| active (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
| after_finish(context &) | cgv::render::drawable | virtual |
| clear(context &) | cgv::render::drawable | virtual |
| current_render_pass (defined in cgv::render::multi_pass_drawable) | cgv::render::multi_pass_drawable | protected |
| draw(context &) | cgv::render::drawable | virtual |
| drawable() | cgv::render::drawable | |
| find_view_as_node(size_t view_idx=0) const | cgv::render::drawable | |
| finish_draw(context &) | cgv::render::drawable | virtual |
| finish_frame(context &) | cgv::render::drawable | virtual |
| focus (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
| force_redraw() | cgv::render::drawable | |
| get_active() const | cgv::base::traverse_policy | |
| get_context() const | cgv::render::drawable | |
| get_focused_child() const | cgv::base::traverse_policy | |
| get_policy() const | cgv::base::traverse_policy | |
| get_world_location(int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const | cgv::render::drawable | |
| hide() | cgv::render::drawable | |
| init(context &) | cgv::render::drawable | virtual |
| init_frame(context &) | cgv::render::drawable | virtual |
| initiate_render_pass_recursion(context &ctx) | cgv::render::multi_pass_drawable | |
| initiate_terminal_render_pass(int rp_idx) | cgv::render::multi_pass_drawable | |
| is_visible() const | cgv::render::drawable | |
| multi_pass_drawable() | cgv::render::multi_pass_drawable | |
| multi_pass_ignore_finish(const context &ctx) | cgv::render::multi_pass_drawable | |
| multi_pass_terminate(const context &ctx) | cgv::render::multi_pass_drawable | |
| perform_render_pass(context &ctx, int rp_idx, RenderPass rp=RP_USER_DEFINED, int excluded_flags=RPF_HANDLE_SCREEN_SHOT, int included_flags=0) | cgv::render::multi_pass_drawable | |
| policy (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
| post_redraw() | cgv::render::drawable | |
| render_pass_recursion_depth (defined in cgv::render::multi_pass_drawable) | cgv::render::multi_pass_drawable | protected |
| resize(unsigned int w, unsigned int h) | cgv::render::drawable | virtual |
| set_active(bool _active) | cgv::base::traverse_policy | |
| set_context(context *_ctx) | cgv::render::drawable | |
| set_focused_child(int _focused_child) | cgv::base::traverse_policy | |
| set_policy(int _policy) | cgv::base::traverse_policy | |
| show() | cgv::render::drawable | |
| stop_on_failure() const | cgv::base::traverse_policy | |
| stop_on_success() const | cgv::base::traverse_policy | |
| traverse_policy(int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) | cgv::base::traverse_policy | |