1#include <cgv/base/named.h>
void set_name(const std::string &_name)
set a new parent node
named_ptr get_named()
cast upward to named
named(const std::string &name="")
construct from name
const std::string & get_name() const
return the parent node
std::string get_type_name() const
overload to return the type name of this object
std::string name
store the name as a string
const_named_ptr get_named_const()
cast upward to const named
complete implementation of method actions that only call one method when entering a node
reference counted pointer, which can work together with types that are derived from ref_counted,...
data::ref_ptr< named, true > named_ptr
ref counted pointer to a node