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| float | point_size = 1.0f |
| | default value assigned to point size attribute in enable method of point renderer, set to 1 in constructor
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| bool | use_group_point_size = false |
| | whether to use the
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| bool | measure_point_size_in_pixel = true |
| | whether to measure point size in pixels or in world space relative to reference_pixel_size passed to enable method, defaults to true
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| bool | screen_aligned = true |
| | whether to span point splat in screen aligned coordinate system
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| float | default_depth_offset = 0.0f |
| | default value for depth offset used to support layering
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| float | blend_width_in_pixel = 1.0f |
| | set to 1 in constructor
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| float | halo_width_in_pixel = 0.0f |
| | set to 0 in constructor
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| float | percentual_halo_width = 0.0f |
| | set to 0 in constructor
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| rgba | halo_color = { 1.0f } |
| | color of halo with opacity channel
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| float | halo_color_strength = 0.5f |
| | strength in [0,1] of halo color with respect to color of primitive
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| bool | blend_points = true |
| | whether to enable blending while rendering (needed for smooth edges; true by default)
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| bool | use_group_color = false |
| | whether to use group colors indexed through group index, defaults to false
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| bool | use_group_transformation = false |
| | whether to use group translation and rotation indexed through group index, defaults to false
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| |
Definition at line 105 of file point_renderer.h.
◆ self_reflect()
The documentation for this struct was generated from the following files: