3#include <cgv/base/node.h>
4#include <cgv/signal/signal.h>
5#include <cgv/data/ref_ptr.h>
16 button(
const std::string& name =
"");
18 std::string get_type_name()
const;
20 cgv::signal::signal<button&>
click;
34#include <cgv/config/lib_end.h>
The node class keeps a pointer to its parent.
reference counted pointer, which can work together with types that are derived from ref_counted,...
data::ref_ptr< button > button_ptr
ref counted pointer to button