cgv
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This is the complete list of members for vr_emulator, including all inherited members.
active (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
active (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
add_button(const std::string &label, const std::string &options="", const std::string &align="\n") | cgv::gui::provider | |
add_control(const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") | cgv::gui::provider | inline |
add_control(const std::string &label, control_provider< T > *provider, const std::string &gui_type="", const std::string &options="", const std::string &align="\n", void *user_data=0) | cgv::gui::provider | inline |
add_control_void(const std::string &label, void *value_ptr, abst_control_provider *acp, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align, void *user_data) | cgv::gui::provider | |
add_decorator(const std::string &label, const std::string &decorator_type, const std::string &options="", const std::string &align="\n") | cgv::gui::provider | |
add_group(const std::string &label, const std::string &group_type, const std::string &options="", const std::string &align="\n") | cgv::gui::provider | |
add_gui(const std::string &label, T &value, const std::string &gui_type="", const std::string &options="") | cgv::gui::provider | inline |
add_key_control(const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr()) | cgv::gui::event_handler | |
add_member_control(cgv::base::base *base_ptr, const std::string &label, T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") | cgv::gui::provider | inline |
add_new_kit() (defined in vr_emulator) | vr_emulator | protected |
add_object_gui(cgv::base::base_ptr object, const std::string &label, const std::string &group_type, const std::string &options, const std::string &align) (defined in cgv::gui::provider) | cgv::gui::provider | |
add_tree_node(const std::string &label, bool &toggle, int level, const std::string &a="\n", gui_group_ptr ggp=gui_group_ptr()) | cgv::gui::provider | |
add_view(const std::string &label, const T &value, const std::string &gui_type="", const std::string &options="", const std::string &align="\n") | cgv::gui::provider | inline |
add_view_void(const std::string &label, const void *value_ptr, const std::string &value_type, const std::string &gui_type, const std::string &options, const std::string &align) | cgv::gui::provider | |
after_finish(context &) | cgv::render::drawable | virtual |
align(const std::string &_align) | cgv::gui::provider | |
base_orientations (defined in vr_emulator) | vr_emulator | |
base_positions (defined in vr_emulator) | vr_emulator | |
base_serials (defined in vr_emulator) | vr_emulator | |
begin_tree_node(const std::string &label, const T &value, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) | cgv::gui::provider | inline |
begin_tree_node_void(const std::string &label, const void *value_ptr, int index=-1, bool initial_visibility=false, const std::string &options="", gui_group_ptr ggp=gui_group_ptr()) | cgv::gui::provider | |
body_direction (defined in vr_emulator) | vr_emulator | |
body_height (defined in vr_emulator) | vr_emulator | |
body_position (defined in vr_emulator) | vr_emulator | |
body_speed (defined in vr_emulator) | vr_emulator | protected |
calibrate_pose(float(&pose)[12]) const | vr::vr_driver | |
call_void(const std::string &method, const std::vector< std::string > ¶m_value_types, const std::vector< const void * > ¶m_value_ptrs, const std::string &result_type="", void *result_value_ptr=0) | cgv::base::base | virtual |
cast() | cgv::base::base | inline |
cast_const() | cgv::base::base | inline |
cast_dynamic(base *b) | cgv::base::base | inlineprotectedstatic |
check_for_button_toggle(cgv::gui::key_event &ke, int controller_index, vr::VRButtonStateFlags button, float touch_x=0.0f, float touch_y=0.0f) (defined in vr_emulator) | vr_emulator | |
clear(context &) | cgv::render::drawable | virtual |
clear_tracking_reference_states() | vr::vr_driver | protected |
concat_enum_def(const std::vector< std::string > &names, const std::string &additional_first_name="", const std::string &additional_last_name="") | cgv::gui::provider | |
coordinate_displacement (defined in vr_emulator) | vr_emulator | |
coordinate_rotation (defined in vr_emulator) | vr_emulator | |
counter (defined in vr_emulator) | vr_emulator | |
create_controller_gui(int i, vr::vr_controller_state &cs) | vr_emulator | protected |
create_gui() | vr_emulator | virtual |
create_trackable_gui(const std::string &name, vr::vr_trackable_state &ts) (defined in vr_emulator) | vr_emulator | protected |
create_tracker_gui(vr_emulated_kit *kit, int i) (defined in vr_emulator) | vr_emulator | protected |
current_kit_index (defined in vr_emulator) | vr_emulator | protected |
disable_calibration_transformation() | vr::vr_driver | |
down_ctrl (defined in vr_emulator) | vr_emulator | protected |
draw(cgv::render::context &) | vr_emulator | virtual |
drawable() | cgv::render::drawable | |
enable_calibration_transformation() | vr::vr_driver | |
end_ctrl (defined in vr_emulator) | vr_emulator | protected |
end_tree_node(const T &value) | cgv::gui::provider | inline |
end_tree_node_void(const void *value_ptr, int index=-1) (defined in cgv::gui::provider) | cgv::gui::provider | |
ensure_selected_in_tab_group_parent() | cgv::gui::provider | virtual |
event_handler() | cgv::gui::event_handler | |
find_control(T &value, int *idx_ptr=0) | cgv::gui::provider | inline |
find_control_void(void *value_ptr, int *idx_ptr) | cgv::gui::provider | |
find_element(const std::string &name) | cgv::gui::provider | |
find_member_ptr(const std::string &property_name, std::string *type_name=0) | cgv::base::base | |
find_view(const T &value, int *idx_ptr=0) | cgv::gui::provider | inline |
find_view_as_node(size_t view_idx=0) const | cgv::render::drawable | |
find_view_void(void *value_ptr, int *idx_ptr) | cgv::gui::provider | |
finish_draw(context &) | cgv::render::drawable | virtual |
finish_frame(cgv::render::context &) | vr_emulator | virtual |
focus (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
focus (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
force_redraw() | cgv::render::drawable | |
gamepad_connected (defined in vr_emulator) | vr_emulator | static |
get(const std::string &property) | cgv::base::base | inline |
get_action_zone_height() const | vr_emulator | virtual |
cgv::get_active() const | cgv::base::traverse_policy | |
cgv::gui::event_handler::get_active() const | cgv::base::traverse_policy | |
get_const_interface() const | cgv::base::base | inline |
get_context() const | cgv::render::drawable | |
get_default_options() const | cgv::base::base | virtual |
get_driver_name() const | vr_emulator | virtual |
get_floor_level() const | vr_emulator | virtual |
cgv::get_focused_child() const | cgv::base::traverse_policy | |
cgv::gui::event_handler::get_focused_child() const | cgv::base::traverse_policy | |
get_group() | cgv::base::base | virtual |
get_group_const() const | cgv::base::base | virtual |
get_gui_name() const | cgv::gui::provider | virtual |
get_interface() | cgv::base::base | inline |
get_menu_path() const | cgv::gui::provider | virtual |
get_name() const | cgv::base::named | |
get_name_or_type_name() const | cgv::base::base | |
get_named() | cgv::base::named | virtual |
get_named_const() | cgv::base::named | |
cgv::base::base::get_named_const() const | cgv::base::base | virtual |
get_node() | cgv::base::node | virtual |
get_node_const() | cgv::base::node | |
cgv::base::named::get_node_const() const | cgv::base::base | virtual |
get_parent() const | cgv::base::node | |
get_parent_group() const | cgv::gui::provider | inline |
get_parent_type() const | cgv::gui::provider | virtual |
cgv::get_policy() const | cgv::base::traverse_policy | |
cgv::gui::event_handler::get_policy() const | cgv::base::traverse_policy | |
get_property_declarations() | cgv::base::base | virtual |
