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cgv::render::surfel_render_style_reflect Struct Reference
Inheritance diagram for cgv::render::surfel_render_style_reflect:
cgv::render::surfel_render_style cgv::render::surface_render_style cgv::render::group_render_style cgv::render::render_style

Public Member Functions

bool self_reflect (cgv::reflect::reflection_handler &rh)
 

Additional Inherited Members

- Public Attributes inherited from cgv::render::surfel_render_style
float surface_offset = 0.0f
 position offset in normal direction to prevent z-figthing if surfels are placed directly on flat surfaces
 
float point_size = 1.0f
 default value assigned to point size attribute in enable method of point renderer, set to 1 in constructor
 
bool use_group_point_size = false
 whether to use the
 
bool measure_point_size_in_pixel = true
 whether to measure point size in pixels or in world space relative to reference_pixel_size passed to enable method, defaults to true
 
float blend_width_in_pixel = 1.0f
 set to 1 in constructor
 
float halo_width_in_pixel = 0.0f
 set to 0 in constructor
 
float percentual_halo_width = 0.0f
 set to 0 in constructor
 
rgba halo_color = { 1.0f }
 color of halo with opacity channel
 
float halo_color_strength = 0.5f
 strength in [0,1] of halo color with respect to color of primitive
 
bool orient_splats = true
 set to true in constructor
 
bool blend_points = true
 set to false in constructor
 
- Public Attributes inherited from cgv::render::surface_render_style
cgv::media::illum::surface_material::color_type surface_color = cgv::media::illum::surface_material::color_type(0.4f, 0.1f, 0.7f)
 default value for color when map color to material is used
 
float surface_opacity = 1.0f
 default value for the surface opacity when map color to material is used
 
CullingMode culling_mode = CM_OFF
 culling mode for point splats, set to CM_OFF in constructor
 
IlluminationMode illumination_mode = IM_ONE_SIDED
 illumination mode defaults to IM_ONE_SIDED
 
ColorMapping map_color_to_material = CM_COLOR
 material side[s] where color is to be mapped to the diffuse material component, defaults to CM_COLOR for front and back color mapping
 
cgv::media::illum::textured_surface_material material
 material of surface
 
- Public Attributes inherited from cgv::render::group_render_style
bool use_group_color = false
 whether to use group colors indexed through group index, defaults to false
 
bool use_group_transformation = false
 whether to use group translation and rotation indexed through group index, defaults to false
 

Detailed Description

Definition at line 110 of file surfel_renderer.h.

Member Function Documentation

◆ self_reflect()

bool cgv::render::surfel_render_style_reflect::self_reflect ( cgv::reflect::reflection_handler rh)

Definition at line 133 of file surfel_renderer.cxx.


The documentation for this struct was generated from the following files: