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cgv
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Public Attributes | |
| float | normal_length = 1.0f |
Public Attributes inherited from cgv::render::line_render_style | |
| vec3 | default_normal = { 0.0f, 0.0f, 1.0f } |
| default normal for case when "normal" attribute is not set | |
| rgba | default_color = { 1.0f } |
| default color for case when "color" attribute is not set | |
| float | default_depth_offset = 0.0f |
| default depth offset for case when "depth_offset" attribute is not set | |
| float | default_line_width = 1.0f |
| default line width for case when "line_width" attribute is not set | |
| bool | blend_lines = false |
| whether to enable blending while rendering (needed for smooth edges; true by default) | |
| rgba | halo_color = { 0.0f, 0.0f, 0.0f, 1.0f } |
| halo color | |
| float | halo_width_in_pixel = 0.0f |
| halo width in pixel | |
| float | percentual_halo_width = 0.0f |
| halo width in percent of line width | |
| bool | screen_aligned = true |
| whether to span line splat in screen aligned coordinate system | |
| bool | measure_line_width_in_pixel = true |
| whether to measure line width in pixels - otherwise in eye space relative to reference_line_width | |
| float | reference_line_width = 0.001f |
| reference line width multiplied to line width if measure_line_width_in_pixel is false | |
| float | blend_width_in_pixel = 0.0f |
| blend with in pixels used for line smoothing | |
| float | halo_color_strength = 1.0f |
| parameter in [0,1] to mix line color with halo color | |
Public Attributes inherited from cgv::render::group_render_style | |
| bool | use_group_color = false |
| whether to use group colors indexed through group index, defaults to false | |
| bool | use_group_transformation = false |
| whether to use group translation and rotation indexed through group index, defaults to false | |
Definition at line 18 of file normal_renderer.h.
| float cgv::render::normal_render_style::normal_length = 1.0f |
Definition at line 20 of file normal_renderer.h.