| allow_context_to_set_color(bool allow) (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| auto_detect_uniforms (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| auto_detect_vertex_attributes (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| color_index (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| context (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | friend |
| context_sets_color (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| ctx_ptr | cgv::render::render_component | |
| does_context_set_color() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| does_use_gamma() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| does_use_lights() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| does_use_material() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| does_use_view() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| geometry_shader_input_type (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| geometry_shader_output_count (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| geometry_shader_output_type (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| get_color_index() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| get_normal_index() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| get_position_index() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| get_texcoord_index() const (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | inline |
| handle (defined in cgv::render::render_component) | cgv::render::render_component | |
| internal_format (defined in cgv::render::render_component) | cgv::render::render_component | |
| is_created() const | cgv::render::render_component | virtual |
| is_enabled (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| last_error | cgv::render::render_component | mutable |
| normal_index (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| position_index (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| put_id(T &id) const | cgv::render::render_component | inline |
| put_id_void(void *ptr) const | cgv::render::render_component | |
| render_component() | cgv::render::render_component | |
| shader_program_base() | cgv::render::shader_program_base | |
| specify_standard_uniforms(bool view, bool material, bool lights, bool gamma) (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| specify_standard_vertex_attribute_names(context &ctx, bool color=true, bool normal=true, bool texcoord=true) (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| specify_vertex_attribute_names(context &ctx, const std::string &position, const std::string &color="", const std::string &normal="", const std::string &texcoord="") (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | |
| texcoord_index (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| uniform_locations (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| user_data (defined in cgv::render::render_component) | cgv::render::render_component | |
| uses_gamma (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| uses_lights (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| uses_material (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |
| uses_view (defined in cgv::render::shader_program_base) | cgv::render::shader_program_base | protected |