Here is a list of all documented class members with links to the class documentation for each member:
- d -
- data() : cgv::math::diag_mat< T >, cgv::math::fvec< T, N >, cgv::math::vec< T >
- data::ref_ptr< group, true > : cgv::base::group
- data::ref_ptr< named, true > : cgv::base::named
- data::ref_ptr< node, true > : cgv::base::node
- data::ref_ptr_impl< base, true > : cgv::base::base
- data_blocks : cgv::os::queued_input_thread
- data_format() : cgv::data::data_format
- data_is_external : cgv::math::vec< T >
- data_ptr : cgv::data::data_view_impl< D, P >
- data_view() : cgv::data::data_view
- data_view_base() : cgv::data::data_view_base
- data_view_impl() : cgv::data::data_view_impl< D, P >
- data_view_impl< const_data_view, const unsigned char * > : cgv::data::const_data_view
- data_view_impl< data_view, unsigned char * > : cgv::data::data_view
- deactivate() : cgv::os::display
- deactivate_split_viewport() : cgv::render::view
- dead_zone : vr::controller_input_config
- debug : cgv::render::context_config
- debug_lock() : cgv::os::mutex
- debug_render_passes : cgv::render::context
- debug_unlock() : cgv::os::mutex
- dec_ref_count() : cgv::data::ref_ptr_tag
- decode_if_base64() : cgv::render::shader_code
- decode_sound_file() : cgv::audio::OALContext
- deduce_file_names() : cgv::render::texture
- def_map_iter : cgv::gui::base_provider_generator
- def_map_type : cgv::gui::base_provider_generator
- default_border_color : cgv::render::rectangle_render_style
- default_color : cgv::render::line_render_style
- default_depth_offset : cgv::render::line_render_style, cgv::render::point_render_style, cgv::render::rectangle_render_style
- default_extent : cgv::render::box_render_style, cgv::render::box_wire_render_style
- default_font() : cgv::media::font::font_server
- default_light_source : cgv::render::context
- default_light_source_handles : cgv::render::context
- default_line_width : cgv::render::line_render_style
- default_material : cgv::render::context
- default_normal : cgv::render::line_render_style
- default_radius : cgv::render::box_render_style
- default_render_flags : cgv::render::context
- default_secondary_color : cgv::render::rectangle_render_style
- default_usage : cgv::render::attribute_array_manager
- defs_by_name : cgv::gui::base_provider_generator
- defs_by_type : cgv::gui::base_provider_generator
- degree : cgv::media::mesh::face_info
- del() : cgv::base::base_generator
- del_shell() : cgv::media::mesh::convex_polyhedron< T, TCDim >, cgv::media::mesh::convex_polyhedron_base
- del_vertex() : cgv::media::mesh::convex_polyhedron< T, TCDim >, cgv::media::mesh::convex_polyhedron_base
- delete_instance() : cgv::reflect::abst_reflection_traits, cgv::reflect::reflection_traits_impl< T, B, base_is_abst >, cgv::reflect::reflection_traits_impl< T, B, true >
- delete_instances() : cgv::reflect::abst_reflection_traits, cgv::reflect::reflection_traits_impl< T, B, base_is_abst >, cgv::reflect::reflection_traits_impl< T, B, true >
- delete_min() : cgv::math::fibo_heap< key_type, value_type, max_degrees >
- delete_sub_plot() : cgv::plot::plot2d, cgv::plot::plot3d, cgv::plot::plot_base
- delta_time : cgv::app::performance_monitor
- depth_bits : cgv::render::context_config
- depth_buffer : cgv::render::context_config
- depth_flag : cgv::render::context::BufferMask
- depth_range : cgv::render::window_transformation
- depth_test_state_stack : cgv::render::context
- depth_tex : cgv::render::a_buffer
- depth_tex_unit : cgv::render::a_buffer
- depth_texture : cgv::render::volume_renderer
- destroy_all_windows() : cgv::gui::gui_driver
- destroy_menu() : cgv::gui::menu_provider
