Here is a list of all documented variables with links to the class documentation for each member:
- r -
- radii : cgv::render::cone_render_data< ColorType >, cgv::render::sphere_render_data< ColorType >
- radius : cgv::render::cone_render_style, cgv::render::sphere_render_style, cgv::render::spline_tube_render_style
- radius_lower_bound : cgv::render::arrow_render_style
- radius_scale : cgv::render::cone_render_style, cgv::render::sphere_render_style, cgv::render::spline_tube_render_style
- rd : cgv::media::image::image_reader, cgv::media::video::video_reader
- red_flag : cgv::render::context::BufferMask
- ref_color : cgv::plot::plot_base_config
- ref_opacity : cgv::plot::plot_base_config
- ref_size : cgv::plot::plot_base_config
- reference_line_width : cgv::render::line_render_style
- reference_positions : cgv::media::mesh::dynamic_mesh< T >
- reference_size : cgv::plot::domain_config
- references : vr::vr_tracking_system_info
- refresh_rate : cgv::os::display_mode
- relative_anchor : cgv::render::box_render_style, cgv::render::box_wire_render_style
- render_callback : cgv::render::gl::gl_transparent_renderer
- render_callback_2 : cgv::render::gl::gl_transparent_renderer
- render_pass_stack : cgv::render::context
- rendered_eye : vr_view_interactor
- reports_time_since_vsynch : vr::vr_hmd_info
- request : cgv::os::http_request
- resolution : cgv::render::color_map
- result : cgv::os::pipe_output_thread
- right_stick_position : gamepad::gamepad_state
- role : vr::vr_controller_info
- rotations : cgv::render::box_render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::rectangle_render_data< ColorType >
- roughness : cgv::media::illum::surface_material, cgv::render::volume_render_style
- roughness_anisotropy : cgv::media::illum::surface_material
- roughness_index : cgv::media::illum::textured_surface_material
- roughness_orientation : cgv::media::illum::surface_material
- rounding : cgv::render::box_render_style
- rrs : cgv::plot::plot_base
- running_time : cgv::app::performance_monitor