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cgv
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This is the complete list of members for cgv::render::a_buffer, including all inherited members.
| a_buffer(unsigned _fragments_per_pixel=32, unsigned _nodes_per_pixel=64, int _depth_tex_unit=0, int _node_counter_binding_point=0, int _head_pointers_binding_point=0, int _nodes_binding_point=1) | cgv::render::a_buffer | |
| a_buffer_prog (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| clear_ssbo_prog (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| depth_tex | cgv::render::a_buffer | protected |
| depth_tex_unit | cgv::render::a_buffer | protected |
| destruct(context &ctx) | cgv::render::a_buffer | |
| destruct_buffer(GLuint &buffer) (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protectedstatic |
| destruct_buffers(context &ctx) (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| disable(context &ctx) | cgv::render::a_buffer | |
| enable(context &ctx, shader_program &prog, int tex_unit=-1) | cgv::render::a_buffer | |
| ensure_buffer(GLuint &buffer, GLenum target, GLsizeiptr size, const void *data, GLenum usage=GL_DYNAMIC_DRAW) (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protectedstatic |
| ensure_buffers(context &ctx) (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| finish_frame(context &ctx) | cgv::render::a_buffer | |
| fragments_per_pixel | cgv::render::a_buffer | |
| head_pointer_buffer (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| head_pointers_binding_point (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| init(context &ctx) | cgv::render::a_buffer | |
| init_frame(context &ctx) | cgv::render::a_buffer | |
| node_buffer (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| node_buffer_counter | cgv::render::a_buffer | protected |
| node_counter_binding_point | cgv::render::a_buffer | protected |
| nodes_binding_point (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| nodes_per_pixel | cgv::render::a_buffer | |
| ref_depth_tex_unit() (defined in cgv::render::a_buffer) | cgv::render::a_buffer | inline |
| ref_head_pointers_binding_point() (defined in cgv::render::a_buffer) | cgv::render::a_buffer | inline |
| ref_node_counter_binding_point() (defined in cgv::render::a_buffer) | cgv::render::a_buffer | inline |
| ref_nodes_binding_point() (defined in cgv::render::a_buffer) | cgv::render::a_buffer | inline |
| update_shader_program_options(shader_compile_options &options, bool include_binding_points) (defined in cgv::render::a_buffer) | cgv::render::a_buffer | protected |
| update_shader_program_options(shader_compile_options &options) | cgv::render::a_buffer |