- destruct() : cgv::render::a_buffer, cgv::render::attribute_array_binding, cgv::render::frame_buffer, cgv::render::gl::gl_depth_peeler, cgv::render::gl::gl_time_query, cgv::render::gl::gl_transparent_renderer, cgv::render::mesh_render_info, cgv::render::render_buffer, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::render_info, cgv::render::shader_code, cgv::render::shader_program, cgv::render::texture, cgv::render::vertex_buffer
- destruct_camera() : vr::vr_kit
- destruct_colors() : cgv::media::colored_model
- destruct_fbos() : vr::gl_vr_display
- destruct_textures() : cgv::render::textured_material
- detach_code() : cgv::render::shader_program
- detach_from_reference() : cgv::gui::abst_view
- detect_shader_type() : cgv::render::shader_code
- determine_axis_extent_from_subplot() : cgv::plot::plot_base
- device_class : vr::vr_trackable_info
- device_handle : cgv::gui::gamepad_key_event, cgv::gui::gamepad_stick_event, cgv::gui::gamepad_throttle_event, cgv::gui::vr_event_extension, gamepad::device_info
- device_type : vr::vr_trackable_info
- df : cgv::media::volume::volume
- diag_mat() : cgv::math::diag_mat< T >
- dialog() : cgv::gui::dialog
- dialog_on_error : cgv::render::render_config
- diameters : cgv::render::point_render_data< ColorType >, cgv::render::surfel_render_data< ColorType >
- difference : cgv::gui::stick_event
- diffuse : cgv::media::illum::phong_material
- diffuse_index : cgv::media::illum::textured_surface_material
- diffuse_reflectance : cgv::media::illum::surface_material
- diffuse_strength : cgv::render::volume_render_style
- diffuse_texture_name : cgv::media::illum::obj_material
- dim() : cgv::math::qem< T >, cgv::math::vec< T >, cgv::plot::plot_base
- dimensions : cgv::data::data_format
- directed : cgv::math::adjacency_list< v_type >
- direction_is_end_point : cgv::render::arrow_render_data< ColorType >
- directions : cgv::render::arrow_render_data< ColorType >
- directory_helper() : cgv::gui::directory_helper
- directory_name : cgv::gui::directory_helper
- disable() : cgv::render::a_buffer, cgv::render::arrow_renderer, cgv::render::attribute_array_binding, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::cone_renderer, cgv::render::ellipsoid_renderer, cgv::render::frame_buffer, cgv::render::group_renderer, cgv::render::line_renderer, cgv::render::performance_monitor, cgv::render::point_renderer, cgv::render::rectangle_renderer, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::renderer, cgv::render::shader_program, cgv::render::slab_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer, cgv::render::surface_renderer, cgv::render::surfel_renderer, cgv::render::texture, cgv::render::volume_renderer
- disable_array() : cgv::render::attribute_array_binding
- disable_attribute_array_manager() : cgv::render::arrow_renderer, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::cone_renderer, cgv::render::ellipsoid_renderer, cgv::render::group_renderer, cgv::render::line_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer, cgv::render::renderer, cgv::render::slab_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer, cgv::render::surface_renderer, cgv::render::surfel_renderer
- disable_blending() : cgv::render::context, cgv::render::gl::gl_context
- disable_calibration_transformation() : vr::vr_driver
- disable_depth_test() : cgv::render::context, cgv::render::gl::gl_context
- disable_fbo() : vr::gl_vr_display
- disable_global_array() : cgv::render::attribute_array_binding
- disable_light_source() : cgv::render::context
- disable_log() : cgv::gui::vr_server, vr::vr_log
- disable_material() : cgv::render::context, cgv::render::gl::gl_context
- disable_shader_file_cache() : cgv::render::context
