base interface for framebuffer
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#include <context.h>
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| | frame_buffer_base () |
| | initialize members
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| | render_component () |
| | initialize members
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| virtual bool | is_created () const |
| | return whether component has been created
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| void | put_id_void (void *ptr) const |
| | copy the rendering api specific id the component to the memory location of the given pointer.
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| template<typename T> |
| void | put_id (T &id) const |
| | cast the refence to rendering api specific representation of component id to the specified type
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base interface for framebuffer
Definition at line 528 of file context.h.
◆ frame_buffer_base()
| cgv::render::frame_buffer_base::frame_buffer_base |
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| ) |
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◆ context
◆ attached
| bool cgv::render::frame_buffer_base::attached[16] |
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protected |
◆ depth_attached
| bool cgv::render::frame_buffer_base::depth_attached |
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protected |
◆ enabled_color_attachments
| std::vector<int> cgv::render::frame_buffer_base::enabled_color_attachments |
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protected |
◆ height
| int cgv::render::frame_buffer_base::height |
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protected |
◆ is_enabled
| bool cgv::render::frame_buffer_base::is_enabled |
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protected |
◆ width
| int cgv::render::frame_buffer_base::width |
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protected |
The documentation for this class was generated from the following files: