cgv
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button.cxx
1#include "button.h"
2
3namespace cgv {
4 namespace gui {
5
6// check whether the value represented by this element is pointing to the passed pointer
7button::button(const std::string& name) : cgv::base::node(name)
8{
9}
10
11// overload to return the type name of this object
12std::string button::get_type_name() const
13{
14 return "button";
15}
16
17
18 }
19}
button(const std::string &name="")
construct from name
Definition button.cxx:7
std::string get_type_name() const
overload to return the type name of this object
Definition button.cxx:12
the cgv namespace
Definition print.h:11