- disable_textures() : cgv::render::textured_material
- disable_viewport_splitting() : cgv::render::view
- dispatch() : cgv::gui::vr_server
- dispatch_event() : cgv::gui::window
- display_configuration() : cgv::os::display_configuration
- display_mode() : cgv::os::display_mode
- display_position() : cgv::os::display_position
- distorted_pinhole() : cgv::math::distorted_pinhole< T >
- distortion_inversion_result : cgv::math::distorted_pinhole_types
- distortion_result : cgv::math::distorted_pinhole_types
- dnd_text : cgv::gui::mouse_event
- does_viewport_use_individual_view() : cgv::render::view
- dom_cfg : cgv::plot::plot_base
- dom_cfg_ptr : cgv::plot::plot_base
- domain_config() : cgv::plot::domain_config
- done() : cgv::os::queued_input_thread, cgv::os::queued_output_thread
- dont_render_kits : vr_view_interactor
- double_buffer : cgv::render::context_config
- down_cast() : cgv::data::ref_ptr< T, is_ref_counted >
- downsample() : cgv::media::image::image
- downscale() : cgv::media::image::image
- draw() : cgv::plot::plot2d, cgv::plot::plot3d, cgv::render::arrow_renderer, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::callback_drawable, cgv::render::clod_point_renderer, cgv::render::cone_renderer, cgv::render::drawable, cgv::render::ellipsoid_renderer, cgv::render::gl::gl_cursor, cgv::render::gl::gl_implicit_surface_drawable_base, cgv::render::gl::gl_performance_monitor, cgv::render::gl::image_drawable, cgv::render::gl::mesh_drawable, cgv::render::line_renderer, cgv::render::normal_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer, cgv::render::render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::render_info, cgv::render::renderer, cgv::render::slab_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer, cgv::render::surfel_renderer, cgv::render::volume_renderer, vr_emulator, vr_test, vr_view_interactor
- draw_action_zone() : vr_view_interactor
- draw_all() : cgv::render::render_info
- draw_calls : cgv::render::render_info
- draw_edges_of_faces() : cgv::render::context, cgv::render::gl::gl_context
- draw_edges_of_strip_or_fan() : cgv::render::context, cgv::render::gl::gl_context
- draw_faces() : cgv::render::context, cgv::render::gl::gl_context
- draw_impl() : cgv::render::renderer
- draw_impl_instanced() : cgv::render::renderer
- draw_implicit_surface() : cgv::render::gl::gl_implicit_surface_drawable_base
- draw_in_compatibility_mode : cgv::render::context
- draw_light_source() : cgv::render::context, cgv::render::gl::gl_context
- draw_mesh() : cgv::render::gl::mesh_drawable
- draw_mesh_primitive() : cgv::render::gl::mesh_drawable
- draw_points() : cgv::render::clod_point_renderer
- draw_primitive() : cgv::render::mesh_render_info
- draw_separate_view() : vr_view_interactor
- draw_strip_or_fan() : cgv::render::context, cgv::render::gl::gl_context
- draw_text() : cgv::media::font::font_face, cgv::render::context
- draw_vr_controllers() : vr_view_interactor
- draw_vr_kits() : vr_view_interactor
- draw_wireframe() : cgv::render::mesh_render_info
- drawable() : cgv::render::drawable
- driver : vr::vr_kit
- driver_index : gamepad::device_info, gamepad::gamepad_driver
- drop_alpha() : cgv::media::color< T, cm, am >
- drop_vertex() : cgv::media::mesh::streaming_mesh< T >
- drop_vertices() : cgv::media::mesh::streaming_mesh< T >
- dst_alpha : cgv::render::context::BlendState
- dst_color : cgv::render::context::BlendState
- dual() : cgv::media::mesh::simple_mesh< T >
- dual_contouring() : cgv::media::mesh::dual_contouring< X, T >
- dv : cgv::media::volume::volume
- dx : cgv::gui::mouse_event
- dy : cgv::gui::mouse_event
- dynamic_priority_queue() : cgv::data::dynamic_priority_queue< T >