cgv
|
style of a point More...
#include <surface_renderer.h>
Public Attributes | |
cgv::media::illum::surface_material::color_type | surface_color |
default value for color when map color to material is used | |
float | surface_opacity |
default value for the surface opacity when map color to material is used | |
CullingMode | culling_mode |
culling mode for point splats, set to CM_OFF in constructor | |
IlluminationMode | illumination_mode |
illumination mode defaults to IM_ONE_SIDED | |
ColorMapping | map_color_to_material |
material side[s] where color is to be mapped to the diffuse material component, defaults to MS_FRONT_AND_BACK | |
cgv::media::illum::textured_surface_material | material |
material of surface | |
![]() | |
bool | use_group_color |
whether to use group colors indexed through group index, defaults to false | |
bool | use_group_transformation |
whether to use group translation and rotation indexed through group index, defaults to false | |
Additional Inherited Members | |
![]() | |
group_render_style () | |
set default values | |
style of a point
Definition at line 25 of file surface_renderer.h.
cgv::render::surface_render_style::surface_render_style | ( | ) |
Definition at line 25 of file surface_renderer.cxx.
CullingMode cgv::render::surface_render_style::culling_mode |
culling mode for point splats, set to CM_OFF in constructor
Definition at line 32 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::disable(), cgv::render::surfel_renderer::disable(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), and cgv::plot::plot3d::plot3d().
IlluminationMode cgv::render::surface_render_style::illumination_mode |
illumination mode defaults to IM_ONE_SIDED
Definition at line 34 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), cgv::plot::plot3d::plot3d(), and cgv::plot::plot_base::plot_base().
ColorMapping cgv::render::surface_render_style::map_color_to_material |
material side[s] where color is to be mapped to the diffuse material component, defaults to MS_FRONT_AND_BACK
Definition at line 36 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), cgv::plot::plot3d::plot3d(), and cgv::plot::plot_base::plot_base().
cgv::media::illum::textured_surface_material cgv::render::surface_render_style::material |
material of surface
Definition at line 38 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), and cgv::render::surface_renderer::enable().
cgv::media::illum::surface_material::color_type cgv::render::surface_render_style::surface_color |
default value for color when map color to material is used
Definition at line 28 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), and cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base().
float cgv::render::surface_render_style::surface_opacity |
default value for the surface opacity when map color to material is used
Definition at line 30 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), and cgv::render::surface_renderer::enable().