Here is a list of all documented class members with links to the class documentation for each member:
- r -
- R() : cgv::media::rgb_color_interface< color< T, cm, am > >, cgv::media::rgb_color_interface< color< T, RGB, am > >
- radii : cgv::render::cone_render_data< ColorType >, cgv::render::sphere_render_data< ColorType >
- radius : cgv::render::cone_render_style, cgv::render::sphere_render_style, cgv::render::spline_tube_render_style
- radius_lower_bound : cgv::render::arrow_render_style
- radius_scale : cgv::render::cone_render_style, cgv::render::sphere_render_style, cgv::render::spline_tube_render_style
- random() : cgv::math::random
- raw_coords() : stl_reader::StlMesh< TNumber, TIndex >
- raw_normals() : stl_reader::StlMesh< TNumber, TIndex >
- raw_solids() : stl_reader::StlMesh< TNumber, TIndex >
- raw_tris() : stl_reader::StlMesh< TNumber, TIndex >
- ray() : cgv::math::ray< T, N >, cgv::math::ray< T, 3 >, cgv::media::ray< T >
- rd : cgv::media::image::image_reader, cgv::media::video::video_reader
- re() : cgv::math::quaternion< T >
- read() : cgv::gui::text_editor, cgv::media::mesh::simple_mesh< T >, cgv::media::riff_reader, cgv::utils::big_binary_file
- read_and_compile() : cgv::render::shader_code
- read_array() : cgv::utils::big_binary_file
- read_calibration() : cgv::gui::vr_calibration
- read_code() : cgv::render::shader_code
- read_code_file() : cgv::render::shader_code
- read_file() : stl_reader::StlMesh< TNumber, TIndex >
- read_frame() : cgv::media::video::abst_video_reader, cgv::media::video::video_reader
- read_frame_buffer() : cgv::render::context, cgv::render::gl::gl_context
- read_image() : cgv::media::image::abst_image_reader, cgv::media::image::bmp_reader, cgv::media::image::image_reader, cgv::render::gl::image_drawable
- read_images() : cgv::render::gl::image_drawable
- read_line() : cgv::media::image::abst_image_reader, cgv::media::image::bmp_reader, cgv::media::image::image_reader
- read_mesh() : cgv::render::gl::mesh_drawable
- read_mtl() : cgv::media::mesh::obj_reader_base
- read_obj() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base
- read_obj_bin() : cgv::media::mesh::obj_loader_generic< T >
- read_package_from_pipe() : cgv::os::named_pipe_input_thread, cgv::os::pipe_input_thread, cgv::os::queued_input_thread
- read_palette() : cgv::media::image::abst_image_reader, cgv::media::image::bmp_reader, cgv::media::image::image_reader
- receive_data() : cgv::os::socket
- receive_line() : cgv::os::socket
- recover_from_external_frame_buffer_change() : cgv::render::context, cgv::render::gl::gl_context
- recover_from_external_viewport_change() : cgv::render::context, cgv::render::gl::gl_context
- recover_intermediate_positions() : cgv::media::mesh::dynamic_mesh< T >
- recreate_context() : cgv::render::context
- recreate_gui() : cgv::gui::provider
- rectangle_render_style() : cgv::render::rectangle_render_style
- red_flag : cgv::render::context::BufferMask
- reduce_buffer() : cgv::render::clod_point_renderer
- reduce_buffer_finish() : cgv::render::clod_point_renderer
- reduce_buffer_init() : cgv::render::clod_point_renderer
- reduce_chunks() : cgv::render::clod_point_renderer
- reduce_points() : cgv::render::clod_point_renderer
- ref() : cgv::data::ref_ptr_impl< T, is_ref_counted >, cgv::data::ref_ptr_impl< T, true >
- ref_aas() : cgv::render::render_info
- ref_alpha_test_func() : cgv::render::textured_material
- ref_alpha_threshold() : cgv::render::textured_material
- ref_ambient_texture_name() : cgv::media::illum::obj_material
- ref_arr() : cgv::data::ref_arr< T >
- ref_attribute_array_manager() : cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >
- ref_b_entry() : cgv::math::sparse_les
- ref_bump_scale() : cgv::media::illum::obj_material, cgv::media::illum::textured_surface_material
- ref_bump_texture_name() : cgv::media::illum::obj_material
