Here is a list of all documented class members with links to the class documentation for each member:
- b -
- B() : cgv::media::rgb_color_interface< color< T, cm, am > >, cgv::media::rgb_color_interface< color< T, RGB, am > >
- background_visible_ : cgv::app::themed_canvas_overlay
- backup_attribute_range() : cgv::plot::axis_config
- balanced_bite() : cgv::utils::tokenizer
- bar_color : cgv::plot::plot_base_config
- bar_coordinate_index : cgv::plot::plot_base_config
- bar_outline_color : cgv::plot::plot_base_config
- bar_outline_width : cgv::plot::plot_base_config
- bar_percentual_depth : cgv::plot::plot3d_config
- bar_percentual_width : cgv::plot::plot_base_config
- base_method_action() : cgv::base::base_method_action< X >
- base_provider() : cgv::gui::base_provider
- base_provider_generator() : cgv::gui::base_provider_generator
- base_type : cgv::data::ref_ptr< T, is_ref_counted >, cgv::math::fmat< T, N, M >, cgv::math::quaternion< T >
- battery_charge_level : vr::vr_trackable_info
- before_drop_vertex() : cgv::media::mesh::streaming_mesh_callback_handler, cgv::render::gl::gl_implicit_surface_drawable_base
- begin() : cgv::base::action, cgv::base::find_action< X >, cgv::base::matched_method_action< X, R1, R2, T1 >, cgv::base::single_method_action< X, R, T1 >, cgv::base::single_method_action_2< X, R, T1, T2 >, cgv::render::gl::gl_time_query, cgv::utils::token
- begin_corner() : cgv::media::mesh::simple_mesh_base
- begin_layer() : cgv::render::gl::gl_depth_peeler
- begin_list_chunk() : cgv::media::riff_handler
- begin_overlay_gui() : cgv::app::overlay
- begin_sample : cgv::plot::plot_base_config
- begin_scope() : cgv::render::gl::gl_time_query
- begin_tree_node() : cgv::gui::provider
- begin_tree_node_void() : cgv::gui::provider
- bg_accum_color_stack : cgv::render::context
- bg_color_stack : cgv::render::context
- bg_depth_stack : cgv::render::context
- bg_stencil_stack : cgv::render::context
- big_binary_file() : cgv::utils::big_binary_file
- binary_write_reflection_handler() : cgv::data::binary_write_reflection_handler
- bind() : cgv::render::mesh_render_info, cgv::render::render_info, cgv::render::vertex_buffer
- bind_and_listen() : cgv::os::socket_server
- bind_as_image() : cgv::render::texture
- bind_attribute_array() : cgv::render::attribute_array_binding
- bind_texture() : vr::gl_vr_display
- bind_wireframe() : cgv::render::mesh_render_info
- bit_depth : cgv::os::display_mode
- bite() : cgv::utils::tokenizer
- blend_points : cgv::render::point_render_style, cgv::render::surfel_render_style
- blend_rectangles : cgv::render::rectangle_render_style
- blend_shape_data : cgv::media::mesh::dynamic_mesh< T >
- blend_shape_data_range : cgv::media::mesh::dynamic_mesh< T >::blend_shape
- blend_shape_index_range : cgv::media::mesh::dynamic_mesh< T >::blend_shape
- blend_shape_indices : cgv::media::mesh::dynamic_mesh< T >
- blend_shape_mode : cgv::media::mesh::dynamic_mesh< T >
- blend_shapes : cgv::media::mesh::dynamic_mesh< T >
- blend_state_stack : cgv::render::context
- blend_texture_over_viewport() : cgv::render::gl::gl_transparent_renderer
- blend_width_in_pixel : cgv::plot::domain_config, cgv::render::line_render_style, cgv::render::point_render_style, cgv::render::sphere_render_style, cgv::render::surfel_render_style
- blit_aspect_scale : vr_view_interactor
- blit_fbo() : vr::gl_vr_display
- blit_from() : cgv::render::frame_buffer
- blit_to() : cgv::render::frame_buffer
- blit_vr_views : vr_view_interactor
- blit_vr_views_enabled() : vr_view_interactor
- block_end : cgv::ppp::command_token
- block_follows : cgv::gui::command_info, cgv::ppp::command_token
- blocks : cgv::os::queued_output_thread
- blocks_events() : cgv::app::overlay
- blue_flag : cgv::render::context::BufferMask
- bmp_reader() : cgv::media::image::bmp_reader
- bmp_writer() : cgv::media::image::bmp_writer
- bool_combiner() : cgv::signal::bool_combiner
- border_colors : cgv::render::rectangle_render_data< ColorType >
- border_mode : cgv::render::rectangle_render_style
- border_width_in_pixel : cgv::render::rectangle_render_style
- bounding_box : cgv::render::volume_renderer
- bounds() : cgv::data::interval_map< Key, T >
- box : cgv::render::gl::mesh_drawable
- box_get_face_vertex_index() : cgv::media::mesh::convex_polyhedron_base
- box_render_style() : cgv::render::box_render_style
- box_renderer() : cgv::render::box_renderer
- box_type : cgv::media::mesh::convex_polyhedron< T, TCDim >, cgv::media::mesh::simple_mesh< T >
- box_wire_render_style() : cgv::render::box_wire_render_style
- brdf_type : cgv::media::illum::surface_material
- broadcast_signal() : cgv::os::condition_mutex
- broadcast_signal_with_lock() : cgv::os::condition_mutex
- buffer_mask_stack : cgv::render::context
- build() : cgv::data::grid< Pnt, Idx >
- build_dir() : cgv::render::shader_program
- build_files() : cgv::render::shader_program
- build_program() : cgv::render::renderer, cgv::render::shader_program
- build_scene() : vr_test
- build_shader_program() : cgv::render::arrow_renderer, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::cone_renderer, cgv::render::ellipsoid_renderer, cgv::render::line_renderer, cgv::render::normal_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer, cgv::render::renderer, cgv::render::slab_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer, cgv::render::surfel_renderer, cgv::render::volume_renderer
- bump_index : cgv::media::illum::textured_surface_material
- bump_scale : cgv::media::illum::obj_material, cgv::media::illum::textured_surface_material
- bump_texture_name : cgv::media::illum::obj_material
- button() : cgv::gui::button, cgv::gui::mouse_event
- button_flags : gamepad::gamepad_state, vr::vr_controller_state
- button_state : cgv::gui::mouse_event