_invert_t (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
begin_layer(context &ctx, int tex_unit=-1) | cgv::render::gl::gl_depth_peeler | |
blend_texture_over_viewport(context &ctx, texture &tex) | cgv::render::gl::gl_transparent_renderer | protected |
color_tex | cgv::render::gl::gl_transparent_renderer | protected |
copy_depth_buffer(context &ctx) | cgv::render::gl::gl_depth_peeler | |
create_and_attach_texture(context &ctx, texture &tex, int w, int h, int i=-1) | cgv::render::gl::gl_transparent_renderer | protected |
ctx_ptr (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
depth_bias (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
depth_buffer (defined in cgv::render::gl::gl_transparent_renderer) | cgv::render::gl::gl_transparent_renderer | protected |
depth_texture (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
destruct(context &ctx) | cgv::render::gl::gl_transparent_renderer | virtual |
end_layer(context &ctx) | cgv::render::gl::gl_depth_peeler | |
fb (defined in cgv::render::gl::gl_transparent_renderer) | cgv::render::gl::gl_transparent_renderer | protected |
front_to_back (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
get_depth_bias() const | cgv::render::gl::gl_depth_peeler | |
gl_depth_peeler(bool front_to_back=true, float _depth_bias=0.001) | cgv::render::gl::gl_depth_peeler | |
gl_transparent_renderer(bool front_to_back=true, float _depth_bias=0.001) | cgv::render::gl::gl_transparent_renderer | |
init(context &ctx) | cgv::render::gl::gl_transparent_renderer | virtual |
init_frame(context &ctx) | cgv::render::gl::gl_transparent_renderer | virtual |
invert_t(bool enable=true) | cgv::render::gl::gl_depth_peeler | |
is_front_to_back() const | cgv::render::gl::gl_depth_peeler | |
is_initialized() const | cgv::render::gl::gl_depth_peeler | |
last_error | cgv::render::gl::gl_transparent_renderer | mutable |
layer_tex (defined in cgv::render::gl::gl_transparent_renderer) | cgv::render::gl::gl_transparent_renderer | protected |
peeler | cgv::render::gl::gl_transparent_renderer | protected |
query (defined in cgv::render::gl::gl_depth_peeler) | cgv::render::gl::gl_depth_peeler | protected |
render_callback | cgv::render::gl::gl_transparent_renderer | |
render_callback_2 | cgv::render::gl::gl_transparent_renderer | |
render_transparent(context &ctx, int max_nr_layers, int tex_unit=-1) | cgv::render::gl::gl_transparent_renderer | |
set_back_to_front() | cgv::render::gl::gl_depth_peeler | |
set_depth_bias(float bias) | cgv::render::gl::gl_depth_peeler | |
set_front_to_back() | cgv::render::gl::gl_depth_peeler | |
~gl_depth_peeler() | cgv::render::gl::gl_depth_peeler | virtual |