- ref_color : cgv::plot::plot_base_config
- ref_composed_attribute_array() : cgv::render::renderer
- ref_counted() : cgv::data::ref_counted
- ref_data_ptr() : cgv::media::abst_color_storage, cgv::media::color_storage< C >
- ref_data_vector_ptr() : cgv::media::abst_color_storage, cgv::media::color_storage< C >
- ref_default_shader_program() : cgv::render::context, cgv::render::gl::gl_context
- ref_defines() : cgv::render::renderer
- ref_diffuse_texture_name() : cgv::media::illum::obj_material
- ref_draw_calls() : cgv::render::render_info
- ref_element() : cgv::ppp::variant
- ref_emission_texture_name() : cgv::media::illum::obj_material
- ref_extent() : cgv::media::volume::volume
- ref_focus() : cgv::render::view
- ref_func() : cgv::ppp::variant
- ref_image_file_name() : cgv::media::illum::textured_surface_material
- ref_joint_parents() : cgv::media::mesh::dynamic_mesh< T >
- ref_log() : cgv::gui::vr_server
- ref_material() : cgv::media::mesh::simple_mesh_base
- ref_materials() : cgv::render::render_info
- ref_max_pnt() : cgv::media::axis_aligned_box< T, N >
- ref_min_pnt() : cgv::media::axis_aligned_box< T, N >
- ref_name() : cgv::media::illum::obj_material, cgv::media::illum::textured_surface_material
- ref_opacity() : cgv::media::illum::obj_material, cgv::plot::plot_base_config
- ref_opacity_texture_name() : cgv::media::illum::obj_material
- ref_prog() : cgv::render::renderer
- ref_ptr() : cgv::data::ref_ptr< T, is_ref_counted >
- ref_ptr_impl() : cgv::data::ref_ptr_impl< T, is_ref_counted >, cgv::data::ref_ptr_impl< T, true >
- ref_quaternion() : cgv::math::rigid_transform< T >
- ref_renderer_singleton() : cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >
- ref_size : cgv::plot::plot_base_config
- ref_specular_texture_name() : cgv::media::illum::obj_material
- ref_sRGBA_textures() : cgv::media::illum::textured_surface_material
- ref_sub_plot2d_config() : cgv::plot::plot2d
- ref_sub_plot3d_config() : cgv::plot::plot3d
- ref_sub_plot_config() : cgv::plot::plot_base
- ref_sub_plot_samples() : cgv::plot::plot2d, cgv::plot::plot3d
- ref_sub_plot_strips() : cgv::plot::plot2d
- ref_surface_shader_program() : cgv::render::context, cgv::render::gl::gl_context
- ref_textures() : cgv::render::render_info
- ref_tracking_reference_state() : vr::vr_driver, vr::vr_kit
- ref_tracking_system_info() : vr::vr_kit
- ref_translation() : cgv::math::rigid_transform< T >
- ref_tree_node_visible_flag() : cgv::gui::provider
- ref_value() : cgv::ppp::variant
- ref_vbos() : cgv::render::render_info
- ref_view_dir() : cgv::render::view
- ref_view_up_dir() : cgv::render::view
- ref_viewport_view() : cgv::render::view
- ref_vr_calibration : cgv::gui::vr_calibration
- ref_y_extent_at_focus() : cgv::render::view
- ref_y_view_angle() : cgv::render::view
- ref_z_far() : cgv::render::clipped_view
- ref_z_near() : cgv::render::clipped_view
- reference_line_width : cgv::render::line_render_style
- reference_positions : cgv::media::mesh::dynamic_mesh< T >
- reference_size : cgv::plot::domain_config
- references : vr::vr_tracking_system_info
- reflect_array() : cgv::reflect::reflection_handler
- reflect_array_begin() : cgv::reflect::reflection_handler
- reflect_base() : cgv::reflect::reflection_handler
- reflect_group_begin() : cgv::base::property_declaration_reflection_handler, cgv::data::ascii_read_reflection_handler, cgv::data::ascii_reflection_handler, cgv::data::ascii_write_reflection_handler, cgv::reflect::debug_reflection_handler, cgv::reflect::find_reflection_handler, cgv::reflect::reflection_handler
- reflect_group_end() : cgv::data::ascii_reflection_handler, cgv::reflect::debug_reflection_handler, cgv::reflect::find_reflection_handler, cgv::reflect::reflection_handler
- reflect_horizontally() : cgv::data::data_view
- reflect_member() : cgv::reflect::reflection_handler
