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cgv
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style of a point More...
#include <surface_renderer.h>
Public Attributes | |
| cgv::media::illum::surface_material::color_type | surface_color = cgv::media::illum::surface_material::color_type(0.4f, 0.1f, 0.7f) |
| default value for color when map color to material is used | |
| float | surface_opacity = 1.0f |
| default value for the surface opacity when map color to material is used | |
| CullingMode | culling_mode = CM_OFF |
| culling mode for point splats, set to CM_OFF in constructor | |
| IlluminationMode | illumination_mode = IM_ONE_SIDED |
illumination mode defaults to IM_ONE_SIDED | |
| ColorMapping | map_color_to_material = CM_COLOR |
| material side[s] where color is to be mapped to the diffuse material component, defaults to CM_COLOR for front and back color mapping | |
| cgv::media::illum::textured_surface_material | material |
| material of surface | |
Public Attributes inherited from cgv::render::group_render_style | |
| bool | use_group_color = false |
| whether to use group colors indexed through group index, defaults to false | |
| bool | use_group_transformation = false |
| whether to use group translation and rotation indexed through group index, defaults to false | |
style of a point
Definition at line 25 of file surface_renderer.h.
| CullingMode cgv::render::surface_render_style::culling_mode = CM_OFF |
culling mode for point splats, set to CM_OFF in constructor
Definition at line 32 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::disable(), cgv::render::surfel_renderer::disable(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), and cgv::plot::plot3d::plot3d().
| IlluminationMode cgv::render::surface_render_style::illumination_mode = IM_ONE_SIDED |
illumination mode defaults to IM_ONE_SIDED
Definition at line 34 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), cgv::plot::plot3d::plot3d(), and cgv::plot::plot_base::plot_base().
| ColorMapping cgv::render::surface_render_style::map_color_to_material = CM_COLOR |
material side[s] where color is to be mapped to the diffuse material component, defaults to CM_COLOR for front and back color mapping
Definition at line 36 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base(), cgv::plot::plot3d::plot3d(), and cgv::plot::plot_base::plot_base().
| cgv::media::illum::textured_surface_material cgv::render::surface_render_style::material |
material of surface
Definition at line 38 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), and cgv::render::surface_renderer::enable().
| cgv::media::illum::surface_material::color_type cgv::render::surface_render_style::surface_color = cgv::media::illum::surface_material::color_type(0.4f, 0.1f, 0.7f) |
default value for color when map color to material is used
Definition at line 28 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), cgv::render::surface_renderer::enable(), and cgv::render::gl::gl_implicit_surface_drawable_base::gl_implicit_surface_drawable_base().
| float cgv::render::surface_render_style::surface_opacity = 1.0f |
default value for the surface opacity when map color to material is used
Definition at line 30 of file surface_renderer.h.
Referenced by cgv::gui::surface_render_style_gui_creator::create(), and cgv::render::surface_renderer::enable().