base class for all drawables, which is independent of the used rendering API.
bool build_render_info(const std::string &file_name, const fx::gltf::Document &doc, cgv::render::context &ctx, cgv::render::render_info &R)
construct render info from gltf document
void extract_mesh(const std::string &file_name, const fx::gltf::Document &doc, cgv::media::mesh::simple_mesh< float > &mesh, int mesh_index, int primitive_index)
extract simple mesh form gltf document