void | set_active (bool _active) |
| | set the active flag of the current node
|
| |
| void | remove_element (cgv::base::base_ptr) |
| | remove a single element from the gui
|
| |
| void | remove_all_elements () |
| | this method removes all elements from the gui and can be used in a method that rebuilds the complete gui
|
| |
| cgv::base::base_ptr | find_element (const std::string &name) |
| | find a gui element by name in the current group, return empty pointer if not found
|
| |
| template<typename T > |
| data::ref_ptr< view< T > > | find_view (const T &value, int *idx_ptr=0) |
| | find a view of a given class member
|
| |
| template<typename T > |
| data::ref_ptr< control< T > > | find_control (T &value, int *idx_ptr=0) |
| | find a control of a given class member
|
| |
| control_ptr | find_control_void (void *value_ptr, int *idx_ptr) |
| | access to control of untyped member pointer
|
| |
| view_ptr | find_view_void (void *value_ptr, int *idx_ptr) |
| | access to view of untyped member pointer
|
| |
| template<typename T > |
| void | set_control_property (T &value, const std::string &property_name, const std::string &property_value) |
| | Set the property value of all controls of a given class member.
|
| |
| gui_group_ptr | get_parent_group () const |
| | use the parent group to append to be managed elements that should be destroyed in a post_recreate_gui event
|
| |
| view_ptr | add_view_void (const std::string &label, const void *value_ptr, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align) |
| | add a newly created view to the group
|
| |
| control_ptr | add_control_void (const std::string &label, void *value_ptr, abst_control_provider *acp, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align, void *user_data) |
| | add a newly created control to the group
|
| |
| | provider () |
| | default construction
|
| |
| | ~provider () |
| | ensure to remove posted recreation callbacks
|
| |
| virtual std::string | get_gui_name () const |
| | Derive a name for this instance that can be used in the gui as heading.
|
| |
| virtual std::string | get_parent_type () const |
| | Returns the group type that should be used by the class embedding the gui of the provider.
|
| |
| virtual bool | ensure_selected_in_tab_group_parent () |
| | ensure that my UI is selected in the parent group in case this is a tab group, otherwise return false
|
| |
| virtual void | update_member (void *member_ptr) |
| | call this to update all views and controls of a member
|
| |
| virtual void | update_all_members () |
| | call this to update all views and controls of all member
|
| |
| virtual std::string | get_menu_path () const |
| | return a path in the main menu to select the gui
|
| |
| virtual shortcut | get_shortcut () const |
| | return a shortcut to activate the gui without menu navigation
|
| |
| virtual void | recreate_gui () |
| | Recreate the gui of this instance right now.
|
| |
| virtual void | post_recreate_gui () |
| | delayed recreation of gui
|
| |
| void | align (const std::string &_align) |
| | send pure alignment information
|
| |
| std::string | concat_enum_def (const std::vector< std::string > &names, const std::string &additional_first_name="", const std::string &additional_last_name="") |
| | add a new group to the given parent group, not supported yet
|
| |
| gui_group_ptr | add_object_gui (cgv::base::base_ptr object, const std::string &label, const std::string &group_type, const std::string &options, const std::string &align) |
| |
| void | integrate_object_gui (cgv::base::base_ptr object) |
| | call this in create_gui() function to integrate gui of another provider object by setting the parent group and parent provider of the other object
|
| |
| void | inline_object_gui (cgv::base::base_ptr object) |
| | integrate (if not explicitly done before) and inline the gui of another object that must be derived from provider
|
| |
| gui_group_ptr | add_group (const std::string &label, const std::string &group_type, const std::string &options="", const std::string &align="\n") |
| | add a newly created subgroup to the group
|
| |
| cgv::base::base_ptr | add_decorator (const std::string &label, const std::string &decorator_type, const std::string &options="", const std::string &align="\n") |
| | add a newly created decorator to the group
|
| |
| button_ptr | add_button (const std::string &label, const std::string &options="", const std::string &align="\n") |
| | use the current gui driver to append a new button with the given label
|
| |
| template<typename T > |
| data::ref_ptr< view< T > > | add_view (const std::string &label, const T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| | use this to add a new view to the gui with a given value type, gui type and init options
|
| |
| template<typename T > |
| data::ref_ptr< control< T > > | add_control (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| | use this to add a new control to the gui with a given value type, gui type and init options
|
| |
| template<typename T > |
| data::ref_ptr< control< T > > | add_control (const std::string &label, control_provider< T > *provider, const std::string &gui_type="", const std::string &options="", const std::string &align="\n", void *user_data=0) |
| | use this to add a new control to the gui, where the control is implemented with a control provider class
|
| |
| template<typename T > |
| data::ref_ptr< control< T > > | add_member_control (cgv::base::base *base_ptr, const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") |
| | add control with callback to cgv::base::on_set method on cgv::gui::control::value_change
|
| |
| bool | add_tree_node (const std::string &label, bool &toggle, int level, const std::string &a="\n", gui_group_ptr ggp=gui_group_ptr()) |
| | add a collapsable node to the gui (deprecated)
|
| |
| template<typename T > |
| bool | begin_tree_node (const std::string &label, const T &value, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) |
| | Begin a sub tree of a tree structured gui.
|
| |
| template<typename T > |
| void | end_tree_node (const T &value) |
| | template specialization that allows to specify value reference plus node_instance by using the result of the function with_instance(value,idx) for the value argument finish a sub tree begun with begin_tree_node
|
| |
| template<typename T > |
| bool | is_tree_node_visible (const T &value) const |
| | return whether the sub tree attached to a value is visible
|
| |
| template<typename T > |
| void | set_tree_node_visibility (const T &value, bool is_visible) |
| | set the visibility status of sub tree attached to a value. This calls the post_recreate method if needed.
|
| |
| bool | begin_tree_node_void (const std::string &label, const void *value_ptr, int index=-1, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) |
| | void version of the templated functions
|
| |
| void | end_tree_node_void (const void *value_ptr, int index=-1) |
| |
| bool | is_tree_node_visible_void (const void *value_ptr, int index) const |
| |
| void | set_tree_node_visibility_void (const void *value_ptr, int index, bool is_visible) |
| |
| template<typename T > |
| bool | add_gui (const std::string &label, T &value, const std::string &gui_type="", const std::string &options="") |
| | Add a composed gui of the given gui_type for the given value.
|
| |
Public Member Functions inherited from cgv::gui::event_handler |
| | event_handler () |
| | default construction
|
| |
| bool | grab_focus () |
| | grab the focus in all parent nodes
|
| |
| bool | add_key_control (const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr()) |
| | add a key control for the given property with the given options.
|
| |