Here is a list of all documented functions with links to the class documentation for each member:
- b -
- B() : cgv::media::rgb_color_interface< color< T, cm, am > >, cgv::media::rgb_color_interface< color< T, RGB, am > >
- backup_attribute_range() : cgv::plot::axis_config
- balanced_bite() : cgv::utils::tokenizer
- base_method_action() : cgv::base::base_method_action< X >
- base_provider() : cgv::gui::base_provider
- base_provider_generator() : cgv::gui::base_provider_generator
- before_drop_vertex() : cgv::media::mesh::streaming_mesh_callback_handler, cgv::render::gl::gl_implicit_surface_drawable_base
- begin() : cgv::base::action, cgv::base::find_action< X >, cgv::base::matched_method_action< X, R1, R2, T1 >, cgv::base::single_method_action< X, R, T1 >, cgv::base::single_method_action_2< X, R, T1, T2 >, cgv::render::gl::gl_time_query
- begin_corner() : cgv::media::mesh::simple_mesh_base
- begin_layer() : cgv::render::gl::gl_depth_peeler
- begin_list_chunk() : cgv::media::riff_handler
- begin_overlay_gui() : cgv::app::overlay
- begin_scope() : cgv::render::gl::gl_time_query
- begin_tree_node() : cgv::gui::provider
- begin_tree_node_void() : cgv::gui::provider
- big_binary_file() : cgv::utils::big_binary_file
- binary_write_reflection_handler() : cgv::data::binary_write_reflection_handler
- bind() : cgv::render::mesh_render_info, cgv::render::render_info, cgv::render::vertex_buffer
- bind_and_listen() : cgv::os::socket_server
- bind_as_image() : cgv::render::texture
- bind_attribute_array() : cgv::render::attribute_array_binding
- bind_texture() : vr::gl_vr_display
- bind_wireframe() : cgv::render::mesh_render_info
- bite() : cgv::utils::tokenizer
- blend_texture_over_viewport() : cgv::render::gl::gl_transparent_renderer
- blit_fbo() : vr::gl_vr_display
- blit_from() : cgv::render::frame_buffer
- blit_to() : cgv::render::frame_buffer
- blit_vr_views_enabled() : vr_view_interactor
- block_follows() : cgv::ppp::command_token
- blocks_events() : cgv::app::overlay
- bmp_reader() : cgv::media::image::bmp_reader
- bmp_writer() : cgv::media::image::bmp_writer
- bool_combiner() : cgv::signal::bool_combiner
- bounds() : cgv::data::interval_map< Key, T >
- box_get_face_vertex_index() : cgv::media::mesh::convex_polyhedron_base
- box_render_style() : cgv::render::box_render_style
- box_renderer() : cgv::render::box_renderer
- box_wire_render_style() : cgv::render::box_wire_render_style
- broadcast_signal() : cgv::os::condition_mutex
- broadcast_signal_with_lock() : cgv::os::condition_mutex
- build() : cgv::data::grid< Pnt, Idx >
- build_dir() : cgv::render::shader_program
- build_files() : cgv::render::shader_program
- build_program() : cgv::render::renderer, cgv::render::shader_program
- build_scene() : vr_test
- build_shader_program() : cgv::render::arrow_renderer, cgv::render::box_renderer, cgv::render::box_wire_renderer, cgv::render::cone_renderer, cgv::render::ellipsoid_renderer, cgv::render::line_renderer, cgv::render::normal_renderer, cgv::render::point_renderer, cgv::render::rectangle_renderer, cgv::render::renderer, cgv::render::slab_renderer, cgv::render::sphere_renderer, cgv::render::spline_tube_renderer, cgv::render::surfel_renderer, cgv::render::volume_renderer
- button() : cgv::gui::button