- reflect_member_void() : cgv::base::call_reflection_handler, cgv::base::property_declaration_reflection_handler, cgv::data::ascii_read_reflection_handler, cgv::data::ascii_write_reflection_handler, cgv::data::binary_read_reflection_handler, cgv::data::binary_write_reflection_handler, cgv::reflect::debug_reflection_handler, cgv::reflect::find_reflection_handler, cgv::reflect::reflection_handler
- reflect_method() : cgv::reflect::reflection_handler
- reflect_method_void() : cgv::base::call_reflection_handler, cgv::base::property_declaration_reflection_handler, cgv::data::io_reflection_handler, cgv::reflect::debug_reflection_handler, cgv::reflect::find_reflection_handler, cgv::reflect::reflection_handler
- refresh_rate : cgv::os::display_mode
- register_bit_depth() : cgv::os::display
- register_configuration() : cgv::os::display
- register_driver : vr::vr_driver
- register_mode() : cgv::os::display
- register_object() : cgv::base::registration_listener, cgv::gui::base_provider_generator, cgv::gui::gui_group, cgv::media::image::reader_listener, cgv::media::image::writer_listener, cgv::media::video::video_reader_listener, cgv::media::video::video_writer_listener
- register_position() : cgv::os::display
- register_refresh_rate() : cgv::os::display
- register_resolution() : cgv::os::display
- register_solver_factory() : cgv::math::sparse_les
- register_vr_kit() : vr::vr_driver
- relative_anchor : cgv::render::box_render_style, cgv::render::box_wire_render_style
- release() : cgv::data::ref_ptr_impl< T, is_ref_counted >, cgv::data::ref_ptr_impl< T, true >
- release_all_managed_objects() : cgv::gui::gui_group
- release_attributes() : cgv::render::gl::gl_context
- release_focus() : cgv::gui::vr_server
- release_managed_objects() : cgv::gui::gui_group
- release_singleton() : cgv::base::factory
- remove() : cgv::data::dynamic_priority_queue< T >
- remove_all_children() : cgv::base::group
- remove_all_edges() : cgv::math::adjacency_list< v_type >
- remove_all_elements() : cgv::gui::provider
- remove_border_color_array() : cgv::render::rectangle_renderer
- remove_border_info_array() : cgv::render::rectangle_renderer
- remove_child() : cgv::base::group
- remove_color_array() : cgv::render::renderer
- remove_depth_offset_array() : cgv::render::line_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer
- remove_direction_array() : cgv::render::arrow_renderer
- remove_element() : cgv::gui::provider
- remove_end_point_array() : cgv::render::arrow_renderer
- remove_extent_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer
- remove_group_index_array() : cgv::render::group_renderer
- remove_indexed_color_array() : cgv::render::point_renderer, cgv::render::surfel_renderer
- remove_indices() : cgv::render::renderer
- remove_light_source() : cgv::render::context
- remove_line_width_array() : cgv::render::line_renderer
- remove_menu_element() : cgv::gui::gui_driver, cgv::gui::menu_provider
- remove_normal_array() : cgv::render::line_renderer, cgv::render::surface_renderer
- remove_orientation_array() : cgv::render::ellipsoid_renderer
- remove_point_size_array() : cgv::render::point_renderer, cgv::render::surfel_renderer
- remove_position_array() : cgv::render::renderer
- remove_preceeding_empty_text_token() : cgv::ppp::command_token
- remove_radius_array() : cgv::render::box_renderer, cgv::render::cone_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer
- remove_redundant_vertices() : cgv::media::mesh::convex_polyhedron_base
- remove_rotation_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer
- remove_secondary_color_array() : cgv::render::box_renderer, cgv::render::rectangle_renderer
- remove_size_array() : cgv::render::ellipsoid_renderer
- remove_tangent_array() : cgv::render::spline_tube_renderer
- remove_texcoord_array() : cgv::render::surface_renderer