get_ref_count() const | cgv::data::ref_counted | inline |
get_root() const | cgv::base::node | |
get_shortcut() const | cgv::gui::provider | virtual |
get_tracking_reference_states() const | vr::vr_driver | virtual |
get_tracking_system_info() const | vr::vr_driver | virtual |
get_type_name() const | vr_emulator | virtual |
get_user_data() const | cgv::base::base | virtual |
get_void(const std::string &property, const std::string &value_type, void *value_ptr) | cgv::base::base | virtual |
get_world_location(int x, int y, const view &V, dvec3 &world_location, double *window_z_ptr=0) const | cgv::render::drawable | |
grab_focus() | cgv::gui::event_handler | |
hand_orientation (defined in vr_emulator) | vr_emulator | |
handle(cgv::gui::event &e) | vr_emulator | virtual |
handle_ctrl_key(cgv::gui::key_event &ke, bool &fst_ctrl, bool *snd_ctrl_ptr=0) (defined in vr_emulator) | vr_emulator | |
hide() | cgv::render::drawable | |
home_ctrl (defined in vr_emulator) | vr_emulator | protected |
init(cgv::render::context &ctx) | vr_emulator | virtual |
init_frame(cgv::render::context &) | vr_emulator | virtual |
inline_object_gui(cgv::base::base_ptr object) | cgv::gui::provider | |
installed (defined in vr_emulator) | vr_emulator | protected |
integrate_object_gui(cgv::base::base_ptr object) | cgv::gui::provider | |
interaction_mode (defined in vr_emulator) | vr_emulator | |
is_alt (defined in vr_emulator) | vr_emulator | protected |
is_calibration_transformation_enabled() const | vr::vr_driver | |
is_installed() const | vr_emulator | virtual |
is_property(const std::string &property_name, std::string *type_name=0) | cgv::base::base | |
is_tree_node_visible(const T &value) const | cgv::gui::provider | inline |
is_tree_node_visible_void(const void *value_ptr, int index) const (defined in cgv::gui::provider) | cgv::gui::provider | |
is_visible() const | cgv::render::drawable | |
kits (defined in vr_emulator) | vr_emulator | |
left_ctrl (defined in vr_emulator) | vr_emulator | protected |
mark_tracking_references_as_untracked() | vr::vr_driver | protected |
multi_set(const std::string &property_assignments, bool report_error=true) | cgv::base::base | |
name | cgv::base::named | protected |
named(const std::string &name="") | cgv::base::named | |
node(const std::string &name="") | cgv::base::node | |
nr_trackers (defined in vr_emulator) | vr_emulator | |
on_deselect() | cgv::gui::provider | protectedvirtual |
on_exit_request() | cgv::base::base | virtual |
on_register() | cgv::base::base | virtual |
on_select() | cgv::gui::provider | protectedvirtual |
on_set(void *member_ptr) | vr_emulator | virtual |
parent | cgv::base::node | protected |
parent_group | cgv::gui::provider | protected |
parent_provider (defined in cgv::gui::provider) | cgv::gui::provider | protected |
pgdn_ctrl (defined in vr_emulator) | vr_emulator | protected |
pgup_ctrl (defined in vr_emulator) | vr_emulator | protected |
policy (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
policy (defined in cgv::base::traverse_policy) | cgv::base::traverse_policy | protected |
post_recreate_gui() | cgv::gui::provider | virtual |
post_redraw() | cgv::render::drawable | |
provider() | cgv::gui::provider | |
put_action_zone_bounary(std::vector< float > &boundary) const | vr_emulator | virtual |
put_calibration_transformation(float transformation_matrix[12]) const | vr::vr_driver | |
put_up_direction(float *up_dir) const | vr_emulator | virtual |
put_x_direction(float *x_dir) const | vr::vr_driver | |
recreate_gui() | cgv::gui::provider | virtual |
ref_counted() | cgv::data::ref_counted | inlineprotected |
ref_tracking_reference_state(const std::string &serial_nummer) | vr::vr_driver | protected |
ref_tree_node_visible_flag(const T &value) | cgv::gui::provider | inlinestatic |
ref_tree_node_visible_flag_void(const void *value_ptr, int index=-1) (defined in cgv::gui::provider) | cgv::gui::provider | static |
register_vr_kit(void *handle, vr_kit *kit) | vr::vr_driver | protected |
remove_all_elements() | cgv::gui::provider | |
remove_element(cgv::base::base_ptr) | cgv::gui::provider | |
replace_by_index(int &index, vr::vr_kit *new_kit_ptr) | vr_emulator | virtual |
replace_by_pointer(vr::vr_kit *old_kit_ptr, vr::vr_kit *new_kit_ptr) | vr_emulator | virtual |
replace_vr_kit(void *handle, vr_kit *kit) | vr::vr_driver | protected |
resize(unsigned int w, unsigned int h) | cgv::render::drawable | virtual |
right_ctrl (defined in vr_emulator) | vr_emulator | protected |
scan_vr_kits() | vr_emulator | virtual |
screen_height (defined in vr_emulator) | vr_emulator | |
screen_width (defined in vr_emulator) | vr_emulator | |
selection_change_cb(cgv::base::base_ptr new_child, bool selected) | cgv::gui::provider | protectedvirtual |
self_reflect(cgv::reflect::reflection_handler &srh) | vr_emulator | virtual |
set(const std::string &property, const char *value) | cgv::base::base | inline |
set(const std::string &property, const T &value) | cgv::base::base | inline |
cgv::set_active(bool _active) | cgv::base::traverse_policy | |
cgv::gui::event_handler::set_active(bool _active) | cgv::base::traverse_policy | |
set_calibration_transformation(const float new_transformation_matrix[12]) | vr::vr_driver | protected |
set_context(context *_ctx) | cgv::render::drawable | |
set_control_property(T &value, const std::string &property_name, const std::string &property_value) | cgv::gui::provider | inline |
cgv::set_focused_child(int _focused_child) | cgv::base::traverse_policy | |
cgv::gui::event_handler::set_focused_child(int _focused_child) | cgv::base::traverse_policy | |
set_index(unsigned _idx) | vr::vr_driver | protected |
set_name(const std::string &_name) | cgv::base::named | |
cgv::set_parent(node_ptr _parent) | cgv::base::node | |
cgv::gui::provider::set_parent(gui_group_ptr) | cgv::gui::provider | protected |
cgv::set_policy(int _policy) | cgv::base::traverse_policy | |
cgv::gui::event_handler::set_policy(int _policy) | cgv::base::traverse_policy | |
set_ref_count(int c) const | cgv::data::ref_counted | inlineprotected |
set_tree_node_visibility(const T &value, bool is_visible) | cgv::gui::provider | inline |
set_tree_node_visibility_void(const void *value_ptr, int index, bool is_visible) (defined in cgv::gui::provider) | cgv::gui::provider | |
set_void(const std::string &property, const std::string &value_type, const void *value_ptr) | cgv::base::base | virtual |
show() | cgv::render::drawable | |
cgv::stop_on_failure() const | cgv::base::traverse_policy | |
cgv::gui::event_handler::stop_on_failure() const | cgv::base::traverse_policy | |
cgv::stop_on_success() const | cgv::base::traverse_policy | |
cgv::gui::event_handler::stop_on_success() const | cgv::base::traverse_policy | |
stream_help(std::ostream &os) | vr_emulator | virtual |
stream_stats(std::ostream &) | vr_emulator | virtual |
timer_event(double t, double dt) (defined in vr_emulator) | vr_emulator | protected |
tracking_system_info | vr::vr_driver | mutableprotected |
transformed_reference_states (defined in vr_emulator) | vr_emulator | mutableprotected |
cgv::traverse_policy(int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) | cgv::base::traverse_policy | |
cgv::gui::event_handler::traverse_policy(int _policy=TP_ALL+TP_STOP_ON_SUCCESS, bool _active=true, int _focus=-1) | cgv::base::traverse_policy | |
unregister() | cgv::base::base | virtual |
up_ctrl (defined in vr_emulator) | vr_emulator | protected |
update() | cgv::base::base | virtual |
update_all_members() | cgv::gui::provider | virtual |
update_member(void *member_ptr) | cgv::gui::provider | virtual |
update_parent() | cgv::gui::provider | protected |
update_reference_states(int i=-1) | vr_emulator | |
vr_driver() | vr::vr_driver | protected |
vr_emulator() (defined in vr_emulator) | vr_emulator | |
~base() | cgv::base::base | protectedvirtual |
~provider() | cgv::gui::provider | |
~vr_driver() | vr::vr_driver | virtual |