Definition at line 623 of file gltf.h.
◆ empty()
bool fx::gltf::Material::PBRMetallicRoughness::empty |
( |
| ) |
const |
|
inline |
◆ baseColorFactor
std::array<float, 4> fx::gltf::Material::PBRMetallicRoughness::baseColorFactor = { defaults::IdentityVec4 } |
◆ baseColorTexture
Texture fx::gltf::Material::PBRMetallicRoughness::baseColorTexture |
◆ extensionsAndExtras
nlohmann::json fx::gltf::Material::PBRMetallicRoughness::extensionsAndExtras {} |
◆ metallicFactor
float fx::gltf::Material::PBRMetallicRoughness::metallicFactor { defaults::IdentityScalar } |
◆ metallicRoughnessTexture
Texture fx::gltf::Material::PBRMetallicRoughness::metallicRoughnessTexture |
◆ roughnessFactor
float fx::gltf::Material::PBRMetallicRoughness::roughnessFactor { defaults::IdentityScalar } |
The documentation for this struct was generated from the following file: