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cgv::render::mesh_render_info::attribute_configuration Struct Reference

information needed per mesh attribute to know where it is stored in vbos More...

#include <mesh_render_info.h>

Public Attributes

uint32_t vbo_index = 0
 
uint32_t offset = 0
 

Detailed Description

information needed per mesh attribute to know where it is stored in vbos

Definition at line 70 of file mesh_render_info.h.

Member Data Documentation

◆ offset

uint32_t cgv::render::mesh_render_info::attribute_configuration::offset = 0

Definition at line 73 of file mesh_render_info.h.

◆ vbo_index

uint32_t cgv::render::mesh_render_info::attribute_configuration::vbo_index = 0

Definition at line 72 of file mesh_render_info.h.


The documentation for this struct was generated from the following file: