information structure for drivers
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#include <gamepad.h>
|
std::string | name |
| name of driver
|
|
bool | enabled |
| state of driver
|
|
information structure for drivers
Definition at line 13 of file gamepad.h.
◆ enabled
bool gamepad::driver_info::enabled |
state of driver
Definition at line 18 of file gamepad.h.
◆ name
std::string gamepad::driver_info::name |
name of driver
Definition at line 16 of file gamepad.h.
The documentation for this struct was generated from the following file: