Here is a list of all documented variables with links to the class documentation for each member:
- e -
- element_size : cgv::render::mesh_render_info
- elements : cgv::data::dynamic_priority_queue< T >
- emission : cgv::media::illum::light_source, cgv::media::illum::phong_material, cgv::media::illum::surface_material
- emission_index : cgv::media::illum::textured_surface_material
- emission_texture_name : cgv::media::illum::obj_material
- enable_depth_test : cgv::render::volume_render_style
- enable_gradient_modulation : cgv::render::volume_render_style
- enable_lighting : cgv::render::volume_render_style
- enable_noise_offset : cgv::render::volume_render_style
- enable_vsync : cgv::render::context
- enabled : cgv::app::performance_monitor, cgv::render::context::BlendState, cgv::render::context::DepthTestState, gamepad::device_info, gamepad::driver_info
- enabled_light_source_handles : cgv::render::context
- enabled_only_when_visible : cgv::app::performance_monitor
- end_sample : cgv::plot::plot_base_config
- expressions : cgv::ppp::command_token
- extent : cgv::media::volume::volume, cgv::plot::axis_config, cgv::plot::plot_base
- extent_scaling : cgv::plot::axis_config
- extents : cgv::render::box_render_data_base< RendererType, RenderStyleType, ColorType >, cgv::render::rectangle_render_data< ColorType >
- eye_distance : cgv::render::stereo_view