- remove_translation_array() : cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::rectangle_renderer
- remove_window() : cgv::gui::application, cgv::gui::gui_driver
- removeHeap() : cgv::data::dynamic_priority_queue< T >
- rend() : cgv::math::fvec< T, N >
- render() : cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::renderer
- render_buffer() : cgv::render::render_buffer
- render_callback : cgv::render::gl::gl_transparent_renderer
- render_callback_2 : cgv::render::gl::gl_transparent_renderer
- render_component() : cgv::render::render_component
- render_config() : cgv::render::render_config
- render_count() : cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >
- render_info() : cgv::render::render_info
- render_pass() : cgv::render::context
- render_pass_stack : cgv::render::context
- render_transparent() : cgv::render::gl::gl_transparent_renderer
- rendered_eye : vr_view_interactor
- renderer : cgv::render::attribute_array_manager, cgv::render::renderer
- replace() : cgv::render::texture, cgv::render::vertex_buffer
- replace_by_index() : vr::vr_driver, vr_emulator
- replace_by_pointer() : vr::vr_driver, vr_emulator
- replace_component() : cgv::media::volume::volume
- replace_from_buffer() : cgv::render::texture
- replace_from_image() : cgv::render::texture
- replace_vr_kit() : vr::vr_driver
- reports_time_since_vsynch : vr::vr_hmd_info
- request : cgv::os::http_request
- reset() : cgv::data::optional< T >
- resize() : cgv::math::adjacency_list< v_type >, cgv::math::mat< T >, cgv::math::perm_mat, cgv::math::qem< T >, cgv::math::vec< T >, cgv::media::abst_color_storage, cgv::media::color_storage< C >, cgv::media::image::image, cgv::media::volume::ooc_sliced_volume, cgv::media::volume::volume, cgv::render::context, cgv::render::drawable, cgv::render::vertex_buffer
- resize_colors() : cgv::media::colored_model
- resolution : cgv::render::color_map
- resolve_includes() : cgv::render::shader_code
- resource_file_info() : cgv::base::resource_file_info
- resource_file_registration() : cgv::base::resource_file_registration
- resource_string_registration() : cgv::base::resource_string_registration
- restart() : cgv::utils::stopwatch
- restore_attribute_range() : cgv::plot::axis_config
- result : cgv::os::pipe_output_thread
- Result() : cgv::xml::FindElementByNameVisitor
- retrieve_code() : cgv::render::shader_code
- reverse_bite() : cgv::utils::tokenizer
- reverse_skip() : cgv::utils::token
- reverse_skip_whitespaces() : cgv::utils::tokenizer
- reverse_skip_ws_check_empty() : cgv::utils::tokenizer
- revert_face_orientation() : cgv::media::mesh::simple_mesh_base
- rewind() : cgv::audio::OALSource
- riff_reader() : cgv::media::riff_reader
- right_stick_position : gamepad::gamepad_state
- rigid_transform() : cgv::math::rigid_transform< T >
- role : vr::vr_controller_info
- roll() : cgv::render::view
- rotate() : cgv::math::quaternion< T >, cgv::render::view
- rotate_vector_to_target() : cgv::render::gl::gl_context
- rotations : cgv::render::box_render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::rectangle_render_data< ColorType >
- roughness : cgv::media::illum::surface_material, cgv::render::volume_render_style
- roughness_anisotropy : cgv::media::illum::surface_material
- roughness_index : cgv::media::illum::textured_surface_material
- roughness_orientation : cgv::media::illum::surface_material
- round() : cgv::math::fvec< T, N >, cgv::math::mat< T >, cgv::math::vec< T >
- rounding : cgv::render::box_render_style
- row() : cgv::math::fmat< T, N, M >, cgv::math::mat< T >
- rrs : cgv::plot::plot_base
- run() : cgv::gui::application, cgv::gui::gui_driver, cgv::os::function_thread, cgv::os::queued_input_thread, cgv::os::queued_output_thread, cgv::os::thread, cgv::os::web_server_thread
- running_time : cgv::app::performance_monitor