Here is a list of all documented variables with links to the class documentation for each member:
- d -
- data_blocks : cgv::os::queued_input_thread
- data_is_external : cgv::math::vec< T >
- data_ptr : cgv::data::data_view_impl< D, P >
- dead_zone : vr::controller_input_config
- debug : cgv::render::context_config
- debug_render_passes : cgv::render::context
- default_border_color : cgv::render::rectangle_render_style
- default_color : cgv::render::line_render_style
- default_depth_offset : cgv::render::line_render_style, cgv::render::point_render_style, cgv::render::rectangle_render_style
- default_extent : cgv::render::box_render_style, cgv::render::box_wire_render_style
- default_light_source : cgv::render::context
- default_light_source_handles : cgv::render::context
- default_line_width : cgv::render::line_render_style
- default_material : cgv::render::context
- default_normal : cgv::render::line_render_style
- default_radius : cgv::render::box_render_style
- default_render_flags : cgv::render::context
- default_secondary_color : cgv::render::rectangle_render_style
- default_usage : cgv::render::attribute_array_manager
- defs_by_name : cgv::gui::base_provider_generator
- defs_by_type : cgv::gui::base_provider_generator
- degree : cgv::media::mesh::face_info
- delta_time : cgv::app::performance_monitor
- depth_bits : cgv::render::context_config
- depth_buffer : cgv::render::context_config
- depth_flag : cgv::render::context::BufferMask
- depth_range : cgv::render::window_transformation
- depth_test_state_stack : cgv::render::context
- depth_tex : cgv::render::a_buffer
- depth_tex_unit : cgv::render::a_buffer
- depth_texture : cgv::render::volume_renderer
- device_class : vr::vr_trackable_info
- device_handle : cgv::gui::gamepad_key_event, cgv::gui::gamepad_stick_event, cgv::gui::gamepad_throttle_event, cgv::gui::vr_event_extension, gamepad::device_info
- device_type : vr::vr_trackable_info
- df : cgv::media::volume::volume
- dialog_on_error : cgv::render::render_config
- diameters : cgv::render::point_render_data< ColorType >, cgv::render::surfel_render_data< ColorType >
- difference : cgv::gui::stick_event
- diffuse : cgv::media::illum::phong_material
- diffuse_index : cgv::media::illum::textured_surface_material
- diffuse_reflectance : cgv::media::illum::surface_material
- diffuse_strength : cgv::render::volume_render_style
- diffuse_texture_name : cgv::media::illum::obj_material
- dim : cgv::plot::plot_base
- dimensions : cgv::data::data_format
- directed : cgv::math::adjacency_list< v_type >
- direction_is_end_point : cgv::render::arrow_render_data< ColorType >
- directions : cgv::render::arrow_render_data< ColorType >
- directory_name : cgv::gui::directory_helper
- dnd_text : cgv::gui::mouse_event
- dom_cfg : cgv::plot::plot_base
- dom_cfg_ptr : cgv::plot::plot_base
- dont_render_kits : vr_view_interactor
- double_buffer : cgv::render::context_config
- draw_calls : cgv::render::render_info
- draw_in_compatibility_mode : cgv::render::context
- driver : vr::vr_kit
- driver_index : gamepad::device_info, gamepad::gamepad_driver
- dst_alpha : cgv::render::context::BlendState
- dst_color : cgv::render::context::BlendState
- dv : cgv::media::volume::volume
- dx : cgv::gui::mouse_event
- dy : cgv::gui::mouse_event