Here is a list of all documented functions with links to the class documentation for each member:
- p -
- packing_info() : cgv::data::packing_info
- pan() : cgv::render::view
- parse_color() : cgv::media::mesh::obj_reader_base
- parse_gui_file() : cgv::gui::base_provider_generator
- parse_obj() : cgv::media::mesh::obj_reader_base
- parse_vec2() : cgv::media::mesh::obj_reader_generic< T >
- parse_vec3() : cgv::media::mesh::obj_reader_generic< T >
- paste() : cgv::math::mat< T >, cgv::math::vec< T >
- paste_from_clipboard() : cgv::gui::application, cgv::gui::gui_driver
- pause() : cgv::audio::OALSource
- perform_render_pass() : cgv::render::multi_pass_drawable
- performance_monitor() : cgv::render::performance_monitor
- perm_mat() : cgv::math::perm_mat
- permute() : cgv::data::data_view_impl< D, P >
- phong_material() : cgv::media::illum::phong_material
- pinhole() : cgv::math::pinhole< T >
- pipe_output_thread() : cgv::os::pipe_output_thread
- place_center() : cgv::plot::plot_base
- place_corner() : cgv::plot::plot_base
- place_light_source() : cgv::render::context
- place_origin() : cgv::plot::plot_base
- plane() : cgv::media::plane< T >
- play() : cgv::audio::OALSource
- play_pause() : cgv::audio::OALSource
- plot2d() : cgv::plot::plot2d
- plot2d_config() : cgv::plot::plot2d_config
- plot3d() : cgv::plot::plot3d
- plot3d_config() : cgv::plot::plot3d_config
- plot_base() : cgv::plot::plot_base
- plot_base_config() : cgv::plot::plot_base_config
- plot_space_from_attribute_space() : cgv::plot::axis_config
- plot_space_from_window_space() : cgv::plot::axis_config
- point_render_style() : cgv::render::point_render_style
- pointer_test() : cgv::utils::pointer_test
- pop() : cgv::data::dynamic_priority_queue< T >
- pop_bg_accum_color() : cgv::render::context
- pop_bg_color() : cgv::render::context
- pop_bg_depth() : cgv::render::context
- pop_bg_stencil() : cgv::render::context
- pop_blend_state() : cgv::render::context
- pop_buffer_mask() : cgv::render::context
- pop_cull_state() : cgv::render::context
- pop_data_block() : cgv::os::queued_input_thread
- pop_depth_test_state() : cgv::render::context
- pop_modelview_matrix() : cgv::render::context
- pop_pixel_coords() : cgv::render::context, cgv::render::gl::gl_context
- pop_projection_matrix() : cgv::render::context
- pop_viewport() : cgv::render::frame_buffer
- pop_window_transformation_array() : cgv::render::context, cgv::render::gl::gl_context
- pose_event() : cgv::gui::pose_event
- pose_mesh() : cgv::media::mesh::adaptive_skinned_mesh< T >
- position() : cgv::math::ray< T, N >, cgv::math::ray< T, 3 >, cgv::utils::big_binary_file
- positionDownward() : cgv::data::dynamic_priority_queue< T >
- positionUpward() : cgv::data::dynamic_priority_queue< T >
- post_rebuild() : cgv::render::gl::gl_implicit_surface_drawable_base
- post_recreate_gui() : cgv::gui::provider
- post_redraw() : cgv::render::context, cgv::render::drawable
- prepare_attributes() : cgv::render::gl::gl_context
- prepare_extents() : cgv::plot::plot_base
- process_chunk_data() : cgv::media::riff_handler
- process_chunk_header() : cgv::media::riff_handler
- process_color() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_comment() : cgv::media::mesh::obj_reader_base
- process_edge_plane() : cgv::media::mesh::dual_contouring< X, T >
- process_face() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_group() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_gui_file() : cgv::base::config_file_driver, cgv::gui::gui_driver, gui_config_file_driver
- process_line() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base
- process_material() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_base, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_member_void() : cgv::reflect::find_reflection_handler, cgv::reflect::get_reflection_handler, cgv::reflect::set_reflection_handler
- process_normal() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_generic< T >, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_slice() : cgv::media::mesh::cuberille< X, T, P >, cgv::media::mesh::dual_contouring< X, T >
- process_structural_group_begin() : cgv::reflect::reflection_handler
- process_texcoord() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_generic< T >, cgv::media::mesh::simple_mesh_obj_reader< T >
- process_text() : cgv::render::context
- process_vertex() : cgv::media::mesh::obj_loader_generic< T >, cgv::media::mesh::obj_reader_generic< T >, cgv::media::mesh::simple_mesh_obj_reader< T >
- progression() : cgv::utils::progression
- property_string() : cgv::gui::property_string
- provider() : cgv::gui::provider
- ptr() : cgv::data::ref_arr< T >
- push_bg_accum_color() : cgv::render::context
- push_bg_color() : cgv::render::context
- push_bg_depth() : cgv::render::context
- push_bg_stencil() : cgv::render::context
- push_blend_state() : cgv::render::context
- push_buffer_mask() : cgv::render::context
- push_cull_state() : cgv::render::context
- push_depth_test_state() : cgv::render::context
- push_modelview_matrix() : cgv::render::context
- push_pixel_coords() : cgv::render::context, cgv::render::gl::gl_context
- push_projection_matrix() : cgv::render::context
- push_viewport() : cgv::render::frame_buffer
- push_window_transformation_array() : cgv::render::context
- put_action_zone_bounary() : vr::vr_driver, vr_emulator
- put_axis() : cgv::math::quaternion< T >
- put_backup_attribute_range() : cgv::plot::axis_config
- put_bg_accum_color() : cgv::render::context
- put_bg_color() : cgv::render::context
- put_calibration_transformation() : vr::vr_driver
- put_camera_intrinsics() : vr::vr_camera
- put_camera_to_head_matrix() : vr::vr_camera
- put_color() : cgv::media::abst_color_storage, cgv::media::color_storage< C >, cgv::media::colored_model
- put_coordinate_system() : cgv::render::view
- put_cursor_coords() : cgv::render::context
- put_eye_to_head_matrix() : vr::vr_kit, vr_emulated_kit
- put_homogeneous_matrix() : cgv::math::quaternion< T >
- put_id() : cgv::render::render_component
- put_id_void() : cgv::render::render_component
- put_im() : cgv::math::quaternion< T >
- put_image() : cgv::math::quaternion< T >
- put_matrix() : cgv::math::quaternion< T >
- put_normal() : cgv::math::quaternion< T >
- put_preimage() : cgv::math::quaternion< T >
- put_projection_matrix() : vr::vr_camera, vr::vr_kit, vr_emulated_kit
- put_ray() : vr::vr_controller_state
- put_up_direction() : vr::vr_driver, vr_emulator
- put_world_to_eye_transform() : vr::vr_kit
- put_x_direction() : vr::vr_driver