20 cgv::media::ColorScale cs,
float window_zero_position = 0.5f);
31 cgv::media::ColorScale cs[2],
float window_zero_position[2]);
base class for all drawables, which is independent of the used rendering API.
void configure_color_scale(cgv::render::context &ctx, cgv::render::shader_program &prog, cgv::media::ColorScale cs, float window_zero_position)
convenience function to configure a shader that uses color_scale.glsl with a single color scale